Re: [hlcoders] Creating a persistant statistic database?

2003-01-10 Thread jc
a persistant statistic database? Is Valve still working on this? Has the backend been written? - Original Message - Check out the Valve Player Persistence API , which shows you how to do this type of DB stuff. I can't remember the URL, but there is a mirror of the d/l here http

[hlcoders] Creating a persistant statistic database?

2003-01-09 Thread Chris 'Tal-N' Blane
I help moderate the VERC Wanted forums and someone recently posted a request for a programmer to create a database system for an on-line RPG mod using HL. Now my knowledge of the networking side of HL is somewhere between zero and minus one but something in my gut says it can't be done. I know

RE: [hlcoders] Creating a persistant statistic database?

2003-01-09 Thread Rob Harwood
To: [EMAIL PROTECTED] Subject: [hlcoders] Creating a persistant statistic database? I help moderate the VERC Wanted forums and someone recently posted a request for a programmer to create a database system for an on-line RPG mod using HL. Now my knowledge of the networking side of HL is somewhere

Re: [hlcoders] Creating a persistant statistic database?

2003-01-09 Thread botman
I help moderate the VERC Wanted forums and someone recently posted a request for a programmer to create a database system for an on-line RPG mod using HL. Now my knowledge of the networking side of HL is somewhere between zero and minus one but something in my gut says it can't be done. I

Re: [hlcoders] Creating a persistant statistic database?

2003-01-09 Thread Chris 'Tal-N' Blane
Ok thnx, I'll pass the information on. - Original Message - From: botman [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, January 09, 2003 5:19 PM Subject: Re: [hlcoders] Creating a persistant statistic database? I help moderate the VERC Wanted forums and someone recently

Re: [hlcoders] Creating a persistant statistic database?

2003-01-09 Thread Jeff \Codiac\ Fearn
I help moderate the VERC Wanted forums and someone recently posted a request for a programmer to create a database system for an on-line RPG mod using HL. Now my knowledge of the networking side of HL is somewhere between zero and minus one but something in my gut says it can't be done. I know

Re: [hlcoders] Creating a persistant statistic database?

2003-01-09 Thread JR
Is Valve still working on this? Has the backend been written? - Original Message - Check out the Valve Player Persistence API , which shows you how to do this type of DB stuff. I can't remember the URL, but there is a mirror of the d/l here