Re: [hlcoders] Re: Vectorized Aiming - Realism (Guns 101)

2006-02-06 Thread DigiChaos
-- [ Picked text/plain from multipart/alternative ] I guess the big question is how are you planning on controlling the gun and the head at the same time. Assuming that your mouse will be used for one or the other. The only way I think your going to be able to accomplish this is to modify how the

Re: [hlcoders] parallax map

2006-02-03 Thread DigiChaos
-- [ Picked text/plain from multipart/alternative ] Does this help at all? http://developer.valvesoftware.com/wiki/Creating_Parallax_Maps I keep hearing that it is already enabled but there is no content yet. Not sure if that is true or not. On 2/3/06, Tomislav Clayman Spajic [EMAIL PROTECTED]

Re: [hlcoders] NO MORE OFFTOPIC PLEASE

2006-01-26 Thread DigiChaos
-- [ Picked text/plain from multipart/alternative ] Hehehe... No need to get uber pissy. Could we suggest a Modeling/Animation list? I know a handful of modelers that are always pissy that there is no list for modeling. On 1/26/06, StealthMode [EMAIL PROTECTED] wrote: Aww whats wrong your

Re: [hlcoders] npc relations

2006-01-08 Thread DigiChaos
-- [ Picked text/plain from multipart/alternative ] You can find this in hl2_gamerules.cpp. You will find a bunch of SetDefaultRelationship calls. D_HT: Hate D_FR: Fear D_LI: Like D_NU: Neutral On 1/8/06, Giedrius T. [EMAIL PROTECTED] wrote: Hello, I can't locate where is the code for

Re: [hlcoders] Hammer Crashing after reverting back to NonBeta

2005-12-05 Thread DigiChaos
. -- David -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of DigiChaos Sent: Sunday, December 04, 2005 6:22 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Hammer Crashing after reverting back to NonBeta -- [ Picked text/plain from

[hlcoders] Hammer Crashing after reverting back to NonBeta

2005-12-04 Thread DigiChaos
-- [ Picked text/plain from multipart/alternative ] I recently installed the -beta sdk and ran up against some of the reported bugs. So I took off the switch and refreshed sdk content and discovered that Hammer now crashed whenever I try to make a new map or load an existing map. Here are the

Re: [hlcoders] Hammer Crashing after reverting back to NonBeta

2005-12-04 Thread DigiChaos
of just re-installing. On 12/4/05, DigiChaos [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] I recently installed the -beta sdk and ran up against some of the reported bugs. So I took off the switch and refreshed sdk content and discovered that Hammer

Re: [hlcoders] extra app Id set to 211, but no steamAppID

2005-12-02 Thread DigiChaos
-- [ Picked text/plain from multipart/alternative ] I am getting this whenever I try to load the HLMV or Hammer from the SDK menu. On 12/2/05, Garry Newman [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] For what it's worth - I get this when trying to run GMod in

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread DigiChaos
-- [ Picked text/plain from multipart/alternative ] I sure love how GMAIL maintains these listserv threads! On 9/27/05, Benjamin Davison [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] We've just entered troll country boys. On 9/27/05, Dan Partelly [EMAIL

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-26 Thread DigiChaos
-- [ Picked text/plain from multipart/alternative ] After getting the latest patch I am getting this message when loading my mod in vs.net http://vs.net 2003 in debug mode: Unhandled exception at 0x0d6c9f18 in hl2.exe: 0xC005: Access violation writing location 0x103af000. I have tried

Re: [hlcoders] MP SDK Thirdperson errors

2005-09-21 Thread DigiChaos
-- [ Picked text/plain from multipart/alternative ] I think the key is that I am using a fresh mod creation and the stock model animations dont work in 3rd person. I am currently getting a console message that says: CBaseAnimatingOverlay::AddGesture: model models/humans/group03/male_02.mdl

[hlcoders] MP SDK Thirdperson errors

2005-09-20 Thread DigiChaos
-- [ Picked text/plain from multipart/alternative ] I am having some serious issues with thirdperson view with the MP SDK. Basically I did the following: - Created a new MP SDK MOD using the mod creation wizard - Fixed the BotPutInServer linker errors (