[hlcoders] Question and problem concerning the Hud

2002-10-19 Thread Paul Bean Jr.
Hey, I'm new to the Halflife programming scene, not new to c++ however, but looking at this thing sometimes makes me feel that ways, anyways on to the real problem. I'm trying to get a feel on how exactly i should make my hud look, and I want to use my own sprites, so I create a sprite (i make

Re: [hlcoders] Question and problem concerning the Hud

2002-10-19 Thread Roachfood www.the-coming.com
The number at the top of the file isnt how many sprites you want to load its the number of lines in hud.txt i believe... that could be throwing things off perhaps tho im not really sure :-P Roachie - Original Message - From: Paul Bean Jr. [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent:

Re: [hlcoders] Question and problem concerning the Hud

2002-10-19 Thread Cortex
Do you use GetSpriteRect ?? It seems to be a problem like that... - Cortex : HL Albator coder and mapper ( www.hlalbator.fr.st ) - email : [EMAIL PROTECTED]ICQ : 71548738 Paul Bean Jr. [EMAIL PROTECTED] nous disait : Hey, I'm new to the Halflife programming scene, not new to c++

[hlcoders] Weapon tracers

2002-10-19 Thread Daniel Johansson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hey! I was wondering if there is some way I could add tracers to my swords, daggers, knifes etc, so that when you press the attack button you see this tracer thingie from the blade. Anyone know if

RE: [hlcoders] Weapon tracers

2002-10-19 Thread Kuja
Do you mean, like motion blurs? You need to be a bit more specific on what a tracer is :) -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders-admin;list.valvesoftware.com] On Behalf Of Daniel Johansson Sent: Saturday, October 19, 2002 5:18 PM To: [EMAIL PROTECTED] Subject:

RE: [hlcoders] Weapon tracers

2002-10-19 Thread Paul Bean Jr.
I believe he's talking about emulating bullet tracers *when you shoot that gun in most games, and even hafllfie i believe, it leaves a little yellow ray flying across the screen* I also remember reading something about either an api or temporary entities that you can use for tracers, You might

Re: [hlcoders] Weapon tracers

2002-10-19 Thread Daniel Johansson
Yeah, I mean a visual kinda tracer, like on a bullet, but this should be at the length of a blade on a sword. Kinda like motionblur yes :) // Json - Original Message - From: Paul Bean Jr. [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, October 20, 2002 1:09 AM Subject: RE:

RE: [hlcoders] 9 way blending animation source

2002-10-19 Thread Georges Giroux
What does 9 way blending do anyways? I know counter-strike does it... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Szuromi Tams Sent: Saturday, October 19, 2002 4:57 PM To: [EMAIL PROTECTED] Subject: [hlcoders] 9 way blending animation source If