Re: [Gimp-developer] translate menu mod

2011-01-18 Thread Sven Neumann
On Tue, 2011-01-18 at 00:29 -0500, Kevin Cozens wrote: Sven Neumann wrote: Um, sorry. Somehow I was under the impression that it should work. But you are right, it's supported for plug-ins but not (yet) for Script-Fu scripts. Are translations enabled on all plug-ins? What about for

Re: [Gimp-developer] translate menu mod

2011-01-17 Thread Sven Neumann
On Fri, 2011-01-14 at 01:42 +0300, Alexandre Prokoudine wrote: On 1/13/11, Sven Neumann wrote: Why doesn't FX Foundry install its own po files in its own translation domain? Script-Fu has support for registering an additional translation domain. Because you said it was impossible :)

Re: [Gimp-developer] translate menu mod

2011-01-17 Thread Kevin Cozens
Sven Neumann wrote: Um, sorry. Somehow I was under the impression that it should work. But you are right, it's supported for plug-ins but not (yet) for Script-Fu scripts. Are translations enabled on all plug-ins? What about for Python scripts? Having taken a look at a plugin just after I

Re: [Gimp-developer] translate menu mod

2011-01-13 Thread Sven Neumann
On Tue, 2011-01-11 at 15:36 +0300, Alexandre Prokoudine wrote: On 1/11/11, Alexia Death wrote: anything up. If you use strings that have translations in their original location, you may even get translation working, tho Im not sure how script-fu and localization interact specially in

Re: [Gimp-developer] translate menu mod

2011-01-13 Thread Alexandre Prokoudine
On 1/13/11, Sven Neumann wrote: Why doesn't FX Foundry install its own po files in its own translation domain? Script-Fu has support for registering an additional translation domain. Because you said it was impossible :)

Re: [Gimp-developer] translate menu mod

2011-01-11 Thread Alexia Death
On Tue, Jan 11, 2011 at 2:15 AM, Ek kian zeo...@gmail.com wrote: i only create new Photo menu where consist of many photography related functions, to speed up our workflow on editing photo rather than jumping around on the menu. You are maybe better off creating this menu using script-fu. That

Re: [Gimp-developer] translate menu mod

2011-01-11 Thread Alexandre Prokoudine
On 1/11/11, Alexia Death wrote: anything up. If you use strings that have translations in their original location, you may even get translation working, tho Im not sure how script-fu and localization interact specially in regard to lables. Checboxes and suchlike in FX Foundry scripts dialogs

Re: [Gimp-developer] translate menu mod

2011-01-10 Thread Sven Neumann
On Sat, 2011-01-08 at 12:02 +0700, Ek kian wrote: i usually modify menu directly from image-menu.xml, but that made menu is broken on other language than English. what is the right steps to do menu modification so the menu still can be translateable to other language? The right step is to

Re: [Gimp-developer] translate menu mod

2011-01-10 Thread Ek kian
i only create new Photo menu where consist of many photography related functions, to speed up our workflow on editing photo rather than jumping around on the menu. can you be more specific about the steps? do i need to call command update-po? Thanks, ek kian On Tue, Jan 11, 2011 at 3:44 AM,