Hi,
Marco Lamberto [EMAIL PROTECTED] writes:
Open an indexed image (gif or indexed png), convert it to rgb, the
layer opacity value will be set to 2.1 after the work!
please use http://bugzilla.gnome.org/ for bug-reports.
Salut, Sven
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Hi,
Joshua D Boyd [EMAIL PROTECTED] writes:
Yes, this is interesting. I hope that we can cooperate on that and
share some code instead of implementing the same feature twice in
slightly different ways. I have just posted some comments about that
in bug #7379. Feel free to add your own
On Fri, 29 Nov 2002, Sam Richards wrote:
I would like to stress that some of the film-industry interest in
filmgimp is as much for the floating point as the 16 bit. The need for
floating point is for High Dynamic Range imagery which is used as a
lighting tool, and not for final delivery. So
On Wed, 4 Dec 2002, Tino Schwarze wrote:
On Tue, Dec 03, 2002 at 06:39:16PM -0800, Jonathan Cohen wrote:
We are seriously considering ripping out all modes except for
32-bit floating point. This would drastically simplify the internal
rendering engine and allow us to optimize it
On 09 Dec 2002 12:44:31 +0100, Sven Neumann [EMAIL PROTECTED] wrote:
Joshua D Boyd [EMAIL PROTECTED] writes:
I'm sorry, I must have missed it. Was the plan to have MDI as an
option, or to make everything MDI only?
there is no such plan. Raphael is only discussing some ideas he has.
We
Hi,
Matthew Lewis [EMAIL PROTECTED] writes:
The man page wasn't much help. I added the relevent directories to the
XftConfig file and restarted xfs just in case, but Gimp is still refusing to
use anything other than the default fonts. Could someone post a copy of
their XftConfig file as an
Hmmm. That's exactly what I did, but it didn't work. I also did a
system-wide search to make sure there wasn't another XftConfig file that it
may be using instead of the one in /etc/X11. No other copies were found
except for a symbolic link in /usr/X11R6/lib/X11.
All the fonts I'm trying to add
On 09-Dec-2002, Stephen J Baker wrote:
On Fri, 29 Nov 2002, Sam Richards wrote:
I would like to stress that some of the film-industry interest in
filmgimp is as much for the floating point as the 16 bit. The need for
floating point is for High Dynamic Range imagery which is used as a
On 09-Dec-2002, Stephen J Baker wrote:
I'm not suggesting that this would be useful to GIMP - but that other
developers who are working in 3D using modern rendering hardware will
soon need support for 32 bit floating point texture maps.
So, I was pointing out that floating point imagery is