Hi guys,
On Mon, 18 Mar 2002, Bernhard Fischer wrote:
What do you think about importing the current kgi-0.9 (and tools) module
to the GGI cvs repository _now_ and tag a (lets say wip) branch to provide a
place where the Work In Progress could be collected?
I agree that this is a good idea.
and it probably
isn't that trivial.) Feedback on anything else would be much appreciated.
Paul Redmond
Hi,
On Sun, 15 Dec 2002, Rodolphe Ortalo wrote:
Hello,
is the plane_mask entry of the ggi_gc struct really used (see
ggi/internal/structs.h)?
There is not update mask associated with this field of the struct (on
the contrary of the foreground/background color or clip coordinates), so
I'm
Hi Jos,
On Tue, 17 Dec 2002, Jos Hulzink wrote:
On Tue, 17 Dec 2002, Christoph Egger wrote:
What we need is something other do NOT have.
libggigl and XGGI are a good examples. See Brian's mail and my
next one for more details.
What you need is what you got __finished__. The focus
Hi,
On Tue, 17 Dec 2002, Andreas Beck wrote:
The problem is LINKING!
Is it? Why not solve it in the same way LibGGI and its extension solve it?
Just dynamically load a renderer lib and link that one to the lib in
question.
That was my first thought too. However, there's a catch; If you
Hi,
Here are the results I get on a Radeon 7500 with KGI and the Radeon
sublib:
1024x768 (1024x768) // 16bit
ggiDrawPixel: 481517 pixels/second
ggiDrawLine:89335 lines/second
ggiDrawHLine: 308350 lines/second
ggiDrawVLine: 115966 lines/second
ggiDrawBox: 21009 boxes/second
Hi,
On Fri, 20 Dec 2002, Andreas Beck wrote:
Who. Assuming from the CopyBox value, that Paul's machine is rather slow
processor-wise, I'd say KGI proves that is pretty much rocks already.
It sure does rock! :) My test box is a celeron 466 so it certainly is not
the speediest of processors.
Hi,
On Mon, 20 Jan 2003, Jos Hulzink wrote:
On Mon, 20 Jan 2003, Fabio Alemagna wrote:
On Mon, 20 Jan 2003, Brian S. Julin wrote:
Stupid question from an outsider: couldn't it be possible to make the
application still run by making it use an offscreen buffer while not
visible
Hi,
That's stuff that can be done in the GGI target, which means this is
transparently to the GGI application. :)
Which is what I'm saying: let do it to the kgi target, not to the
application.
That has been the intention the entire time. Nobody expected users to
handle these signals
Hi,
Rodolphe, I think you sum things up nicely!
This is simply because there is usually
no MMU-like features (page tables, memory protection) wrt the graphic
board memory; so nearly none of the VM mechanisms used for ...
IMHO, KGI should only worry about managing the features of the
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