Re: [Gimp-user] Image diffenernt after saving

2016-05-24 Thread Richard
> Date: Tue, 24 May 2016 08:41:52 +0200
> From: for...@gimpusers.com
> To: gimp-user-list@gnome.org
> CC: notificati...@gimpusers.com
> Subject: [Gimp-user] Image diffenernt after saving
> 
> I used the normal pencil tool at the start and for some reason that didn't 
> made
> everything white, but it messed up just at the border of the image.
> Might be because I changed it from .jep to .png but I'm not sure
> Now I just used the filling tool with slightly simmilar colors and it works 
> fine
> now, just a bit trouble ahaed to change all these images slightly...
> Thanks for your help.
> 

Hold the phone did you say .jpeg?  You should definitely *not* be using JPEG 
for your sprite files because the lossy JPEG compression algorithm will 
definitely cause transparency problems in Pivot (depending on how sensitive 
Pivot is to the chroma key's RGB values.  Check your Pivot documentation for 
any options related to this).

-- Stratadrake
strata_ran...@hotmail.com

Numbers may not lie, but neither do they tell the whole truth.

  
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Re: [Gimp-user] Image diffenernt after saving

2016-05-23 Thread Richard
> Date: Mon, 23 May 2016 08:08:19 +0200
> From: for...@gimpusers.com
> To: gimp-user-list@gnome.org
> CC: notificati...@gimpusers.com
> Subject: [Gimp-user] Image diffenernt after saving
> 
> I forgot to say that, but it is not really tansparent, Privot takes the bottom
> right (or left, I'm not sure) pixel and makes all of this color tansparent. So
> in GIMP 2 it is white, and in Privot tansparent, with the bug as shown in the
> image. But yes I will try that with the eraser tool, thanks for your answer.

Okay.  Then the problem is that your background color isn't a solid white but 
actually several (subtly) different shades, and even a +/-1 difference in a 
pixel's RGB values may dictate whether Pivot treats it as opaque or transparent.

How to fix it remains largely the same in concept, but the execution will be 
slightly different.  And there are several ways, depending on exactly what you 
want.

For example, take the Paintbrush (or Pencil tool) and pick a fairly hard-edged 
brush shape, set GIMP's foreground color to your desired background color, then 
start painting around the background spaces of your image.  This will ensure 
that the background really IS a single solid RGB value and not a mix of hues or 
tints.

This can also be somewhat automated:

- Switch to the Fuzzy Select tool and on its tool options, specify a small 
threshold value (say, 8-16 range) and disable the antialiasing and feathering 
options.
- Click somewhere in your desired background area.  This will highlight all 
contiguous regions whose color is within the threshold of the pixel you clicked.
- FIll the area with a solid color (e.g. Edit > Fill with FG/BG color, or Paint 
bucket tool with "fill whole selection" option set).

But automatic tools never yield a truly perfect solution -- you'll only get 
that from manual effort.

By the way, since you mentioned how Pivot uses a 'chroma key' system, I'd 
recommend picking a color that is obviously not a normal part of the image 
(e.g. a pure RGB primary or secondary) and painting the image's background with 
THAT.  This will eliminate any ambiguity about which pixels are intended to be 
opaque or transparent in Pivot, because only your key color will be rendered 
transparent.

-- Stratadrake
strata_ran...@hotmail.com

Numbers may not lie, but neither do they tell the whole truth.

  
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Re: [Gimp-user] Image diffenernt after saving

2016-05-22 Thread Richard
Looks like  a classic case of "residual" alpha data (areas with less-than-full 
transparency) to me.  This is something you typically end up dealing with any 
time you use an automated tool to 'cut out' an image in GIMP because depending 
on what tools you're using to assemble your sprite later, they may or may not 
handle partial transparency properly.

What you should do (or at least what I'd do personally) is take the Eraser tool 
and start erasing around the vicinity of your object to ensure that the 
transparent areas around it really are 100% transparent.

Alternately, go to the Colors menu and select the "Levels..." option.  On the 
dialog that pops up you will be a dropdown with a list of color channels in the 
image (red/green/blue). Select "Alpha" from the dropdown and notice the 
histogram that appears in the chart.  Take the black end of the alpha range and 
drag it up the scale by a small amount -- this will wash out the alpha values 
of transparent areas to ensure that areas that look 100% transparent really ARE 
100% transparent.

-- Stratadrake
strata_ran...@hotmail.com

Numbers may not lie, but neither do they tell the whole truth.


> Date: Sat, 21 May 2016 23:18:22 +0200
> From: for...@gimpusers.com
> To: gimp-user-list@gnome.org
> CC: notificati...@gimpusers.com
> Subject: [Gimp-user] Image diffenernt after saving
> 
> I want to make a Piviot animation with sprites, what means I took a picture of
> myself, and cut the bodyparts out (legs, arms, head, chest) and wanted to put
> them together again, but the image slightly changed, what destroyed the
> tansperency (see image)
> Before I saved the background had the same color, but after saving not
> anymore...
> Thank you!
> 
> Attachments:
> * http://www.gimpusers.com/system/attachments/247/original/Unbenannt.PNG
> 
> -- 
> Silt (via www.gimpusers.com/forums)
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