I don't actually own a mac tbh. One of our voice actors wants to
compile for Mac as he owns one and wants to support the mac community
when we release. I only use Windows 7 and Linux. The moment they port
steam + the source engine to linux I'm nuking win7.

A nice optimized install of arch linux will do me just fine. All I
want is steam and TF2. CSS can come too.

On 12 July 2010 20:37, Ryan Sheffer <darksk...@gmail.com> wrote:
> You can't link enough to have MFC on the Mac though right? And it relies on 
> windows stuff I would think. Who doesn't have at least windows xp these days. 
> :p
>
> ~Ryan
>
> On Jul 10, 2010, at 7:44 PM, "Rodrigo 'r2d2rigo' Diaz" <r2d2r...@gmail.com> 
> wrote:
>
>> Actually, it's still useful when your target is a machine that doesn't have
>> .NET Framework installed. And you can statically link the MFC libraries to
>> your executable.
>>
>> 2010/7/11 Ryan Sheffer <darksk...@gmail.com>
>>
>>> Hammer is very old and back in those days MFC was actually... decent? I
>>> cant
>>> imagine using it these days. :p
>>>
>>> On Fri, Jul 9, 2010 at 4:28 PM, Michelle Darcy <silverpowe...@gmail.com
>>>> wrote:
>>>
>>>> On 7/9/2010 7:08 PM, Harry Jeffery wrote:
>>>>> Has valve released the code update so a mod can be compiled on mac?
>>>>> The mod I work for is nearing release and we're looking into releasing
>>>>> for windows and mac, prehaps at the same time.
>>>>>
>>>>> Do I have to port the mod to source 2009 though or can I just keep the
>>>>> source 2007 code base?
>>>>
>>>> No. From what I understand, it's on Valve time at the moment, so it's
>>>> effectively in limbo.
>>>>
>>>> And yes, you will have to port your mod to SE2009. The only Source
>>>> engine they ported and plan to port to Mac (and eventually Linux?) is
>>>> SE2009. Not SE2007, SE2006, or SE2004. Maybe we'll see the L4D engine
>>>> branch ported too, but that's the only mainline engine we're likely
>>>> going to get. I seriously doubt they want to port the older engines over
>>>> to Mac/Linux, when they've outright refused to rewrite their SDK tools
>>>> for portability (apparently they're nasty MFC-based monstrosities).
>>>>
>>>> It's a shame, because it'd mean I wouldn't be tied to Windows nearly as
>>>> much as I am now. I really miss Unix-based OSes and tools.
>>>>
>>>> --michi
>>>>
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>>>>
>>>
>>>
>>> --
>>> ~Ryan ( skidz )
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>>>
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