imo a very important aspect of a language is enduring syntax stability.
Too many 'modern' languages lack even the most fundamental requirement of a
solid Language Specification. Well done Go! And love or hate Java, that's
what made it stable enough for it's massive and enduring success.
Go
Don't get me wrong, I strongly believe in storing user data safely, and
especially passwords, hence my original question. But as I mentioned, I'm
basically trying to protect a customers email address at this point. So if
the attack vector I'm defending against is someone having direct access
Thanks everyone, plenty more reading for me!
I'm also pleased to discover the increasing binary size isn't being ignored
by the team :) especially since I'm also planning some more Go WASM stuff
(although currently I switched to Java WASM for exactly this reason for
that part of the
Thank you for taking the time for a thoughtful response, it's good to get
some context about why things are as they are.
Previously I have worked in large organisations were most projects were
using a single repo for a given project, with multiple projects spread
across many departments. So a
I'm porting some code over to Go, and currently looking at some password
hashing. I'm wondering if there is a 'standard library' alternative to
using bcrypt?
I am concerned about the Go binary size, since I'm already at 15MB! So I'm
trying to limit external dependencies as much as possible.
https://github.com/golang/go/wiki/Modules#can-i-work-entirely-outside-of-vcs-on-my-local-filesystem
For a simple parent/child module relationship this seems to work, since the
'replace' work-around is in the parent go.mod.
But when the childA depends on childB, then the 'replace' directive in
Sure, I'm still learning Go, so it's probably more idiotic than idiomatic,
but help yourself:
https://github.com/WhiteHexagon/go2aws
Peter
On Thursday, 18 April 2019 18:03:05 UTC+2, Jim Ancona wrote:
>
> Is your Cognito provider open source? I might have a use for that/
>
> Jim
>
>
--
You
Thanks Jim, and for the sympathy :) I'm almost tempted to use the REST API
and bypass the SDK... I already implemented a missing Cognito Provider
using the web API, and it seemed friendlier than this. It would be one
less dependency too, since I'm deploying to AWS Lambda and I'm already at
I'm still very new to Go, so apologies if this is obvious. I'm porting
some code over to Go, and the provided SDK I'm working with seems to want
pointers everywhere. However a lot of the values are constant / literals.
So for example storing some data in the DB:
I haven't done much client side javascript, but I'm used to seeing 'class'
and 'onClick' as attributes on a div or button. Strange that no errors
were generated anywhere, but anyway, both tips work perfectly, Thanks!!
Peter
On Saturday, 30 March 2019 20:28:56 UTC+1, Rusco wrote:
>
> If you
So I create a html button, and try to set some attributes, some work, some
fail, is there a reason for this?
but := doc.Call("createElement", "button")
but.Set("id", bID) //works
but.Set("innerHTML", "Don't Panic") //works
but.Set("title", "mybuton") //works
but.Set("class",
I took out the Funcs for now, but no difference. But good point about the
signal! I currently dont have an exit button, Although I figure most people
just close a tab, or close the browser, so I guess I need to find a way to
make that work without an explicit button...? or maybe they just hit
Thanks. So those flags knocked about 100kB off the size down to 2.5MB.
But it seems Kotlin generates a similar sized file ~2.6MB maybe for a
similar reason i.e. runtime jvm.
I also tried gzip as suggested on the wiki, but my hosting provider always
delivers the full file :(
But anyway my
I know that the Go wasm support is still experimental, although it seems to
be working great here! :) but are there any tools for pruning the .wasm
output? I'm only using about 3 pkg imports but end up with a 2.6MB .wasm
file. I've seen the suggestion for using tinygo, but I didnt get that
ah yes thanks, amd64, it was late :)
So if I build a shared lib, it might be running in the emulator, on a
device, or on my mac...
I found some code referencing ios, does this look valid?
// +build ios,darwin,amd64
// +build ios,darwin,arm64 ios,darwin,arm
// +build !ios,darwin,amd64
Peter
Bit of a strange one... I created a new module this morning, and just
renamed the directory, module and associated package (all the same). I
have a sub module (package main) that references the parent module, but we
are talking about a dozen lines of code in the whole project so far. So
'go
I'm really liking in Go that I can easily pass bits of code around,
'closures'? Apologies if I have terminology wrong, since I'm new here.
For a typical asynchronous bit of code I like to pass in a 'func' for what
to do with the result, and also a 'func' to handle any errors.
I'm struggling
Ah of course, it has to rebuild per target platform. Looking further at
the mobile API I'm not sure it includes the Capture part of OpenAL anyway.
I'll have a look at kotlin-native for this part of my functionality. Thank
you for your help. Peter
On Friday, 8 March 2019 10:36:41 UTC+1,
Thanks! That got me some steps further down the rabbit hole :)
gomobile: the Android requires the golang.org/x/mobile/exp/audio/al, but
the OpenAL libraries was not found. Please run gomobile init with the
-openal flag pointing to an OpenAL source directory.
So first I tried 'brew reinstall
go1.12 macos 10.12.4
I haven't been able to find a Go example of this being used so far.
However I found a C example that I'm porting over to Go that access the
microphone.
All I'm doing so far is 'al.OpenDevice()'
running 'gomobile build' generates this error:
Go 1.12
package: golang.org/x/mobile
Based on the 'basic' example I got something running quite easily on
Android.
iOS was slightly harder, since it was appending 'ProductName' to my
bundleId, but I worked around that by creating a provisioning profile
'.ProductName'. Also 'gomobile: rename
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