[Gimp-user] GIMP-painter-2.8: Current development status (20121202)

2012-12-10 Thread ceas
the dicussion is dgressed from my original will  -- let people know gimp-painter
a great job by sigetch
so i may quit right now

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Re: [Gimp-user] GIMP-painter-2.8: Current development status (20121202)

2012-12-10 Thread Alexandre Prokoudine
On Sun, Dec 9, 2012 at 6:56 PM, ceas wrote:

> maintainer. in my view, the the porblem is the kind of development of gimp 
> right
> now is not encourage the new type trying for some enthusiastic new income
> developers.

If I may ask...

How does your view explain 4 completely new tools developed during
GSoC 2011 and GSoC2012?

How does it explain rggjan's friendly fork to improve object selection
which ended up in creating a matting operator in GEGL for use in new
generation of GIMP?

> i am not intend saying someone' bad, but i think the world will be more
> beautifull if we use this
> "hey , this sound like interesting, but we have some problem if use your 
> method
> directioin, let 's find a way to makethe ideal works."
> rather than
> " hey,  we wont use it, since the painting is never an objective,  you can 
> folk
> it but we wont merge it."

As Jehan already explained, this is simply not what happened.

Alexandre Prokoudine
http://libregraphicsworld.org
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Re: [Gimp-user] GIMP-painter-2.8: Current development status (20121202)

2012-12-10 Thread Jehan Pagès
Hi,

On Sun, Dec 9, 2012 at 11:56 PM, ceas  wrote:

> Jehan
> we used to have serveral time of dicusstion about some kind of
> collaboration
> such as gimp foundation (some kind as blender foundation) rejected by the
> maintainer.
>

I have no idea whether making a foundation is good or not, but... what does
it have anything to do with the rest?
Having a foundation does not make suddenly collaboration easy. And on the
other hand, not having one does not make it hard by definition.


> in my view, the the porblem is the kind of development of gimp right
> now is not encourage the new type trying for some enthusiastic new income
> developers. they highten the bar but give a hand.
>

I don't see at all why you would say this. In the thread you linked me
earlier for instance,  the maintainer (Michael Natterer) is the one who
does completely encourage the author to go on:

* he asks the ones with negative comments to stop discouraging the author
"I don't know who that "GIMP team" is, but my vision is that we encourage
new development like this, and not put an end to it with mails such as
yours."

* he encourages the author to contribute: "Sigtech: I *strongly* encourage
you to please go on, and if you could port it to goat-invasion that would
be great, it's not that different from master."

* he proposes him to come discuss it on IRC: "I haven't looked at the code
yet, would you mind to come to #gimp on irc.gimp.org to talk about the
implementation?"

and so on. That's not because others may have been negative from the start
that it means the process is broken (or else you take a random guy who came
once in a restaurant and yell and you say that this restaurant is usually
very noisy).
Note that I am not trying to defend anyone (and I certainly don't know
Michael Natterer except for minor 2-line discussions a few times on IRC,
and honestly I don't care as long as collaboration is good). For me there
is no such thing as a "team", a "community" in Free Software. There are
only individuals who try to work together.

Then obviously it does not mean that any contribution can be accepted right
away, in particular in this case where the author obviously propose some
deep changes (apparently wanting to replace a core library by another one
written in C++ if I understand. That's not something to take lightly!).
Also what is asked of him is much normal: working on master branch,
following the decisions that have been done previously (porting to GEGL,
etc.), and such. If you don't do this, well the program is doomed and
development go completely berserk. When you participate on a project, you
can't take over everyone, *even when you think you know better*.
I have worked with people doing this in companies and that leads only to
bad things.

I also have several patches waiting on the Bugzilla, and many other lined
up for ulterior proposition. But I take on myself. I also have my private
2.8 branch where I port my new features (that I worked on and patched for
git master first!) so that I can provide them to the artist I work with
immediately. But as my goal is not to maintain indefinitely an alternate
branch, I conform to upstream rules and listen to advices, which may mean
change the way a proposed feature is working or even dropping part of it if
it is poor.

In any case, collaboration is a 2-way thing. I don't know exactly how it
ended and why Sigetch apparently decided not to participate. That's just
too bad to duplicate efforts this way.


>

>
 in this case, some even didn't make a judgement before understand what
> sigetch
> want to do.
> i am not intend saying someone' bad, but i think the world will be more
> beautifull if we use this
> "hey , this sound like interesting, but we have some problem if use your
> method
> directioin, let 's find a way to makethe ideal works."
>

I read that's the way Michael did it, as I said.
Why antagonize when we could work it out?

