Hi,
Regard to the debugging output of GGI_DEBUG=255 _default_error() in
libggi is always called 3 times after ggiSetMode is called. This confuses
me a bit.
1. Under which conditions is _default_error() in libggi called?
2. Why is it always called 3 times?
Christoph Egger
E-Mail: [EMAIL
I've downloaded libsmpeg, and after seeing the API, I have seen two
things that I dislike:
* it needs SDL
* it is in C++
Is somebody porting the code of this library to a pure C version
based only on GGI maybe into an extension or something?
--
__
)_) \/ / /
[EMAIL PROTECTED] (Christoph Egger) writes:
Hi,
Regard to the debugging output of GGI_DEBUG=255 _default_error() in
libggi is always called 3 times after ggiSetMode is called. This confuses
me a bit.
1. Under which conditions is _default_error() in libggi called?
When a function is not
- Forwarded message from "Dan J. 'Hrothgar' Rempe" [EMAIL PROTECTED] -
From: "Dan J. 'Hrothgar' Rempe" [EMAIL PROTECTED]
Subject: svgalib target
You probably have a lot to deal with right now, but see if you can
answer this for me. I'm writing a little game in ggi, and i would like
I've downloaded libsmpeg, and after seeing the API, I have seen two
things that I dislike:
* it needs SDL
* it is in C++
Is somebody porting the code of this library to a pure C version
based only on GGI maybe into an extension or something?
I think there are many people
Hello,
I successfully run libxmi demo program (with exactly the behavior you
mentionned). I intend to use it RSN inside the OpenAmulet library
framework? However, for this, I'll need to write XMI wrapper functions
inside LibGWT first. But 2D drawing functions were the LAST missing part.
Now
I would like to use GGI with Mesa but in the console environment, so
using the svgalib wrapper would be my best bet? my card is an S3
ViRGE... thanks for the help i appreciate it
O.K. - let's see.
1. Mesa: AFAIK Mesa has some native S3 driver, but I don't know, if it works
under Unix - it