yeah, like scripts... or why not make a waypoint
generator...
Valve give it to us!
- Original Message -
From:
Nathan Taylor
To: HLCoders
Sent: Friday, November 16, 2001 9:47
PM
Subject: Re: [hlcoders] Valve: WorldCraft
Bug
Thatwould be phat.It would give
NO!!
STOP!!
NOW!!!
the man can't code.. he'll try and talk me into it!!
agggh
/me runs away and locks 'imself in a box
- Original Message -
From: David Flor [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, November 16, 2001 9:22 PM
Subject: RE: [hlcoders] Valve:
This is a tricky one. I don't think it does work, but I'll ask
nevertheless.
What I want to do is check a file on the client to be consistent
with the copy on the server. I do know how to do that in HL code.
What I know is to use PrecacheGeneric() and ForceModified() in
DispatchSpawn().
But
Based on the code for the hulls it seam to be :
36 standing and 18 ducking
- Original Message -
From: Miguel Aleman [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, November 16, 2001 10:10 PM
Subject: [hlcoders] Player Offset; Origin to Ground
Anyone know how far the ground is
Thanks phantom for the help on offsets. Do you guys know of a function in
the client.dll that is run everytime the client moves?
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
I programmed a particle engine and I want the player to kick up snow
whenever he walks on it. I have the texture recognition code done, I just
need a place to put it.
- Original Message -
From: _Phantom_ [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, November 16, 2001 4:56 PM
uhm, no, look for footsteps.
-omega
Blackened Interactive
http://www.nofadz.com/blackened
- Original Message -
From: Miguel Aleman [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, November 16, 2001 6:33 PM
Subject: Re: [hlcoders] Function run in client.dll everytime the client
yeah, it's in the pm_shared folder for the physics code, so it runs on both
client and server...
- Original Message -
From: Miguel Aleman [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, November 16, 2001 11:33 PM
Subject: Re: [hlcoders] Function run in client.dll everytime the
8 matches
Mail list logo