Jehan

rather than
> " hey,  we wont use it, since the painting is never an objective,  you can
> folk
> it but we wont merge it."
>
> --
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> ___
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[Gimp-user] GIMP-painter-2.8: Current development status (20121202)

2012-12-09 Thread ceas
Jehan
we used to have serveral time of dicusstion about some kind of collaboration
such as gimp foundation (some kind as blender foundation) rejected by the
maintainer. in my view, the the porblem is the kind of development of gimp right
now is not encourage the new type trying for some enthusiastic new income
developers. they highten the bar but give a hand.
in this case, some even didn't make a judgement before understand what sigetch
want to do.
i am not intend saying someone' bad, but i think the world will be more
beautifull if we use this
"hey , this sound like interesting, but we have some problem if use your method
directioin, let 's find a way to makethe ideal works."
rather than 
" hey,  we wont use it, since the painting is never an objective,  you can folk
it but we wont merge it."

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[Gimp-user] GIMP-painter-2.8: Current development status (20121202)

2012-12-09 Thread ceas
Jehan
we used to have serveral time of dicusstion about some kind of collaboration
such as gimp foundation (some kind as blender foundation) rejected by the
maintainer. in my view, the the porblem is the kind of development of gimp right
now is not encourage the new type trying for some enthusiastic new income
developers. they highten the bar but give a hand.
in this case, some even didn't make a judgement before understand what sigetch
want to do.
i am not intend saying someone' bad, but i think the world will be more
beautifull if we use this
"hey , this sound like interesting, but we have some problem if use your method
directioin, let 's find a way the ideal works."
rather than 
" hey,  we wont use it, since the painting is never an objective,  you can folk
it but we wont merge it."

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Re: [Gimp-user] GIMP-painter-2.8: Current development status (20121202)

2012-12-08 Thread Jehan Pagès
Hi,


On Sat, Dec 8, 2012 at 10:58 PM, ceas  wrote:

> Jehan
> you may find the answer form here
>
> http://www.gimpusers.com/forums/gimp-developer/14329-demo-porting-mypaint-brush-engines-to-the-gimp
>
>
Thanks Ceas. Other people pointed me to the same thread yesterday on IRC.

I'd say that's too bad if we really don't manage a collaboration, where
everybody has something to gain (us for new neat features, Sigetch for
ensuring the long time maintenance of his features upstream, and the users
for having all in one great program). Right now we have 2 programs looking
very similar, except for a few features. I don't know how long it can last
this way until the fork either dies or flies away and become too different
a codebase to be re-usable by us. :-/

That's sad when this happens, in particular as the maintainer of GIMP is
far nicer, more responsive and open to contributions than many other
mainstream FLOSS programs I have (or tried on) contributed on.

Jehan



>
>
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[Gimp-user] GIMP-painter-2.8: Current development status (20121202)

2012-12-08 Thread ceas
Jehan
you may find the answer form here
http://www.gimpusers.com/forums/gimp-developer/14329-demo-porting-mypaint-brush-engines-to-the-gimp




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Re: [Gimp-user] GIMP-painter-2.8: Current development status (20121202)

2012-12-08 Thread Jehan Pagès
Hi,


On Sat, Dec 8, 2012 at 5:06 PM, ceas  wrote:

> this guy does a great job
> who not have a look and give a like
>
>
> GIMP-painter-2.8: Current development status (20121202)
>
> http://www.youtube.com/watch?v=qgDZhTK0NDc&list=UUbCkZSrlilC1Hn6RpTXDHdw&index=1
>
>
Very interesting. Isn't GIMP-painter the fork born from GIMP 2.6, whose
only difference was (at the time) the additional paintbrush tool (the
feature request is still open there:
https://bugzilla.gnome.org/show_bug.cgi?id=56)?

I thought, last I searched for it (and also because the author of
paintbrush tool never answered to the feature request where it was asked if
he could adapt the patch to the dev tree), that the development stopped at
this version 2.6.

So now I searched again, and I found this:
http://fr.sourceforge.jp/projects/gimp-painter/scm/git/gimp-painter-2.7/
The last commit is tagged "gimp-2-8" and "rotate", so I guess that's it.
The question is: why not propose these very neat features to the upstream
tree so that they can get out with GIMP 2.10?! That would be much better
long term.
This canvas rotating function demonstrated in the video is indeed quite
nice.

Are there other differences in the fork other than the canvas rotate and
the paintbrush tool?

Jehan


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[Gimp-user] GIMP-painter-2.8: Current development status (20121202)

2012-12-08 Thread ceas
this guy does a great job 
who not have a look and give a like


GIMP-painter-2.8: Current development status (20121202) 
http://www.youtube.com/watch?v=qgDZhTK0NDc&list=UUbCkZSrlilC1Hn6RpTXDHdw&index=1

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