Re: [Gimp-user] When black and white is not black and white

2017-06-08 Thread Alex Vergara Gil
You may try Colors -> Component -> Decompose, then select LAB space, BW 
image is the L, thats a lot better than anything else I have tried

Regards 

-Original Message-
From: Lancer 
To: gimp-user-list@gnome.org
Cc: notificati...@gimpusers.com
Date: Tue, 06 Jun 2017 06:02:29 +0200
Subject: [Gimp-user] When black and white is not black and white

I am a school teacher. One of the checks I ask students to do in order to 
test
the contrast of their graphics work, is to convert the images to grayscale 
and
see whether images are still clear.

There are two methods students are using to convert their images to 
grayscale
for this test...


Method 1: flatten image, then Colors > Hue-Saturation => slide the 
saturation
slider down to zero.
Method 2: image => mode => grayscale

Either of these methods results in a grayscale image, but the grays are not
exactly the same.

For example, if I have absolute red (#FF) next to blue, the 
grayscaled-blue
may match the grayscaled-red depending on the tone *and* the method used.
Method 1: Absolute red (#FF) will grayscale-match absolute blue 
(#FF)
Method 2: Absolute red (#FF) will grayscale-match a slightly lighter 
shade
of blue  (#2626FF)

Why are the two methods of grayscale having a different result? I would have
thought that conversion to grayscale would be the same process as dragging 
down
the saturation of an image.

...and given that they are different, which is the better method to use in 
terms
of testing for contrast in media assignments?

--
Lancer (via www.gimpusers.com/forums)
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Re: [Gimp-user] UFRAW - what am i missing?

2016-04-22 Thread Alex Vergara Gil
UFRaw is not currently working in any 64 bit windows systems

Regards

2016-04-19 8:08 GMT-04:00, Ofnuts :
>
> UFRaw is not preinstalled. Some builds (by Partha) may include UFRaw,
> but this is normally an add-on.
>
> On 15/04/16 16:16, sjemmett wrote:
>> I've just upgraded from 2.8.14 to 2.8.16.  As i recall reading in the
>> documentation, 2.8.16 has ufraw preinstalled.  I've tried to edit a .NEF
>> (nikon)
>> raw file with no joy.  I can edit the same .NEF file in 2.8.14.
>>
>> any idea what I'm missing?
>>
>> tnx
>>
>
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Re: [Gimp-user] Clone Tool

2015-12-24 Thread Alex Vergara Gil
I joined to this enhancement request with a slightly different
proposal, instead of a moving point to clone (which is the actual
behavior) it would be better a full warp deformable cloning area for
the clone tool.

For Domster, here is your solution

1. duplicate the layer
2. Rotate the duplicated layer (or warp transform it)
3. place a mark with the clone tool on duplicated layer
4. select original layer and start cloning.

This is what the enhancement shall do in background

happy gimping!

Alex

2015-12-23 20:20 GMT-05:00, Domster :
> Hello,
>
> i need the clone tool very often. In PS you can rotate the cloned part
> before
> starting to use the tool. This is very helpful when for example you want to
> fix
> some flashlights in the iris of an eye. I can't find something similar in
> Gimp.
> Is there a solution?
>
> Thank you!
>
> Rainer
>
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Re: [Gimp-user] Can't open nef images in gimp 2.9.3

2015-12-21 Thread Alex Vergara Gil
Dear Partha

2015-12-21 12:19 GMT-05:00, Partha Bagchi :
> Alex,
>
> 1. Open GIMP 2.9.3
> 2. Open the File Dialog (File -> Open)
> 3. From the drop down list, click on raw image ( File type = raw
> image, Extension = 3fr, ari, arw, cap, cine, cr2, etc.)
> 4. Open your NEF image.
>
> This will open UFRaw and then do your processing and then open it in GIMP.
>
> Tell me if this does or does not work. I just tested it and it's fine.
>
> You are correct that NEF itself is broken and I'll investigate why.
>
> Thanks,
> Partha
>

When trying this procedure indeed, the ufraw soft is launched but it says

TIFF image error
Unknown field with tag 36867 (0x9003) encountered

So I think it tries to open it as a TIFF image. Eventhough it still
opens the image as thumbnail, very odd.

