I think he's trying to precache the particle system in his code via:
CClient_Precipitation::ClientThink()
{
Simulate( gpGlobals->frametime );
PrecacheParticleSystem("Rain_01_impact");
}
Which seems odd to me, shouldn't there be a initialize/precache section that
he could do it in there?
I also d
All your line breaks where removed, i cant read that, and the link is 404
Owner Nigredo Studios http://www.nigredostudios.com
--- On Wed, 1/12/10, James Warner wrote:
From: James Warner
Subject: [hlcoders] Tony's Rain Splash tutorial on VDC
To: hlcoders@list.valvesoftware.com
Received
Hi all on the mailing list.First post on here, hope it works :)Was following
the tutorial on the VDC (rain splashes).I have come to a problem, when I run
the mod, I get "Client: Missing precache for particle system "Rain_01"!"Rain_01
being the particle effect in Hl2:Ep2. I was trying to use the
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