[Glade-devel] CellRenderer properties corrupted when project loaded and saved.

2018-02-02 Thread Peter Onion
and "visible") through to the code that should set the values into the widget objects. The attached glade files shows the problem. nobug.glade was created and saved with 3.21.0 bug.glade was saved after reloading nobug.glade As you can see the column numbers set have all been set to z

[Glade-devel] Does anyone read this list and reply ?

2018-02-03 Thread Peter Onion
Is this list just for new release announcements ? Does anyone actually reply to questions ? PeterO ___ Glade-devel maillist - Glade-devel@lists.dot.net http://lists.dot.net/mailman/listinfo/glade-devel

Re: [Glade-devel] CellRenderer properties corrupted when project loaded and saved.

2018-02-04 Thread Peter Onion
found that passing the g_int64 from g_ascii_strtoll into glade_property_set causes the problem as glade_property_set_va_list converts a gint into the value not a gint64. On 64bit architectures gint and gint64 are the same so there is no problem. However on 32bit architectures it gets the wrong resul