Re: [Gimp-user] Re: [GUG] Identifying Fonts

2006-03-03 Thread Sven Neumann
Hi,

Colin Brace [EMAIL PROTECTED] writes:

 Another problem is is that there is no visible indication that a
 text object is selected. When a text layer is active, the text
 object is displayed with a box around it, whether it is selected or
 not. Every time I try to move a text object, 75% of the time I end
 up moving the underlying canvas, and I have to keep undoing and
 clicking on the text object until I succeed in selecting *just
 it*. I go through this every time I create text, since inevitably
 the text is not positioned where I want it when I first add it.

Have you considered using the cursor keys to reposition the text layer?


Sven
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[Gimp-user] Re: [GUG] Identifying Fonts

2006-03-01 Thread Colin Brace
On 3/1/06, Joao S. O. Bueno Calligaris [EMAIL PROTECTED] wrote:

 You do not select content on the image, rather the text window dialog
 pop up with your text in it (and the tool options parameters change
 for that of the font used in the active layer).

 But you have a point, the UI should have a way to indicate that, if
 clicked, the existing text will be edited.

Another problem is is that there is no visible indication that a text
object is selected. When a text layer is active, the text object is
displayed with a box around it, whether it is selected or not. Every
time I try to move a text object, 75% of the time I end up moving the
underlying canvas, and I have to keep undoing and clicking on the text
object until I succeed in selecting *just it*. I go through this every
time I create text, since inevitably the text is not positioned where
I want it when I first add it.

--
  Colin Brace
  Amsterdam
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Re: [Gimp-user] Re: [GUG] Identifying Fonts

2006-03-01 Thread Vytautas P.
2006.03.01 20:53, Colin Brace rašo:
 Another problem is is that there is no visible indication that a text
 object is selected. When a text layer is active, the text object is
 displayed with a box around it, whether it is selected or not. Every
 time I try to move a text object, 75% of the time I end up moving the
 underlying canvas, and I have to keep undoing and clicking on the text
 object until I succeed in selecting *just it*. I go through this every
 time I create text, since inevitably the text is not positioned where
 I want it when I first add it.

You can move text layer with move layer tool - keyboard shortcut is M.
You have to point at text layer's content - namely letters. Then cursor from 
pointing finger changes to  cursor with 4-sided arrow (if text layer is not 
selected in Layers tab, then pointer with 4-sided arrow changes to pointing 
finger) and you can move layer whereever you like. Zooming in picture should 
help you pick letters in text layer.
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Re: [Gimp-user] Re: [GUG] Identifying Fonts

2006-03-01 Thread Joao S. O. Bueno Calligaris
On Wednesday 01 March 2006 03:53 pm, Colin Brace wrote:
 On 3/1/06, Joao S. O. Bueno Calligaris [EMAIL PROTECTED] wrote:
  You do not select content on the image, rather the text window
  dialog pop up with your text in it (and the tool options
  parameters change for that of the font used in the active layer).
 
  But you have a point, the UI should have a way to indicate that,
  if clicked, the existing text will be edited.

 Another problem is is that there is no visible indication that a
 text object is selected. When a text layer is active, the text
 object is displayed with a box around it, whether it is selected or
 not. Every time I try to move a text object, 75% of the time I end
 up moving the underlying canvas, and I have to keep undoing and
 clicking on the text object until I succeed in selecting *just it*.
 I go through this every time I create text, since inevitably the
 text is not positioned where I want it when I first add it.


That is easy: hold shift while using the move tool. That will make the 
GIMP pick the active layer, regardless of where you click.


 --
   Colin Brace
   Amsterdam
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