On 15 Jun 2000, Marcus Sundberg wrote:
winterlion [EMAIL PROTECTED] writes:
Has this happened?
It wouldn't be hard - not a big jump from glide-target anyways.
It is impossible to write an OpenGL target, as you can't set modes or
even open something to render on with the OpenGL API.
On Fri, 16 Jun 2000, Jon M. Taylor wrote:
On 15 Jun 2000, Marcus Sundberg wrote:
winterlion [EMAIL PROTECTED] writes:
Has this happened?
It wouldn't be hard - not a big jump from glide-target anyways.
It is impossible to write an OpenGL target, as you can't set modes or
even
winterlion [EMAIL PROTECTED] writes:
Has this happened?
It wouldn't be hard - not a big jump from glide-target anyways.
It is impossible to write an OpenGL target, as you can't set modes
or even open something to render on with the OpenGL API. You could
write a GLX target, which would be
On 15 Jun 2000, Marcus Sundberg wrote:
winterlion [EMAIL PROTECTED] writes:
Has this happened?
It wouldn't be hard - not a big jump from glide-target anyways.
It is impossible to write an OpenGL target, as you can't set modes
or even open something to render on with the OpenGL API.
winterlion [EMAIL PROTECTED] writes:
Has this happened?
It wouldn't be hard - not a big jump from glide-target anyways.
It is impossible to write an OpenGL target, as you can't set modes
or even open something to render on with the OpenGL API. You could
write a GLX target, which