[hlcoders] Faceposer for Source 2009 no longer working?

2010-07-12 Thread Byron Mallett
Has anyone had any luck launching Faceposer under the new Source 2009 game configuration in the SDK Launcher? It crashes immediately under both Portal and TF2. Also, I seem to no longer have an entry for Half Life 2 Episode 2 under Source 2007, anyone else experiencing this? I've reset my game

Re: [hlcoders] Source 2007 no longer working!

2010-07-12 Thread adam chance
I have a similar problem with the Source 2007. Half Life 2: Episode 2 seems to be grayed out and non selectable after I reset Game Configurations. From: Byron Mallett byrona...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com

Re: [hlcoders] Source 2007 no longer working!

2010-07-12 Thread Jonas 'Sortie' Termansen
You guys simply have to edit sourcesdk\bin\engine version\bin\GameConfig.txt and add your mod data to it. Then it will be fully moddable. Reseting the Source SDK game config does not always handle all mods and games correctly. ___ To unsubscribe,

[hlcoders] (no subject)

2010-07-12 Thread adam chance
When I Build my Mod (Debug), I get this error: 2.\Debug_episodic/Server.dll : fatal error LNK1120: 1 unresolved externals What do I do? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlcoders] (no subject)

2010-07-12 Thread Mark Chandler
Whats the rest of the error message? ' On 7/13/2010 12:48 AM, adam chance wrote: When I Build my Mod (Debug), I get this error: 2.\Debug_episodic/Server.dll : fatal error LNK1120: 1 unresolved externals What do I do? ___ To unsubscribe, edit your

Re: [hlcoders] (no subject)

2010-07-12 Thread Jonas 'Sortie' Termansen
On 2010-07-12 18:48, adam chance wrote: When I Build my Mod (Debug), I get this error: 2.\Debug_episodic/Server.dll : fatal error LNK1120: 1 unresolved externals What do I do? You have a linker error. It means that you are using a function defined in a header file, but it cannot find

[hlcoders] Show Map List issue..

2010-07-12 Thread Andy Nemer
Hello list, This OB issue has been bugging me for a while now. In short: if *Show Map List* is checked in the *Find Servers* panel, no servers show up in the list (whether they are empty or not). I've followed the VDC guides to the letter (

Re: [hlcoders] Compiling for mac

2010-07-12 Thread Ryan Sheffer
You can't link enough to have MFC on the Mac though right? And it relies on windows stuff I would think. Who doesn't have at least windows xp these days. :p ~Ryan On Jul 10, 2010, at 7:44 PM, Rodrigo 'r2d2rigo' Diaz r2d2r...@gmail.com wrote: Actually, it's still useful when your target is a

Re: [hlcoders] Compiling for mac

2010-07-12 Thread Harry Jeffery
I don't actually own a mac tbh. One of our voice actors wants to compile for Mac as he owns one and wants to support the mac community when we release. I only use Windows 7 and Linux. The moment they port steam + the source engine to linux I'm nuking win7. A nice optimized install of arch linux