On Thu, Sep 07, 2000 at 07:58:09PM -0700, Jon M. Taylor wrote:
> On Thu, 7 Sep 2000, Larry wrote:
>
> [snip]
>
> > I downloaded the file and tried to do the patch but am having no luck.
>
> [snip]
>
> That patch is extremely old. vesafb support has been included in
> the stock Linux ker
On Thu, 7 Sep 2000, Larry wrote:
[snip]
> I downloaded the file and tried to do the patch but am having no luck.
[snip]
That patch is extremely old. vesafb support has been included in
the stock Linux kernel sources for a long time now. Go get yourself the
newest 2.2.x kernel and ins
Since I have been having no luck with getting the Framebuffer
option to work on my system, I have come to the conclusion
that I have a VESA 1.2 BIOS (I do have a S3Virge). So I did some
searching and found this internet site with the following info.
--
Hi.
Just to inform you all that I'm working on a libart extension for ggi.
I expect to get a functionnal version pretty soon.
I hope I'm not duplicating somebody else's effort...
Let me know if it is the case.
On Thu, 7 Sep 2000, Andreas Beck wrote:
> > Is a complete _detailed_ documentation available about _how_ the GGI
> > target-system works and is handled in the code?
>
> Umm - that's a bit much, as this is a "coders only" question, so I'll keep
> to showing a quick rundown. If you want to code, yo
> Yes, TNX. I have a further question:
> How are threads handled in the code?
??? They aren't. LibGGI does support threads in the sense, that it doesn't
break, if you use it, but other than for stuff like the mansync helper,
it doesn't use them on its own. You have to serialize access to a visu
On Thu, 7 Sep 2000, Andreas Beck wrote:
> > Is a complete _detailed_ documentation available about _how_ the GGI
> > target-system works and is handled in the code?
>
[very good description]
> Hope that answers a bit.
Yes, TNX. I have a further question:
How are threads handled in the code?
> Is a complete _detailed_ documentation available about _how_ the GGI
> target-system works and is handled in the code?
Umm - that's a bit much, as this is a "coders only" question, so I'll keep
to showing a quick rundown. If you want to code, you will start at some
similar target anyway, if not