On Sun, 2010-07-18 at 07:55 +0200, Cedric Sodhi wrote:
I also might want to map Tilt (which GIMP currently has no support
for)
That is incorrect. GIMP has had support for Tilt for more than ten years
(since before version 1.0). It was limited to the Ink tool though until
recently.
Sven
Hi,
s...@gimp.org (2010-07-20 at 1409.51 +0200):
On Sun, 2010-07-18 at 07:55 +0200, Cedric Sodhi wrote:
I also might want to map Tilt (which GIMP currently has no support
for)
That is incorrect. GIMP has had support for Tilt for more than ten years
(since before version 1.0). It was
On Sun, Jul 18, 2010 at 8:55 AM, Cedric Sodhi man...@gmx.net wrote:
GIMP/GTK accounts for the channel's existance, but GIMP does not know what to
do with a Wheel channel, as what GTK identifies it, and can only handle the
button events to be mapped to mouse-wheel events.
GIT does. Wheel is
A small PS: Enabling Screen for the 3dmouse device in Extended Input Devices
renders the mouse dead for drawing.
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Just so its said first, input stuff is business of GTK. Gimp conjumes what GTK
provides.
On Saturday, July 17, 2010 22:45:07 Cedric Sodhi wrote:
I, as a user, would like to directly corelate the axis (x motion event!!!)
to zoom, pan, color, etc! Therefore I say that this needs a coherent
There is a sliding border between what is a canonical input device and what is
absused, so to say, as an input device. Consider my tablet (Intuos). You say it
has axis with fixed meaning? I beg to differ! The device provides a
6-dimensional motion event. Channel 0 to 4 being more or less what