Regards
Alex
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[Gimp-user] Can't open nef images in gimp 2.9.3

2015-12-21 Thread Alex Vergara Gil
Hello

One of the greatest things of the new gimp 2.9.3 is the handling of
nef files (raw camera images), they even appear in the file format
list, great! But in my windows 8 x64 bits with Partha's build it just
doesn't open, when trying to do that GIMP says image can't be opened,
but i can open the image even on windows photo software (the one that
is fullscreen) and it is ok. I dont know if this is a bug of GIMP or
something specific to windows so i'll wait until someone else can
duplicate this issue.

Regards
Alex
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Re: [Gimp-user] Can't open nef images in gimp 2.9.3

2015-12-21 Thread Alex Vergara Gil
2015-12-21 11:36 GMT-05:00, Partha Bagchi <parth...@gmail.com>:
> On Mon, Dec 21, 2015 at 11:12 AM, Alex Vergara Gil
> <alexvergara...@gmail.com> wrote:
>> 2015-12-21 9:54 GMT-05:00, Alexandre Prokoudine
>> <alexandre.prokoud...@gmail.com>:
>>> On Mon, Dec 21, 2015 at 5:44 PM, Elle Stone wrote:
>>>
>>>> Using default GIMP 2.9.3 updated a couple of days ago on Linux, and
>>>> opening
>>>> a CR2 file, the resulting image is the correct size, and only 8-bits
>>>
>>> https://sourceforge.net/p/ufraw/feature-requests/274/
>>>
>>> Unsure if this made it to 0.20+ though. And anyway, there have been no
>>> installers of UFRaw for Windows for a long time (0.19.2 was the last
>>> one, and it was before the aforementiond patch).
>>>
>>> Alex
>>
>> Yes Elle, thats a bit different error, but still an error. Is there
>> some official suport for NEF files inside GIMP, maybe through GEGL?
>>
>> Alex
> Yes, there is only for NEF. If you are using my build then select NEF
> image, it should open a 32-bit floating rendition.
>
> Bottom line as I said below, don't use the automatic detection feature.
>


Dear Partha

Thank for your reply, and for your daily builds!, I can confirm both ways:
1. open NEF files with automatic detection yiels an error, gimp cant open image
2. selecting nef file in the list yields an image, but only a tiny
little thumbnail, as Elle said before

So this might be a bug, are you handling nef files with some plugin?

Regards
Alex
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Re: [Gimp-user] Can't open nef images in gimp 2.9.3

2015-12-21 Thread Alex Vergara Gil
2015-12-21 9:54 GMT-05:00, Alexandre Prokoudine
:
> On Mon, Dec 21, 2015 at 5:44 PM, Elle Stone wrote:
>
>> Using default GIMP 2.9.3 updated a couple of days ago on Linux, and
>> opening
>> a CR2 file, the resulting image is the correct size, and only 8-bits
>
> https://sourceforge.net/p/ufraw/feature-requests/274/
>
> Unsure if this made it to 0.20+ though. And anyway, there have been no
> installers of UFRaw for Windows for a long time (0.19.2 was the last
> one, and it was before the aforementiond patch).
>
> Alex

Yes Elle, thats a bit different error, but still an error. Is there
some official suport for NEF files inside GIMP, maybe through GEGL?

Alex
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Re: [Gimp-user] ai files in gimp

2015-12-04 Thread Alex Vergara Gil
Dear Liam
Thats exactly my problem, fonts are not converted properly, even when
the same font is installed in my system, it just puts the rendered
text without transparency overlapping the enclosure, also enclosures
are rendered wrongly (smaller than should be). It seems a conversion
problem, but I know going from vector to bitmap is not
straightforward. Thats the main reason why i wanted GIMP to handle
vector layers, with a final preview and some control from users side
about the final conversion.
Regards
Alex

2015-12-03 0:53 GMT-05:00, Liam R. E. Quin <l...@holoweb.net>:
> On Tue, 2015-12-01 at 15:21 -0500, Alex Vergara Gil wrote:
>> Hello!
>>
>> Is there a way of importing ai files into gimp?
>
> I've used inkscape on the commandline (in Linux) to convert ai files to
> png in the past, and it's worked fairly well as long as I have the
> right fonts installed.
>
> How were you converting the files to PNG? What problems did you have?
> Can you share a sample file?
>
> (ignore if you've already solved it all!)
>
> Liam
>
> --
> Liam R. E. Quin <l...@holoweb.net>
>
>
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[Gimp-user] ai files in gimp

2015-12-01 Thread Alex Vergara Gil
Hello!

Is there a way of importing ai files into gimp? I know i canuse them
in inkscape but i need to insert some figures in my project, i need
them to be very resolutive but converting them to png is not what i
expect, results are a disaster. Any hints?

