Re: [Gimp-user] Re: [GUG] Identifying Fonts

2006-03-03 Thread Sven Neumann
Hi, "Colin Brace" <[EMAIL PROTECTED]> writes: > Another problem is is that there is no visible indication that a > text object is selected. When a text layer is active, the text > object is displayed with a box around it, whether it is selected or > not. Every time I try to move a text object, 75

Re: [Gimp-user] Re: [GUG] Identifying Fonts

2006-03-01 Thread Joao S. O. Bueno Calligaris
On Wednesday 01 March 2006 03:53 pm, Colin Brace wrote: > On 3/1/06, Joao S. O. Bueno Calligaris <[EMAIL PROTECTED]> wrote: > > You do not select content on the image, rather the text window > > dialog pop up with your text in it (and the tool options > > parameters change for that of the font used

Re: [Gimp-user] Re: [GUG] Identifying Fonts

2006-03-01 Thread Vytautas P.
2006.03.01 20:53, Colin Brace rašo: > Another problem is is that there is no visible indication that a text > object is selected. When a text layer is active, the text object is > displayed with a box around it, whether it is selected or not. Every > time I try to move a text object, 75% of the tim

[Gimp-user] Re: [GUG] Identifying Fonts

2006-03-01 Thread Colin Brace
On 3/1/06, Joao S. O. Bueno Calligaris <[EMAIL PROTECTED]> wrote: > You do not select content on the image, rather the text window dialog > pop up with your text in it (and the tool options parameters change > for that of the font used in the active layer). > But you have a point, the UI should h