Re: [Gimp-developer] AGEIA PhysX chip physX SDK(NovodeX v2.2 SDK) AGEIAPhysX chip physX SDK
On 8/6/05, Gottfried Zojer <[EMAIL PROTECTED]> wrote: > But is anybody aware if there is somebody working on a project to bring > Gimp to run with the AGEIA PhysX chip ( is there any documentation about > how to use the NovodeX v2.2 SDK in combination with a Gimp plugin > Thanks for any feedback > On 8/6/05, "michael chang" <[EMAIL PROTECTED]> wrote: > The GIMP performs 2D image manipulation, not 3D physics manipulation. > None of the features in the PhysX chip apply to what GIMP does, so > it's highly unlikely that any of the filters or plugins use this chip. > He is probably referring to the 3D effects that can be done via plug-ins. Michael's comments are not necessarily correct. Varying intensities over a 2D area can in fact be considered as a 3D surface, and the mathematics of 3D surfaces could potentially be quite useful for 2D image processing tasks. In fact, such 3D surface mathematics are already being used by a number of the plug-ins, even though many folks may not realize it. Consider a gaussian filter for example. Having written several plug-ins myself, I also don't agree with Sven's comments regarding plug-ins. There isn't any reason that I can see why a plug-in couldn't be written that would make use of specialized hardware to perform some type of image processing. I'm not familiar with the details of the AGEIA chip's capabilities, but there are certainly other chips out there (e.g. DSP chips) that could potentially be useful to speed up certain image manipulation tasks (e.g. noise reduction, compression, other types of filtering). s/KAM ___ Gimp-developer mailing list Gimp-developer@lists.xcf.berkeley.edu http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
[Gimp-developer] AGEIA PhysX chip physX SDK(NovodeX v2.2 SDK) AGEIA PhysX chip physX SDK
On 8/6/05, Gottfried Zojer <[EMAIL PROTECTED]> wrote: > But is anybody aware if there is somebody working on a project to bring > Gimp to run with the AGEIA PhysX chip ( is there any documentation about > how to use the NovodeX v2.2 SDK in combination with a Gimp plugin > Thanks for any feedback The GIMP performs 2D image manipulation, not 3D physics manipulation. None of the features in the PhysX chip apply to what GIMP does, so it's highly unlikely that any of the filters or plugins use this chip. He is probably referring to the 3D effects that can be done via plug-ins. If you wish to speed up the performance of The GIMP, get a faster CPU, and more, faster memory. A faster hard disk (maybe small, high-speed SCSI disk) [or a partition of such a disk, used when the disk is not being used for other activities] used exculsively for The GIMP may or may not also improve performance. None of these statements are guaranteed to be true, and are merely speculation. Take with a grain of salt. -- ~Mike - Just my two cents - No man is an island, and no man is unable. ___ Gimp-developer mailing list Gimp-developer@lists.xcf.berkeley.edu http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] AGEIA PhysX chip physX SDK(NovodeX v2.2 SDK) AGEIA PhysX chip physX SDK
Leon Brooks wrote: http://www.ageia.com/technology.html I'm guessing that it will do math-intensive processing really, really fast, and that Gottfried is wondering if GIMP is structured to offload such easily. All of the classes of problems that the chip solves, with the probable exception of collision detection, resolve to fast approximation of solutions to systems of linear equations, so I imagine that this is what most of the silicon is dedicated to. This is of very limited use to GIMP. A significantly better question would be whether GIMP can leverage OpenGL hardware for filtering and rendering, particularly one of the (increasingly excellent and pertinent) schemes for pixel shaders. (The answer, incidentally, is 'no, not yet'. I don't know whether this becomes harder or easier in a GEGL world.) --Adam -- Adam D. Moss - [EMAIL PROTECTED] ___ Gimp-developer mailing list Gimp-developer@lists.xcf.berkeley.edu http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] AGEIA PhysX chip physX SDK(NovodeX v2.2 SDK) AGEIA PhysX chip physX SDK
Hi, Leon Brooks <[EMAIL PROTECTED]> writes: >> Would you mind to provide us with a little more information, such as >> a link that explains what chip you are talking about and how such >> hardware relates to GIMP? > > Google on PhysX says: > > http://www.ageia.com/technology.html > > I'm guessing that it will do math-intensive processing really, really > fast, and that Gottfried is wondering if GIMP is structured to offload > such easily. He asked for info about using this from a GIMP plug-in so either he misunderstands the concept of plug-ins or that is not his question. Sven ___ Gimp-developer mailing list Gimp-developer@lists.xcf.berkeley.edu http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] AGEIA PhysX chip physX SDK(NovodeX v2.2 SDK) AGEIA PhysX chip physX SDK
On Saturday 06 August 2005 19:34, Sven Neumann wrote: > "Gottfried Zojer" <[EMAIL PROTECTED]> writes: >> But is anybody aware if there is somebody working on a project to >> bring Gimp to run with the AGEIA PhysX chip ( is there any >> documentation about how to use the NovodeX v2.2 SDK in combination >> with a Gimp plugin > Would you mind to provide us with a little more information, such as > a link that explains what chip you are talking about and how such > hardware relates to GIMP? Google on PhysX says: http://www.ageia.com/technology.html I'm guessing that it will do math-intensive processing really, really fast, and that Gottfried is wondering if GIMP is structured to offload such easily. Cheers; Leon -- http://cyberknights.com.au/ Modern tools; traditional dedication http://plug.linux.org.au/ Member, Perth Linux User Group http://slpwa.asn.au/Member, Linux Professionals WA http://osia.net.au/ Member, Open Source Industry Australia http://linux.org.au/Member, Linux Australia ___ Gimp-developer mailing list Gimp-developer@lists.xcf.berkeley.edu http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] AGEIA PhysX chip physX SDK(NovodeX v2.2 SDK) AGEIA PhysX chip physX SDK
Hi, "Gottfried Zojer" <[EMAIL PROTECTED]> writes: > But is anybody aware if there is somebody working on a project to bring > Gimp to run with the AGEIA PhysX chip ( is there any documentation about > how to use the NovodeX v2.2 SDK in combination with a Gimp plugin Would you mind to provide us with a little more information, such as a link that explains what chip you are talking about and how such hardware relates to GIMP? Sven ___ Gimp-developer mailing list Gimp-developer@lists.xcf.berkeley.edu http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
[Gimp-developer] AGEIA PhysX chip physX SDK(NovodeX v2.2 SDK) AGEIA PhysX chip physX SDK
Hallo to all, Maybe a bit a off topic question. But is anybody aware if there is somebody working on a project to bring Gimp to run with the AGEIA PhysX chip ( is there any documentation about how to use the NovodeX v2.2 SDK in combination with a Gimp plugin Thanks for any feedback Rgds Gottfried ___ Gimp-developer mailing list Gimp-developer@lists.xcf.berkeley.edu http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer