Re: [hlcoders] Arbitrary Gravity Direction

2009-10-22 Thread Christopher Vella
Aargh... I had wanted to do something like this, with triggers that set a gravity direction and strength while you were within them, like a VPhysics trigger. They're fun. Well, looking at your post, I believe that there's no way in the world that I would ever understand anything close to

Re: [hlcoders] Arbitrary Gravity Direction

2009-10-14 Thread ZuM
Hi, I don't know how to answer this, but there's a mod out that unfortunately i can't remember the name, but the mod was all about changing the orientation of the players, and the gravity, so in one moment you where walking on the wall, and the next on the roof, but the view rotate to look

Re: [hlcoders] Arbitrary Gravity Direction

2009-10-14 Thread Yorg Kuijs
ZuM did you mean Ballmen? Link: http://www.moddb.com/mods/ballmen ZuM wrote: Hi, I don't know how to answer this, but there's a mod out that unfortunately i can't remember the name, but the mod was all about changing the orientation of the players, and the gravity, so in one moment you where

Re: [hlcoders] Arbitrary Gravity Direction

2009-10-14 Thread andy
See this thread for a discussion and partial implementation of arbitrary gravity direction. http://forums.steampowered.com/forums/showthread.php?t=778484 I never got it working entirely right, and gave up on it anyway :) And it never did props. -- This message was sent on behalf of

Re: [hlcoders] Arbitrary Gravity Direction

2009-10-14 Thread Tony Paloma
@list.valvesoftware.com Subject: Re: [hlcoders] Arbitrary Gravity Direction See this thread for a discussion and partial implementation of arbitrary gravity direction. http://forums.steampowered.com/forums/showthread.php?t=778484 I never got it working entirely right, and gave up on it anyway

Re: [hlcoders] Arbitrary Gravity Direction

2009-10-14 Thread Adam amckern McKern
--- On Thu, 15/10/09, Tony Paloma drunkenf...@hotmail.com wrote: From: Tony Paloma drunkenf...@hotmail.com Subject: Re: [hlcoders] Arbitrary Gravity Direction To: 'Discussion of Half-Life Programming' hlcoders@list.valvesoftware.com Received: Thursday, 15 October, 2009, 4:08 AM IPhysicsEnvironment

Re: [hlcoders] Arbitrary Gravity Direction

2009-10-14 Thread Joel R.
Nigredo Studios http://www.nigredostudios.com --- On Thu, 15/10/09, Tony Paloma drunkenf...@hotmail.com wrote: From: Tony Paloma drunkenf...@hotmail.com Subject: Re: [hlcoders] Arbitrary Gravity Direction To: 'Discussion of Half-Life Programming' hlcoders@list.valvesoftware.com Received

Re: [hlcoders] Arbitrary Gravity Direction

2009-10-14 Thread Ryan Sheffer
wrote: From: Tony Paloma drunkenf...@hotmail.com Subject: Re: [hlcoders] Arbitrary Gravity Direction To: 'Discussion of Half-Life Programming' hlcoders@list.valvesoftware.com Received: Thursday, 15 October, 2009, 4:08 AM IPhysicsEnvironment has a function called SetGravity