Hello,
does anyone know if Half-Life 2 will support OpenGL / OpenGL 2 ?
Best regards,
Slava
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Doesn't the fact that its directx 9 kind of clue you in as to what API
it is?
Where it requires dx6, and is scalable up to dx9. thus, its all dx.
-omega
http://www.frontline2.com
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ben Waldher
Sent:
__About
Will be sad if HL2 will not have a linux dedicated servers. For
perfomance, and popularity issues.
__Some Guess___
But I guess Valve will have to fix a lot of mistakes that windows
coders make:
This is from a valve BSP file :
hi,
when trying to do some advanced weapon coding i discovered a strange
behavior of the client weapon prediction.
I'm using a counter in PrimaryAttack(). On the server everything works
perfectly, but on client the counter is almost always wrong.
Now here's the problem: PrimaryAttack() gets
why would a DX9 windows CLIENT stop there being a linux SERVER, its totaly
unrelated.
btw, just coz things are described as being for DX6 card to DX9 cards doesnt
mean it wont use OGL, its just easier to work out which cards are which DX
class hardware than it is to work out what OGL version a
I don't think this is reproducible in a clean SDK when I did it (had to
keep setting the silly cl_lw cvar on for some reason, until it decided to
'stick' -- third time's the charm.. ;)).
But, that line prints exactly once per primary attack. I made the
absolutely most minimal mod possible (dlls,
I was wrong.. it calls it several times if you're on a network game ;). So
i see your problem as well.
At 10:13 PM 9/11/2003 -0400, you wrote:
I don't think this is reproducible in a clean SDK when I did it (had to
keep setting the silly cl_lw cvar on for some reason, until it decided to
'stick'
You can use a static variable in PrimaryAttack client side. Then, you return
from the function if not enough time has elapsed since your previous shot...
=- Michaƫl Cortex Monerau -=
Rockefeller wrote:
hi,
when trying to do some advanced weapon coding i discovered a strange
behavior of the
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