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Ever since we updated the renderer dlls for FA (same dlls that DoD has),
we've been experiencing a LOT of dedicated server issues. One of which
is the common Your executable is out of date, but I
I don't know if this is it; but NS had the same problem on its first
release, someone put sv_lan 1 inside the server config file, and it was
forgotten. Is it possible someone did that with yours, and forgot about it?
-omega
Blackened Interactive - http://www.blackened-interactive.com
Omega Wing
I don't have a solution, but one thing I thought I'd mention that the HL
GUI is really bad at reporting errors. I've seen it complain about out of
date executeable when it couldn't contact the WON server, and complaining
that you can't connect from Class C address when the problem was corrupt
bsp
:43 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Class C LAN error crap on an internet game
I don't have a solution, but one thing I thought I'd mention that the HL
GUI is really bad at reporting errors. I've seen it complain about out
of
date executeable when it couldn't contact the WON server
Because you are getting the out of date error your server is flicking
into LAN only mode. So, get rid of one and the other goes away.
You get the executable out of date error when your engine binaries
differ from the ones stores on our master server.
For the dedicated server you will need to copy
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