On Sunday, December 17, 2017 at 4:41:19 PM UTC-7, matthe...@gmail.com wrote:
>
> Here's a GPL Go chess library: https://github.com/dylhunn/dragontoothmg
>
> And a project without license: https://github.com/kjda/chess-on-go
>
> And a GPL Go chess server with HTML interface:
>
Here's a GPL Go chess library: https://github.com/dylhunn/dragontoothmg
And a project without license: https://github.com/kjda/chess-on-go
And a GPL Go chess server with HTML
interface: https://github.com/jonpchin/gochess
Matt
On Saturday, December 9, 2017 at 8:38:41 PM UTC-6, Hugh Aguilar
On Friday, December 8, 2017 at 11:55:15 PM UTC-7, Filip Zaludek wrote:
>
>
> https://chessprogramming.wikispaces.com/Alpha-Beta
Thanks for the link. I read through a lot of the pages. I did find one page
that addressed the part I don't understand:
https://chessprogramming.wikispaces.com/Alpha-Beta
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> FireFox actually uses Yahoo --- not Google --- so if Google did make a
> donation to Mozilla, they got nothing in return.
> You're not supposed to expect something in return when you make a donation
> to a non-profit --- donations are not supposed to be a business deal.
this is highly
On Monday, December 4, 2017 at 10:38:35 AM UTC-7, Hugh Aguilar wrote:
>
>
>
> On Monday, December 4, 2017 at 7:11:09 AM UTC-7, Gerald wrote:
>>
>> On Sun, 3 Dec 2017 20:07:45 -0800 (PST), you wrote:
>>
>> >I'll bet if Mozilla had used Go to write FireFox, rather than invent
>> their
>> >own
On Monday, December 4, 2017 at 7:11:09 AM UTC-7, Gerald wrote:
>
> On Sun, 3 Dec 2017 20:07:45 -0800 (PST), you wrote:
>
> >I'll bet if Mozilla had used Go to write FireFox, rather than invent
> their
> >own language, Google would have done something to stop them.
>
> You are aware that
On Sunday, December 3, 2017 at 1:57:58 AM UTC-5, Ian Lance Taylor wrote:
>
> On Sat, Dec 2, 2017 at 11:37 AM,
> wrote:
> >
> > Google is not going to be happy if somebody uses Go to compete against
> > Google.
>
> I think that Go is a nice language, but it's not so
On Sun, 3 Dec 2017 20:07:45 -0800 (PST), you wrote:
>I'll bet if Mozilla had used Go to write FireFox, rather than invent their
>own language, Google would have done something to stop them.
You are aware that Google helps fund Firefox (through their agreement
to be the default search engine)?
I don't think that this is a productive thread. I'll just make a few
points for the record.
On Sun, Dec 3, 2017 at 8:07 PM, wrote:
>
> Did Go or Rust come first?
Graydon started working on Rust first, but Go was announced publicly
first. At the time that the Go
On Saturday, December 2, 2017 at 11:57:58 PM UTC-7, Ian Lance Taylor wrote:
>
> On Sat, Dec 2, 2017 at 11:37 AM,
> wrote:
> >
> > Google is not going to be happy if somebody uses Go to compete against
> > Google.
>
> I think that Go is a nice language, but it's not
On Saturday, December 2, 2017 at 12:50:11 PM UTC-7, Jan Mercl wrote:
>
>
> On Sat, Dec 2, 2017, 20:38 wrote:
>
>>
>> Google is not going to be happy if somebody uses Go to compete against
>> Google.
>>
>
> This is where I stopped considering any of your future posts
https://chessprogramming.wikispaces.com
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On Sat, 2 Dec 2017 11:37:46 -0800 (PST), you wrote:
>Google is not going to be happy if somebody uses Go to compete against
>Google. AFAIK, most if not all of Google's money comes from selling
>advertising on their
>search-engine.
Another view - Google search only works because people /
yeah I guess, sick transom gloria monday and such…
On Sat, Dec 2, 2017 at 11:57 PM, Ian Lance Taylor wrote:
> On Sat, Dec 2, 2017 at 11:37 AM, wrote:
> >
> > Google is not going to be happy if somebody uses Go to compete against
> > Google.
>
> I
On Sat, Dec 2, 2017 at 11:37 AM, wrote:
>
> Google is not going to be happy if somebody uses Go to compete against
> Google.
I think that Go is a nice language, but it's not so nice that it would
make any difference whether a Google competitor used Go or used some
other
That math is wrong, doing a three-depth search would take more like 250
seconds, not half a second. My next level of computer player would maybe do
a one-depth search for about 250 milliseconds.
Matt
On Saturday, December 2, 2017 at 6:13:34 PM UTC-6, matthe...@gmail.com
wrote:
>
> The plan
The plan for my variation is to extend my "easy computer" move rating
system into traversing the tree of possible positions, maybe something like
three deep which would take about half a second to compute with my
unoptimized engine. Stockfish probably has much more effort put into such a
thing
Jan your message is unwelcoming and unwarranted. Please refrain from ad hominem
arguments in the future.
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On Sat, Dec 2, 2017, 20:38 wrote:
>
> Google is not going to be happy if somebody uses Go to compete against
> Google.
>
This is where I stopped considering any of your future posts worth my
attention.
Disclaimer: I'm not affiliated with Google in any way except
On Saturday, December 2, 2017 at 7:00:55 AM UTC-7, matthe...@gmail.com
wrote:
>
> Writing a chess engine is easier than you may think, those algorithms are
> meant to speed up computer moves and computer analysis, neither of which
> are necessary to play the game. My engine has none of that
Stockfish, not Clownfish - sorry.
An option is hosting the Stockfish engine over HTTP or TCP, that way Go can
be used for calling into Stockfish (cgo), you get experience with Go
networking (the use case with likely the best online support), and your
interface can be anything that does HTTP or
On Friday, December 1, 2017 at 8:47:50 PM UTC-7, Bakul Shah wrote:
> There seem to be many chess related packages:
> https://golanglibs.com/top?q=chess
>
I'll look into these --- thanks --- I was not aware of this golanglibs
website.
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On Fri, 01 Dec 2017 18:35:34 -0800 hughaguila...@gmail.com wrote:
hughaguila...@gmail.com writes:
>
> On Friday, December 1, 2017 at 5:54:44 PM UTC-7, Bakul Shah wrote:
> >
> > You should consider writing a chess program from scratch. It could be a
> > lot of fun!
> >
> > If you start with a
On Friday, December 1, 2017 at 5:54:44 PM UTC-7, Bakul Shah wrote:
>
> You should consider writing a chess program from scratch. It could be a
> lot of fun!
>
> If you start with a mature chess playing engine, you wouldn't learn as
> much and you would spend time fighting/interfacing with the
You should consider writing a chess program from scratch. It could be a lot of
fun!
If you start with a mature chess playing engine, you wouldn't learn as much and
you would spend time fighting/interfacing with the engine. Since your chess is
not quite the same as a regular chess, you may find
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