On Sat, 20 May 2000, Brian S. Julin wrote:
On Fri, 19 May 2000, Jon M. Taylor wrote:
It would be very easy to add these two functions quickly to the MISC
extension, and lots of targets have accelerated cursor support. LibWMH,
LibGWT, LibXMI and Berlin could all use cursor functions
On Sat, 20 May 2000, Brian S. Julin wrote:
On Fri, 19 May 2000, Jon M. Taylor wrote:
It would be very easy to add these two functions quickly to the MISC
extension, and lots of targets have accelerated cursor support. LibWMH,
LibGWT, LibXMI and Berlin could all use cursor
On Sun, 21 May 2000, Christoph Egger wrote:
On Sat, 20 May 2000, Jon M. Taylor wrote:
On Sat, 20 May 2000, Brian S. Julin wrote:
On Fri, 19 May 2000, Jon M. Taylor wrote:
It would be very easy to add these two functions quickly to the MISC
extension, and lots of
Jay [EMAIL PROTECTED] writes:
..
My problem is this: when I exit ggisnes9x, I get funny chars on
any keys I press (or release). The only thing I can do is reboot (by the
reset button, ctrl+alt+del just gives funny chars)
..
Enable the Alt+SysRq option in the kernel config. By pressing
On Sun, 21 May 2000, Christoph Egger wrote:
On Sun, 21 May 2000, Jon M. Taylor wrote:
On Sun, 21 May 2000, Christoph Egger wrote:
On Sat, 20 May 2000, Jon M. Taylor wrote:
2: Chainable three-source blend stages which can do pretty much any type
of pixel-pipe effects:
On Sun, 21 May 2000, Jon M. Taylor wrote:
On 21 May 2000, Tijs van Bakel wrote:
* Scrofulous old KGI target. No one uses this anymore, they use the
kgicon helper with the fbdev target. This should go. Can I delete it and
its configure.in code? We'll re-add a proper KGI-0.9 (or 1.0
Hallo!
No. This line can only work for 8BPP. As said, going down one pixel is done
by
I meant with stride calculated like shown in the previous mail; anyway, I
know what you mean;
Yes. This is intentional. If you start a GGI program outside X, you will
have no mouse pointer at all. The
Jay [EMAIL PROTECTED] writes:
Hello all,
I've been working on ggisnes9x and have completed a successful port.
However, I am reluctant to put it in the main snes9x tree becuase of a
problem I've been haveing. First of all I should tell you that I am
using the svgalib target, and it segfaults
Mathias Weiss [EMAIL PROTECTED] writes:
Please use emPtrButton | emKeyPress like in
the Poll call. The thing you have now will dequeue _any_ event that came in,
as soon as an event that matches the mask in the Poll-call comes in.
this is what I wont to have; why should I wont to have
Hi,
Hm, would be a relief to have suport for the cursor in the library, as
this is something most of the developers would want to have but have to
code on their own each time;
Yeah. We'll try to take care for it soon.
Ah. but there could be a software emulation for those cards that don't
Marcus Sundberg wrote:
If you are calling any gii* functions you are likely (but not
necessarily) doing something wrong. I need to look at the full
code to know for certain though.
Really? Then how am I supposed to get input?
Do you have snes9x and at least one snes ROM?
Hi,
This is probably somewhat off topic but seeing as xfree86 is fairly
unhelpful I would appreciate it if anyone can give me some pointers re
porting XGGI to a YUV framebuffer.
For porting XGGI/fb is it possible to do minimal support ie just one BPP
driver? Also can you just hack a couple of
12 matches
Mail list logo