Regards
Alex
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[Gimp-user] feature request: alpha level

2013-07-22 Thread Alex Vergara Gil
Hello GIMP developers:

I am working on a project where I need to set all pixels below a level as alpha 
channel, is there a quick way to achieve this? The level can be both set a 
priori or adjusted dinamically, the second way is prefered. Right now my 
workflow includes:
1. duplicate layer.
2. use color level in duplicate layer, in menu COLOR - LEVEL.
3. add alpha mask to original layer
4. copy duplicate layer into the alpha mask of the original.
5. delete duplicate layer.
6. If result is not ok then return to 1.
As you can see this workflow is a headache, specially point 6 which is often 
achieved.
Any thoughts

Alex
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[Gimp-user] Fw: A Sad case of regression.

2013-06-14 Thread Alex Vergara Gil



You've never heard of Adobe Premiere, Kdenlive, Apple Final Cut, Apple
Logic, Audacity, Cubase, Ardour, Blender? That's OK. Now you have


Using the examples of video editing packages is rather disingenuous as 
they are all project based programs that work on the expectation of 
combining multiple files and outputting in a different format. A very 
different case.



Not so different:
Imagine that you have a jpg image and you want to add a png layer to it then 
in which format the GIMP must save the work.yeah xcf. So I really 
think xcf shall be the default save option, now when you speak of save 
as things became philosophycal in which definition of what save as means is 
primordial. So to avoid all of this the export way is OK.


Care to give any examples of the genre of image editing programs that 
insist on defaulting to working on intermediate formats ?


What became annoying here is that GIMP means GNU IMAGE Manipulation Program, 
not GNU XCF Manipulation Program. So the only annoying thing that remains is 
the name, but I think for historical reasons it shouldn´t be changed. As for 
programs that work on intermediate formats, I think every other program do 
this, even photoshop (remember psd).


Sometimes it's better to accept a program's development has gone wrong 
and return it to a more acceptable workflow that matches the expectations 
of it's users.


Sometimes it´s better to accept a program´s user has gone wrong and accept 
the correct workflow that allows more productivity and less mistakes. I 
speak for myself here, since I was a detractor of this way of save/export 
and now I can live better thank to this kind of workflow.



Paul Holman
www.colourprofiles.com
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Re: [Gimp-user] HATE the new save vs. export behavior

2012-05-03 Thread Alex Vergara Gil


El 03/05/2012 09:42 a.m., Richard Gitschlag escribió:
I'm on the fence.  On one hand, I fully understand the reason for this 
change; on the other, it's such a sudden change (compared to every 
previous version of GIMP ever) that it CAN (and, really, should) be 
handled better:


When you use the Save As command and type a filename other than XCF, 
I would personally want to see, instead of simply telling you that 
Save is only for GIMP's native .xcf format and use the Export 
command for other formats, give it a prompt -- have it ask something 
like  'Save' uses GIMP's internal image format only - would you like 
to Export a copy in [file format]?  [export / cancel]


Likewise, if you've opened up an image from a non-XCF format, the 
Save (not Save As) command should ask whether you intend to save 
the file in GIMP's native XCF format or re-export it back to the 
original file format.  (Current behavior is to pop up the Save As 
dialog box, just the same as with a new image -- which tends to result 
in situation #1 described above)



-- Stratadrake
strata_ran...@hotmail.com

Numbers may not lie, but neither do they tell the whole truth.

+1 with this
this seems to be the best approach I've seen in this discussion

Alex




 From: maur...@bcs.org.uk
 To: gimp-user-list@gnome.org
 Date: Thu, 3 May 2012 15:53:31 +0100
 Subject: Re: [Gimp-user] HATE the new save vs. export behavior

 On Thursday 03 May 2012 10:15:29 Jay Smith wrote:

  when editing a JPG, repeatedly
  saving/exporting to JPG (your step 4) reduces the quality (actually
  compresses / deletes data).

 Having been away I've just been reading this thread, and would like to
 add my wish to those others who are unhappy at the sudden change in the
 Save dialogue.
 In my case, I am not repeatedly saving/exporting' to JPG, but only
 once per image (to write annotation), and I would guess that applies to
 many other users of Gimp - though possibly a minority.
 Having thus introduced myself to the wonderful Gimp, I am tempted to
 go on to make use of more powerful functions.

 Is there really no room for a simple compromise that would satisfy both
 the more professional and the more casual users?

 Where there's a will there's a way...

 Regards,
 --
 /\/\aurice (Retired in Surrey, UK)

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