Re: [Gimp-user] Announce: Graphics Muse Tools V3.0.0B1 - ported to GIMP 2.2.3

2005-02-01 Thread Alan Horkan

On Mon, 31 Jan 2005, Joao S. O. Bueno Calligaris wrote:

 Date: Mon, 31 Jan 2005 14:17:37 -0200
 From: Joao S. O. Bueno Calligaris [EMAIL PROTECTED]
 To: gimp-user@lists.xcf.berkeley.edu
 Subject: Re: [Gimp-user] Announce: Graphics Muse Tools V3.0.0B1 - ported
 to GIMP 2.2.3

 Hi!

 I will take a look later at them.

 I went to the site, and did not find easily a description of what the
 plug-ins do (althoug I am in a hurry). Can you give us a url?

Short descriptions here
http://www.ximba.org/gfxmuse/gfxmuse.html

I kept looking and eventually figured out the site layout and noticed the
links on the top right which take you to more detailed descriptions and
screenshots of GraphicsMuse
http://www.ximba.org/gfxmuse/screenshots.html


Sincerely

Alan Horkan
http://advogato.org/person/AlanHorkan/
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[Gimp-user] Announce: Graphics Muse Tools V3.0.0B1 - ported to GIMP 2.2.3

2005-01-31 Thread Michael J. Hammel
I spent last week porting the Graphics Muse Tools to GIMP 2.2.3.  All
the C plugins work pretty much as with GIMP 1.2 though there are a few
minor functional bugs (see the bug page on the web site).  There
shouldn't be any crashes - at least none that I know of.

I also cleaned out the old gimppreview that I had been using.  I now use
GdkPixbuf's along with Gimp's builtin thumbnail function that returns a
pixbuf.  That means GFXLayers is much less weighty - no more carrying
around a ton of widgets for the previews.  GFXTrans also benefited from
this.

I still have to pull out the deprecated features of both GIMP and GTK+,
however, which is why this is a Beta release.

If anyone wants to try these, you can pull the source code tarball from
the web site or check it out of CVS.  Source should build on Unix/Linux
boxes (but I've only tried it on Linux).  I don't have a clue how to
build this for Windows or MacOS X (though I'd love to try the latter).
http://www.ximba.org/gfxmuse/download.html

Please let me know if you try them and most especially if you find
bugs.  If you can, please log the bugs in the bug db on the web site.

FYI: these are no longer shareware, they are open source.  If anyone
wants to work on these just drop me an email and I'll set you up an
account on CVS.
-- 
Michael J. Hammel - [EMAIL PROTECTED] - XEUS: www.ximba.org
-
Osteopornosis: A degenerate disease.

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Re: [Gimp-user] Announce: Graphics Muse Tools V3.0.0B1 - ported to GIMP 2.2.3

2005-01-31 Thread Joao S. O. Bueno Calligaris
Hi!

I will take a look later at them.

I went to the site, and did not find easily a description of what the 
plug-ins do (althoug I am in a hurry). Can you give us a url?

And...my most profound thank you for converting your shareware into an 
Open Source application. Really, really really!

Regards,

JS
--



On Monday 31 January 2005 14:04, Michael J. Hammel wrote:
 I spent last week porting the Graphics Muse Tools to GIMP 2.2.3. 
 All the C plugins work pretty much as with GIMP 1.2 though there
 are a few minor functional bugs (see the bug page on the web site).
  There shouldn't be any crashes - at least none that I know of.

 I also cleaned out the old gimppreview that I had been using.  I
 now use GdkPixbuf's along with Gimp's builtin thumbnail function
 that returns a pixbuf.  That means GFXLayers is much less weighty -
 no more carrying around a ton of widgets for the previews. 
 GFXTrans also benefited from this.

 I still have to pull out the deprecated features of both GIMP and
 GTK+, however, which is why this is a Beta release.

