[Gimp-developer] make layer active when enabling its visibility
Hi, here is an enhacement request I posted in the bugzilla, Martin Nordholts told me to send it to the mailinglist, so I hope I post it in the right place: I often have this problem: when enabling/disabling layers visibility during my work, to choose in whitch layer I want to work, when I find the one I want, I directly go to the image and draw... but sadly, it is in the last active layer that I draw and the result is not what I wanted. I think it would be more ergonomic if the turned on layer becomes automatically the active layer. At least, if people could choose this behaviour(instead of the actual) in the preferences, it would be great, I think. I hope my description is understandable. Regards to all, -- Thierry Maes ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
Re: [Gimp-developer] make layer active when enabling its visibility
On Mon, Aug 16, 2010 at 8:57 AM, tmaes thierry.m...@gmail.com wrote: Hi, here is an enhacement request I posted in the bugzilla, Martin Nordholts told me to send it to the mailinglist, so I hope I post it in the right place: I often have this problem: when enabling/disabling layers visibility during my work, to choose in whitch layer I want to work, when I find the one I want, I directly go to the image and draw... but sadly, it is in the last active layer that I draw and the result is not what I wanted. I think it would be more ergonomic if the turned on layer becomes automatically the active layer. At least, if people could choose this behaviour(instead of the actual) in the preferences, it would be great, I think. I hope my description is understandable. Regards to all, Hi Thierry - While this behavior can make for a productive workflow in you case, it would otherwise break completely the way the program behaves now - it would be impossible for one turning on another layer to continue painting where he was previously. In contrast, activating the newly visible layer is just a matter of one additional click for who wants this to happen. So I think your request is not feasible in the way it stands. On a connected issue, there is a somewhat hidden feature regarding activating layers: in the preferences dialog, on the tool options, you can set the Move tool to automatically select the moved layer (that is not the default behavior) - and on the Image Windows tab of the preferences, you can set the Space bar to switch temporarily to the Move tool (instead of the default 'pan') - in that way, you can have a fast and agile workflow to change the active layer, by pressing space and clicking on a part of the image on the desired layer. Regards, js -- -- Thierry Maes ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
[Gimp-developer] Rendering GIMP widgets entirely in OpenGL/FBO?
Hi there, this is my first contact to GIMP/GTK+ from a developer's point of view. For a research project I need to be able to render UI widgets/palettes of a graphics editor (like GIMP) entirely in 3D space. In other words, I would like to apply 4x4 Matrices (rotation, translation, shearing) onto the widgets' bounding rectangles and then render these transformed rectangles directly in 3D space and texture them with the widgets' content. I have found a very exciting example for Qt (see [1] or [2]) which exactly demonstrates this. However, unfortunately, I could not find an open source Qt-based graphics editor that comes close to the features of GIMP... :-). Now, my question: Does anybody of you have knowledge about whether and how I could do something similar in GTK+/GIMP? A small test example would be great. Of course, I already did a little research and came to the conclusion that maybe a combination of GIMP, cairo and glitz might be an excellent starting point. What do you think? Is it possible to render GIMP/GTK+ widgets entirely in OpenGL, e.g., via FBOs? My environment of choice would be MS VS 2008/Win32, but I could also live with mingw or even Linux (I would definitively prefer the first option, because this is our lab's standard). Cheers, Martin. [1] http://labs.trolltech.com/blogs/2008/06/27/accelerate-your-widgets-with-opengl/ [2] http://labs.trolltech.com/blogs/2008/12/02/widgets-enter-the-third-dimension-wolfenqt/ ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
Re: [Gimp-developer] Rendering GIMP widgets entirely in OpenGL/FBO?
Hi Øyvind, thanks a lot for your fast reply and pointing me to the clutter-project. This really looks like I was looking for. On 16.08.2010 18:53, Øyvind Kolås wrote: A GTK+ mailing list would probably be more appropriate than the gimp-developer mailing list :) I am sorry for this, but I was interested in rendering standard GIMP-Widgets/Palettes in particular... Kind regards, Martin. ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
[Gimp-developer] 3D heightfield render plugin?
A few gimp versions ago I thought there was a 3D rendered view of your image as a heightfield. This was a second 'view and it would update as you worked on the main image with the normal tools. The only think you could change was the camera position. Does anyone remember this? Is it still available for the current version of gimp? Am I having a hallucination? Thanks in advance- -Rob A ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
[Gimp-developer] Zoom tool kills other tools... hmhhhh
Hello, quite often I want to use the zoom tool and zoom into an area which I just have marked for cutting with the knife tool. But when using the zoom tool instead of the %-selections below the picture, the zoom tool deactivates the cutter. This might make sense in some situations, or even in a lot of situations... but when I just want to zoom into the part, where I think I could cut, this is not helping. It would be nice - maybe with a key pressed, when selecting the zoom tool - that it does NOT deactivate the cutter (or othe tools). For example a selection is not destroyed by the zoom tool. But the area that the cutter wants to cut - somehow - also is a selection. And this one IS destroyed. That's somehow not consistent, IMHO. What do you think? Ciao, Oliver ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
[Gimp-developer] Paspertout for cutter - how dark can it become? (and size of selected area)
Hello, the paspertout-area for cutting... IMHO it would be fine to have adjustable brightness/darkness for those areas which would be cutted away. Sometimes the default is good. But sometimes I would like to have the selected-for-cutting area being completely darkened. Would that be possible? Ciao, Oliver P.S.: Would it even be possible to automatically (or by command) scale the selected area to become as big as the window alloes (fit window size)? This would also be very helpful for cutting photographs to the right size, and see, how it looks in the end. ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer