* Mark Wassell <[EMAIL PROTECTED]> [2008-11-09 10:51:55+1100]
> Has anyone thought about or embarked on the task of developing a 2D or
> 3D physics engine purely in Haskell?
>
> There is Hipmunk but I'm wondering about a purely Haskell
> implementation; possibly a port of Chipmunk to Haskell.
mwassell:
> Has anyone thought about or embarked on the task of developing a 2D or
> 3D physics engine purely in Haskell?
>
> There is Hipmunk but I'm wondering about a purely Haskell
> implementation; possibly a port of Chipmunk to Haskell.
http://haskell.org/haskellwiki/Hpysics
"Hpys
Has anyone thought about or embarked on the task of developing a 2D or
3D physics engine purely in Haskell?
There is Hipmunk but I'm wondering about a purely Haskell
implementation; possibly a port of Chipmunk to Haskell.
Mark
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Haskell-Cafe ma