Re: [Gimp-user] Coding for Gimp

2003-10-07 Thread Joao S. O. Bueno


Eric Pierce wrote:
Thanks both of you for the links.

Damn... I'm intimidated to say the least.  Looks like I've got some
reading ahead of me.
Do not be.

You don't actually HAVE to go through it all to code for the GIMP.
Just browse the code...when you come accorss something you can figure 
out how to make better, or get an idea of a new feature, try to code it 
in ...If it compiles and works, them submit it as a feature request to 
bugzilla.

By this time however, you better have read the "coding guidelines" about 
identations and such.

This is what I had made myself. Unfortunattely I am without the time I 
would like to spend on the GIMP, but I have set my goals to the 2.2 
release. (I am translating the .po file into my language in the meantime)

Regards,
JS
-><-
Ta ta,
Eric Pierce

Eric Pierce wrote:

Forgive my naivety, but what would be a good way to plunge into some
Gimp
code and maybe even help out someday?
We need lots of people, for everything from bug fixing to plug-in
maintenance, and core development. Plug-ins are smaller, so
getting into those is somewhat easier than attacking the core,
although since it's been re-structured, the core is nicely
objectified and readable too (except for a couple of places).
Some information on getting started is here...
http://mmmaybe.gimp.org/develop/
and a page I wrote for the wiki, which I hope will eventually
make its way onto the website, is here:
http://wiki.gimp.org/gimp/GettingStartedWithGimp
This also contains lots of information on how non-programmer
types can wet their feet and help out with the website, bugzilla,
testing, documentation and general helping out & support.
For more developer type profiles, you could look here...
http://developer.gimp.org
Cheers,
Dave.
--
  David Neary,
  Lyon, France
 E-Mail: [EMAIL PROTECTED]
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Re: [Gimp-user] Coding for Gimp

2003-10-07 Thread Eric Pierce
Thanks both of you for the links.

Damn... I'm intimidated to say the least.  Looks like I've got some
reading ahead of me.

Ta ta,
Eric Pierce

> Eric Pierce wrote:
>> Forgive my naivety, but what would be a good way to plunge into some
>> Gimp
>> code and maybe even help out someday?
>
> We need lots of people, for everything from bug fixing to plug-in
> maintenance, and core development. Plug-ins are smaller, so
> getting into those is somewhat easier than attacking the core,
> although since it's been re-structured, the core is nicely
> objectified and readable too (except for a couple of places).
>
> Some information on getting started is here...
> http://mmmaybe.gimp.org/develop/
>
> and a page I wrote for the wiki, which I hope will eventually
> make its way onto the website, is here:
> http://wiki.gimp.org/gimp/GettingStartedWithGimp
>
> This also contains lots of information on how non-programmer
> types can wet their feet and help out with the website, bugzilla,
> testing, documentation and general helping out & support.
>
> For more developer type profiles, you could look here...
> http://developer.gimp.org
>
> Cheers,
> Dave.
>
> --
>David Neary,
>Lyon, France
>   E-Mail: [EMAIL PROTECTED]
> ___
> Gimp-user mailing list
> [EMAIL PROTECTED]
> http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-user
>

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Re: [Gimp-user] Coding for Gimp

2003-09-29 Thread David Neary
Eric Pierce wrote:
> Forgive my naivety, but what would be a good way to plunge into some Gimp
> code and maybe even help out someday?

We need lots of people, for everything from bug fixing to plug-in
maintenance, and core development. Plug-ins are smaller, so
getting into those is somewhat easier than attacking the core,
although since it's been re-structured, the core is nicely
objectified and readable too (except for a couple of places).

Some information on getting started is here...
http://mmmaybe.gimp.org/develop/

and a page I wrote for the wiki, which I hope will eventually
make its way onto the website, is here:
http://wiki.gimp.org/gimp/GettingStartedWithGimp

This also contains lots of information on how non-programmer
types can wet their feet and help out with the website, bugzilla,
testing, documentation and general helping out & support.

For more developer type profiles, you could look here...
http://developer.gimp.org

Cheers,
Dave.

-- 
   David Neary,
   Lyon, France
  E-Mail: [EMAIL PROTECTED]
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Re: [Gimp-user] Coding for Gimp

2003-09-28 Thread Sven Neumann
Hi,

"Eric Pierce" <[EMAIL PROTECTED]> writes:

> Forgive my naivety, but what would be a good way to plunge into some
> Gimp code and maybe even help out someday?

Subscribe to the gimp-developers mailing list, read the code, consider
to look into the docs at http://developer.gimp.org/api/1.3/. Make
yourself familiar with GLib, GObject and GTK+, query Bugzilla for
places that need to be worked on. You can also join the developers in
#gimp.


Sven
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[Gimp-user] Coding for Gimp

2003-09-27 Thread Eric Pierce
Forgive my naivety, but what would be a good way to plunge into some Gimp
code and maybe even help out someday?

I currently do web development (PHP, JavaScript, ColdFusion) and I've
mucked a little with C/C++ and I even did some Assembler programming on
the (don't laugh) Apple ][+ years back.

Any comments, suggestions and gentle shoves in the right direction would
be much obliged.

Thanks,
Eric Pierce

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