Hi,
After googling and watching the ML archives, I was looking for a
documentation of the XCF file format.
I begun an XCF loader (for a later use in mplayer), but I lack clear
docs, as source code is a bit rusty to read like that :)
So if someone has this ...
Thanks a lot
--
Jean-Yves Lamoureu
Hi,
Jean-Yves Lamoureux <[EMAIL PROTECTED]> writes:
> After googling and watching the ML archives, I was looking for a
> documentation of the XCF file format.
You might have already read the earlier discussions about this subject
then.
> I begun an XCF loader (for a later use in mplayer), but I
Sven Neumann wrote:
You might have already read the earlier discussions about this subject
then.
By hand, search engine is broken
I begun an XCF loader (for a later use in mplayer), but I lack clear
docs, as source code is a bit rusty to read like that :)
Why would a movie player like
On Mon, Feb 03, 2003 at 06:17:48PM +0100, Jean-Yves Lamoureux wrote:
> >>I begun an XCF loader (for a later use in mplayer), but I lack clear
> >>docs, as source code is a bit rusty to read like that :)
> >Why would a movie player like mplayer want to use a file format which
> >is considered to b
On Mon, 3 Feb 2003, Tino Schwarze wrote:
> There is no such thing as an xcf animation file... If you're talking
> about that animation support involving multiple files, you can simply
> batch convert them to PNG using // and
> then probably encode them to anything you want.
>
I think he might m
Marco Wessel wrote:
I think he might mean multi-layered XCF files. Like how we represent
multi-frame GIFs.
exactly.
How can the xcf file format so close to gimp's code ? I mean, there are
layers, layers are a bunch of parameters, and a data field, where pixels
are stored, no ?
If you're talki
Jean-Yves Lamoureux ([EMAIL PROTECTED]) wrote:
> Marco Wessel wrote:
> >I think he might mean multi-layered XCF files. Like how we represent
> >multi-frame GIFs.
> >
> exactly.
> How can the xcf file format so close to gimp's code ? I mean, there are
> layers, layers are a bunch of parameters, and
Hi,
Jean-Yves Lamoureux <[EMAIL PROTECTED]> writes:
> How can the xcf file format so close to gimp's code ? I mean, there
> are layers, layers are a bunch of parameters, and a data field,
> where pixels are stored, no ?
the pixel data is layed out to match GIMP's internal representation.
The ide
On Mon, Feb 03, 2003 at 07:12:05PM +0100, Simon Budig <[EMAIL PROTECTED]> wrote:
> widely accepted animation standard. Having this in mplayer would of
> course have a cool showoff value but thats basically it and I don't
> think it is worth the effort.
To the contrary - an unmaintained input forma
At 6:24 PM +0100 2/3/03, Tino Schwarze wrote:
BTW: There was some effort to add XCF support
to ImageMagick a while ago (probably Sven meant that thread).
XCF reading support has been implemented and working in
ImageMagick for a while now. It doesn't get 100% of all features,
but it gets all
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