 If anyone wants to try these, you can pull the source code tarball
 from the web site or check it out of CVS.  Source should build on
 Unix/Linux boxes (but I've only tried it on Linux).  I don't have a
 clue how to build this for Windows or MacOS X (though I'd love to
 try the latter). http://www.ximba.org/gfxmuse/download.html

 Please let me know if you try them and most especially if you find
 bugs.  If you can, please log the bugs in the bug db on the web
 site.

 FYI: these are no longer shareware, they are open source.  If
 anyone wants to work on these just drop me an email and I'll set
 you up an account on CVS.
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Re: [Gimp-user] Announce: Graphics Muse Tools V3.0.0B1 - ported to GIMP 2.2.3

2005-01-31 Thread Michael J. Hammel
On Mon, 31 Jan 2005 14:17:37 -0200, Joao S. O. Bueno Calligaris
[EMAIL PROTECTED] wrote:

 I went to the site, and did not find easily a description of what the 
 plug-ins do (althoug I am in a hurry). Can you give us a url?

http://www.ximba.org/gfxmuse/gfxmuse.html

Links to the download page, wiki, etc. are in the upper right corner.  I
tested the web site design under Firefox and IE (don't remember which
version, but it was on WinXP).  It might have problems rendering
correctly under other browsers, though I tried to make it W3C compliant
to some extent (probably got a few pages still to debug).  

The plug-in most asked for is GFXArrows, which draws arrows in varying
shapes.  Who'dda thought that one would be the popular one?  

The one I think is most useful is GFXLayers.  It allows you to visually
align layers in all sorts of ways, interactively, using thumbnails of
the layers.  It's not the best UI design, but it works well.  Maybe if I
get some feedback on the problems with the UI I'll be able to make it
easier to use.

GFXShapes needs thumbnail support.  I need to add GdkPixbuf support to
it for showing the page preview layout, similar to the way GFXLayers
lets you drag layer previews around the page.  It probably needs a way
to easily add new, prebuilt shapes.  GFXShapes was my answer to the
common question How do you draw simple shapes?  GFig is the normal
tool for this, but I guess some people find it daunting to use.  It's
not *that* hard.  :-)

GFXTrans is best for doing multiple rotations for animations.  The
builtin rotation transform for GIMP is better for simple layer
rotations.

GFXMerge is the result of a posting someone put on one of the mailing
lists asking for a way to split layers out into their own images or to
merge layers from one image into another.  It's very good at merging
(splitting is broke in the beta but will probably be fixed soon), though
I don't know how often anyone needs that.

GFXCards lets you duplicate an image onto multiple cells, like for
printing business cards, or create a printable image for use with
greeting cards using an existing image for one side of the card.  I use
it mostly for business cards.  It's a brute force approach, creating a
big image at the correct DPI.   A better method would be to generate a
PS image that can be sent to the printer using a single copy of the
orignal image.  That would sure be a lot less memory intensive.

Most of these (or is it all? I can't remember) are supposed to allow you
to save your presets as XML files and reload them later.  This is good
for GFXShapes and GFXArrows, for example.  Unfortunately, in the beta
release the presets may not be working.  I'll get that fixed.  I doubt
its a big problem - they worked fine under GIMP 1.2.

 And...my most profound thank you for converting your shareware into an
 Open Source application. Really, really really!

Nobody was paying for them anyway.  Just saves me the trouble of trying
to build it for multiple platforms.  It's a lot of work maintaining a
bunch of different distributions like that.  :-)  I was also maintaining
ports of a ton of plug-ins I found on the net as part of the original
Graphics Muse Tools CD because they were not available in binary format
for end users.  But alas, few people paid for that so I dropped support
for those other plugins.  Way too much work for one guy.  Now I just
maintain the ones I wrote.

Hope you find them useful.  I need to get GIMP Perl working eventually
to make sure the Perl plugins work under GIMP 2.2 too.
-- 
Michael J. Hammel - [EMAIL PROTECTED] - XEUS: www.ximba.org
-
Mediocrity:  It takes a lot less time and most people won't notice the
difference until it's too late.

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