Re: A hard core game programmers view

2000-01-28 Thread Paul Hudak
> Can I respectfully suggest that comp.lang.functional would be > a better place to have this discussion than the Haskell mailing list? Good idea, but before everyone tunes out, and to return to the original thread, here's another good advert for Haskell (and other FPL's) from the games world: h

Re: A hard core game programmers view

2000-01-28 Thread Hannah Schroeter
Hello! On Thu, Jan 27, 2000 at 07:08:31PM -0500, Christopher Milton wrote: > [...] > pattern matching a great deal. But my Perl friends balk > at the apparent lack of semicolons in Haskell. :-) Where is there a lack of semicolons? :-) You can even have braces. f x = let { foo = bar; bar = baz

RE: A hard core game programmers view

2000-01-28 Thread Simon Peyton-Jones
| > > >> Look at the popularity of PERL | > > >> for example. That is one thing I will never understand. | > > I'm sure I will get flamed to a crisp for this, but... | > > I think PERL can be quite nice when you want a quick | > > hack that will do something useful. | | Yes, Perl is a great pro

Re: A hard core game programmers view

2000-01-27 Thread Christopher Milton
On 00.01.27 15:33, D. Tweed <[EMAIL PROTECTED]> scribed: > [Hopefully not off-topic wrt Haskell] > On Thu, 27 Jan 2000 [EMAIL PROTECTED] wrote: > > >> Look at the popularity of PERL > > >> for example. That is one thing I will never understand. > > I'm sure I will get flamed to a crisp for this,

Re: A hard core game programmers view

2000-01-27 Thread Jonathan King
[about why anybody would ever use perl] On Thu, 27 Jan 2000, Tommy Thorn wrote: > "D. Tweed" wrote: > > > Another reason for the popularity of Perl is that it's _popular_ & > > _ubiquitous_. Indeed, popularity does beget further popularity until the point of ubiquity. But I think that misse

Re: A hard core game programmers view

2000-01-27 Thread Friedrich Dominicus
[EMAIL PROTECTED] wrote: > > >> Look at the popularity of PERL > >> for example. That is one thing I will never understand. Oh I think I do. See C, see C++. You're the wizzard of all OSes if you can speak that languages fluently. You get the feeling of beeing allmight (till the next memory lea

Re: A hard core game programmers view

2000-01-27 Thread Tommy Thorn
"D. Tweed" wrote: > Another reason for the popularity of Perl is that it's _popular_ & > _ubiquitous_. Although I like Haskell and some other languages (e.g., > Mathematica, python, even C++) more than Perl, when I want to produce > something that I hope other people in my lab will use/contribute

Re: A hard core game programmers view

2000-01-27 Thread D. Tweed
[Hopefully not off-topic wrt Haskell] On Thu, 27 Jan 2000 [EMAIL PROTECTED] wrote: > >> Look at the popularity of PERL > >> for example. That is one thing I will never understand. > I'm sure I will get flamed to a crisp for this, but... > I think PERL can be quite nice when you want a quick hac

Re: A hard core game programmers view

2000-01-27 Thread Brett_A . _Letner
>> Look at the popularity of PERL >> for example. That is one thing I will never understand. I'm sure I will get flamed to a crisp for this, but... I think PERL can be quite nice when you want a quick hack that will do something useful. I'm not saying it is maintainable. I'm not saying it shoul

Re: A hard core game programmers view

2000-01-27 Thread Leon Smith
What amused me the most is thumbing through the responses to the article. There are so many charlatans on the topics of information technology and especially programming. At least Tim Sweeny has honest-to-god knowledge and experience of the subject, though unfortunately short-sighted he may be.

Re: A hard core game programmers view

2000-01-26 Thread Brian Moe
My bet is the "Transition Between Languages" part. At the very beginning of his article, he dismisses functional languages as "interesting research topics, but we're sticking to languages with ample applicability to shipping applications and games." In the "transition" section" he states, "Most

Re: A hard core game programmers view

2000-01-26 Thread Michael Hobbs
Lennart Augustsson wrote: > > Take a look at what a hard core game programmer thinks about the > evolution of programming languages. Unreal is a very sucessful > game so maybe people listen to him... > > http://www.gamespy.com/articles/devweek_b.shtm > > You need to read until about page 5 to