One of my students is writing this email out about a problem they are having.
Any help would be greatly appreciated.
We are looking to replace the player with an aircraft model. We changed the
mouse controls to affect the pitch and roll, rather then the pitch and yaw. the
mousex is affecting
...@list.valvesoftware.com] On Behalf Of Grash
Sent: Friday, February 27, 2009 1:58 PM
To: Discussion of Half-Life Programming
Subject: [hlcoders] Flight controls problem
One of my students is writing this email out about a problem they are
having. Any help would be greatly appreciated.
We are looking
They've been trying to figure this out for the past 3 weeks. What's the best
way to tackle this problem?
- Grash
--- On Fri, 2/27/09, Christopher Harris char...@resrchnet.com wrote:
From: Christopher Harris char...@resrchnet.com
Subject: Re: [hlcoders] Flight controls problem
To: 'Discussion
: Christopher Harris char...@resrchnet.com
Subject: Re: [hlcoders] Flight controls problem
To: 'Discussion of Half-Life Programming'
hlcoders@list.valvesoftware.com
Date: Friday, February 27, 2009, 3:05 PM
I think that the more rolled toward 90 degrees on side you are the more yaw
will need
/27/09, Christopher Harris char...@resrchnet.com wrote:
From: Christopher Harris char...@resrchnet.com
Subject: Re: [hlcoders] Flight controls problem
To: 'Discussion of Half-Life Programming'
hlcoders@list.valvesoftware.com
Date: Friday, February 27, 2009, 3:05 PM
I think that the more
My students are asking...
Where would I apply this matrix translation? Im currently just using
setabsangle(qangle)
--- On Fri, 2/27/09, Julian Moschüring ar...@gmx.com wrote:
From: Julian Moschüring ar...@gmx.com
Subject: Re: [hlcoders] Flight controls problem
To: Discussion of Half-Life
Of Grash
Sent: Friday, February 27, 2009 4:28 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Flight controls problem
My students are asking...
Where would I apply this matrix translation? Im currently just using
setabsangle(qangle)
--- On Fri, 2/27/09, Julian Moschüring ar
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
Christopher Harris
Sent: Friday, February 27, 2009 1:48 PM
To: 'Discussion of Half-Life Programming'
Subject: Re: [hlcoders] Flight controls problem
Instead of doing angle.x/y/z += value you need to instead
compute a rotation
matrix
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