Thank god for GMail's mute function...
On 27 July 2010 05:46, Dexter dex...@linux.com wrote:
IRONY OVERLOAD
On Mon, Jul 26, 2010 at 9:19 PM, Cory de La Torre gear@gmail.com wrote:
Even Toni Sergi replied, a *VALVE EMPLOYEE*, and you kept going. Men, we
need to build additional Pylons
Correction: I'm not contracting right now.
-Tony
On Tue, Jul 27, 2010 at 12:19 PM, Cory de La Torre gear@gmail.comwrote:
Even Toni Sergi replied, a *VALVE EMPLOYEE*, and you kept going. Men, we
need to build additional Pylons to stop this injustice.
Hey list,
As some of you may know, Alien Swarm uses some VPK files to store some
stuff, for some reason it will load files in it over files directly in
the folder, which means making your own vpk.
Can anyone tell me the advantages of rebuilding a .vpk over and over
just to make one line of
VPKs get a big speed boost by not having to search the local disk for loose
files. We're aware of the inconvenience this causes for modders though, so
we're looking into a command line option that overrides the behavior. You can
enable that while working to quickly iterate.
Regarding mods,
Well that's great to hear.
Updating is a bit of the pain in the ass for me since I couldn't
continue with my main work I can only start with some profiles equipment
related work that require changes in a bunch of files.
However the other guy I'm working on this with is busy moving, so we
just compare the source from alien swarm\sdk_src to your mod source and
incorporate the changes, doing so fixes it, at least it did for me.
-Tony
On Tue, Jul 27, 2010 at 11:58 PM, Yorg Kuijs yorg.ku...@home.nl wrote:
Well that's great to hear.
Updating is a bit of the pain in the ass for me
But you were at the time that you wrote in our beautiful sdk and that's how
we all know it. :P
On Tue, Jul 27, 2010 at 12:32 AM, Tony omega Sergi omegal...@gmail.comwrote:
Correction: I'm not contracting right now.
-Tony
On Tue, Jul 27, 2010 at 12:19 PM, Cory de La Torre gear@gmail.com
I totally don't get the pylons reference.
On 27/07/2010 5:28, Matt Hoffman wrote:
But you were at the time that you wrote in our beautiful sdk and that's how
we all know it. :P
On Tue, Jul 27, 2010 at 12:32 AM, Tony omega Sergiomegal...@gmail.comwrote:
Correction: I'm not contracting right
Tom needs more vespene gas...
On Jul 27, 2010 4:05 PM, Tom Edwards t_edwa...@btinternet.com wrote:
I totally don't get the pylons reference.
On 27/07/2010 5:28, Matt Hoffman wrote:
But you were at the time that you wrote in our beautif...
___
To
Hi guys,
I need to use a simple FIFO queue in my mod, but am stuck as to how this is
used in the SDK. I can only find a priority queue(from CUtl), which I can't get
to work properly.
Is there any standard queue in the SDK? Or is there a way to make the priority
queue act like a normal queue?
10 matches
Mail list logo