GIMP & GEGL Gurus,
I hope that I am not too imposing. I would like to draw attention to
two of my GSoC proposals: OpenGL GPU-based Buffer & Operations in GEGL
& Improved Foreground Selection Tool (Detail Refinement Brush). If
you find that any of them are lacking, please comment on possible
imp
On Sun, Apr 12, 2009 at 5:11 AM, Mirai Warren
wrote:
> Ach. Sorry, but my meaning was simply that an artist can create art
> with any tool. mspaint was only an example.
>
>>Looks like you have to make a tough choice to stop contradicting yourself :)
> I wasn't contradicting myself. By "was resp
Ach. Sorry, but my meaning was simply that an artist can create art
with any tool. mspaint was only an example.
>Looks like you have to make a tough choice to stop contradicting yourself :)
I wasn't contradicting myself. By "was responsible for" I meant "was
used to create". It is still the ar
On Thu, Apr 9, 2009 at 9:10 PM, Mirai Warren wrote:
> The notion that a program can improve artistic skills is heavily and
> typically misleading. An artist can put together excellent works with
> any tool he chooses to use. For instance, Microsoft Paint is
> responsible for some of the best crea
On Fri, Apr 10, 2009 at 5:10 AM, Mirai Warren wrote:
> The notion that a program can improve artistic skills is heavily and
> typically misleading. An artist can put together excellent works with
> any tool he chooses to use. For instance, Microsoft Paint is
> responsible for some of the best cre