[go-nuts] Re: [ANN] goey - Declarative, cross-platform GUIs

2019-01-31 Thread Robert Johnstone
Hello, Thank you for filing the two issues. Both have been resolved. Hopefully you won't find any other bugs... but if you do, please file an issue. Robert On Tuesday, 29 January 2019 16:15:01 UTC-5, Jake Montgomery wrote: > > This looks quite interesting for the types of simple apps I'm

[go-nuts] Re: [ANN] goey - Declarative, cross-platform GUIs

2019-01-30 Thread Robert Johnstone
Hello, I'm glad that you are finding it useful, and I'm certainly taking bug reports. You could always submit a pull-request, but that would require an account with bitbucket. I have changed the settings for the issue tracker to accept anonymous users. If you try again, you should be able

[go-nuts] Re: [ANN] goey - Declarative, cross-platform GUIs

2019-01-29 Thread jake6502
This looks quite interesting for the types of simple apps I'm building right now. However, I have discovered a couple of bugs. I don't see any way to report them on bitbucket. Are you taking bug reports, and if so, what is the best way to communicate them? Are you taking outside pull requests

[go-nuts] Re: [ANN] goey - Declarative, cross-platform GUIs

2018-09-26 Thread Robert Johnstone
Hello, In case anyone is still following, the readme includes some screenshots. https://bitbucket.org/rj/goey/src/default/README.md - Robert On Thursday, 6 September 2018 00:07:41 UTC-4, Robert Johnstone wrote: > > This is an initial announcement of goey, a package for declarative, >

Re: [go-nuts] Re: [ANN] goey - Declarative, cross-platform GUIs

2018-09-11 Thread Robert Johnstone
Hello, I've taken a previous comment about screenshots seriously. They will be up in a little bit. The layout widgets are actually all platform-independent. Initially, I was relying on the layout widgets in GTK, but it was too hard to get feature parity. For a OSX port, layout will be

Re: [go-nuts] Re: [ANN] goey - Declarative, cross-platform GUIs

2018-09-10 Thread robert engels
I wonder about the design, and how it will work. Since it uses the native components behind the scene, you will get great fidelity but the layout can be very difficult to accomplish. This is why Java’s Swing uses only a single native component (Canvas), and does all of the text/drawing/event

Re: [go-nuts] Re: [ANN] goey - Declarative, cross-platform GUIs

2018-09-10 Thread Robert Johnstone
Hello, There isn't a porting guide, but I can provide some guidance. 1) In goey/base, copy widget_linux.go to widget_darwin.go to create stubs for Control and NativeElement, but don't worry about any implementation yet. 2) In goey, temporarily remove all of the files for the controls. You

Re: [go-nuts] Re: [ANN] goey - Declarative, cross-platform GUIs

2018-09-07 Thread robert engels
I might be able to do it if there was a “porting guide” that describes what needs to be - at least in general terms - rather than just looking at the existing code and making a guess > On Sep 7, 2018, at 10:01 AM, Robert Johnstone wrote: > > Hello, > > I would be very happy to support macOS,

[go-nuts] Re: [ANN] goey - Declarative, cross-platform GUIs

2018-09-07 Thread Robert Johnstone
Hello, I would be very happy to support macOS, but unfortunately I don't have any experience on that platform. Sorry, no concrete plans. - Robert On Thursday, 6 September 2018 19:44:52 UTC-4, Richard Wilkes wrote: > > Hi, Robert. > > Do you have any plans to add macOS support to this? > > -

[go-nuts] Re: [ANN] goey - Declarative, cross-platform GUIs

2018-09-06 Thread Richard Wilkes
Hi, Robert. Do you have any plans to add macOS support to this? - Rich On Wednesday, September 5, 2018 at 9:07:41 PM UTC-7, Robert Johnstone wrote: > > This is an initial announcement of goey, a package for declarative, > cross-platform GUIs. The range of controls, their supported properties