[Gimp-user] "reverse loop" question

2006-11-13 Thread rhubarbpie
Thank you, now I see what you mean. I thought you were using ping-pong descriptively. I didn't realize it's an option. ___ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user

Re: [Gimp-user] "reverse loop" question

2006-11-13 Thread Scott Bicknell
On Monday 13 November 2006 2:41 pm, [EMAIL PROTECTED] wrote: > Yes, I basically want Gimp-Gap ping-pong. I was unclear in > that three frames was only an example. My animation uses 17 > frames. I use the replace option and pause 1 second between > frames. Both are fine for my animation but I

[Gimp-user] "reverse loop" question

2006-11-13 Thread rhubarbpie
Yes, I basically want Gimp-Gap ping-pong. I was unclear in that three frames was only an example. My animation uses 17 frames. I use the replace option and pause 1 second between frames. Both are fine for my animation but I want "ping-pong." If I understand your post correctly, the simpl

Re: [Gimp-user] "reverse loop" question

2006-11-13 Thread Scott Bicknell
On Monday 13 November 2006 12:00 pm, [EMAIL PROTECTED] wrote: > I've created an animated gif which I want to perform what I > think is a reverse loop. In explanation, I'll use a > three-layer example. I want the animation to proceed from > frame 1 to frame 2 to frame 3, then back to frame 2 to

[Gimp-user] "reverse loop" question

2006-11-13 Thread rhubarbpie
I've created an animated gif which I want to perform what I think is a reverse loop. In explanation, I'll use a three-layer example. I want the animation to proceed from frame 1 to frame 2 to frame 3, then back to frame 2 to frame 1 and repeat. An analogy would be a ball continually rollin