[hlcoders] Expanding trigger (from a newbie)

2008-12-08 Thread nemus
I am creating a king of hill game called lava in which players are pushed off of platforms into a pit of so called LAVA I have a lavaTrigger that marks the players out. What I would like to do is have the lava trigger grow and expand to cover the entire map over a period of time. (to eliminate

Re: [hlcoders] Expanding trigger (from a newbie)

2008-12-08 Thread Jay Stelly
PROTECTED] Sent: Monday, December 08, 2008 10:53 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Expanding trigger (from a newbie) I am creating a king of hill game called lava in which players are pushed off of platforms into a pit of so called LAVA I have a lavaTrigger that marks

Re: [hlcoders] Expanding trigger (from a newbie)

2008-12-08 Thread Stetson Tremblay
that would eb socved in hammer via an entity named PATH TRAIN From: [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Date: Mon, 8 Dec 2008 11:45:14 -0800 Subject: Re: [hlcoders] Expanding trigger (from a newbie) I can't think of a way to do this if the trigger is a brush. If you use