I don't actually own a mac tbh. One of our voice actors wants to compile for Mac as he owns one and wants to support the mac community when we release. I only use Windows 7 and Linux. The moment they port steam + the source engine to linux I'm nuking win7.
A nice optimized install of arch linux will do me just fine. All I want is steam and TF2. CSS can come too. On 12 July 2010 20:37, Ryan Sheffer <darksk...@gmail.com> wrote: > You can't link enough to have MFC on the Mac though right? And it relies on > windows stuff I would think. Who doesn't have at least windows xp these days. > :p > > ~Ryan > > On Jul 10, 2010, at 7:44 PM, "Rodrigo 'r2d2rigo' Diaz" <r2d2r...@gmail.com> > wrote: > >> Actually, it's still useful when your target is a machine that doesn't have >> .NET Framework installed. And you can statically link the MFC libraries to >> your executable. >> >> 2010/7/11 Ryan Sheffer <darksk...@gmail.com> >> >>> Hammer is very old and back in those days MFC was actually... decent? I >>> cant >>> imagine using it these days. :p >>> >>> On Fri, Jul 9, 2010 at 4:28 PM, Michelle Darcy <silverpowe...@gmail.com >>>> wrote: >>> >>>> On 7/9/2010 7:08 PM, Harry Jeffery wrote: >>>>> Has valve released the code update so a mod can be compiled on mac? >>>>> The mod I work for is nearing release and we're looking into releasing >>>>> for windows and mac, prehaps at the same time. >>>>> >>>>> Do I have to port the mod to source 2009 though or can I just keep the >>>>> source 2007 code base? >>>> >>>> No. From what I understand, it's on Valve time at the moment, so it's >>>> effectively in limbo. >>>> >>>> And yes, you will have to port your mod to SE2009. The only Source >>>> engine they ported and plan to port to Mac (and eventually Linux?) is >>>> SE2009. Not SE2007, SE2006, or SE2004. Maybe we'll see the L4D engine >>>> branch ported too, but that's the only mainline engine we're likely >>>> going to get. I seriously doubt they want to port the older engines over >>>> to Mac/Linux, when they've outright refused to rewrite their SDK tools >>>> for portability (apparently they're nasty MFC-based monstrosities). >>>> >>>> It's a shame, because it'd mean I wouldn't be tied to Windows nearly as >>>> much as I am now. I really miss Unix-based OSes and tools. >>>> >>>> --michi >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>> >>> >>> -- >>> ~Ryan ( skidz ) >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders