I am creating a king of hill game called lava in which players are pushed
off of platforms into a pit of so called LAVA I have a lavaTrigger that
marks the players out.
What I would like to do is have the lava trigger grow and expand to cover
the entire map over a period of time. (to eliminate
PROTECTED]
Sent: Monday, December 08, 2008 10:53 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Expanding trigger (from a newbie)
I am creating a king of hill game called lava in which
players are pushed
off of platforms into a pit of so called LAVA I have a
lavaTrigger that
marks
that would eb socved in hammer via an entity named PATH TRAIN From: [EMAIL
PROTECTED] To: hlcoders@list.valvesoftware.com Date: Mon, 8 Dec 2008 11:45:14
-0800 Subject: Re: [hlcoders] Expanding trigger (from a newbie) I can't
think of a way to do this if the trigger is a brush. If you use
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