James Smaby [EMAIL PROTECTED] writes:
24bit = RGB
flatten an alpha that might be there.
Just save in tga format.
Flatting the alpha channel is a bad idea when the image should be used
in a game. Since you probably want a clean-outline for the object in
the image and that will be lost when
Thanks for everyone's replys. The solution works fine, although it's a
shame you need to know your background for a transparent gif )-;
I was wondering, is there a script-fu that would do this, i.e.
add a layer
fill with colour (parameter)
merge visible layers
select by colour (same parameter)
Uninstall the other programs first, or do
rpm -ivh foo-bar.rpm --force
many of you will not like to read this, as it is a set of newbie questions
of the most repelling sort.
some will hope to read the answers later...
1. what is an alpha [channel]?
2. what's the difference between layers, channels and paths?
3. is there a reasonable functional complement
Andrew J Fortune:
Following up on a previous posting, I am still trying to install GIMP
approach of installing an RPM.
gimp-1.1.24-2.i686.rpm), I got the following errors :
"error: failed dependencies:
follows (rpm -Uvh gtk-1.2.8-24.i386.rpm), but got a long string of errors
(rpm -Uvh
On Sat, 5 Aug 2000, dave wrote:
I've been using gimp for a short while now, and the one problem that
keeps
coming up is when I convert an RGB image to indexed, to save as a gif
with a transparent background.
I (think I) understand the issues with converting RGB colour to
indexed, but