[hlcoders] Getting map names

2002-11-20 Thread Steve Rukuts
-- [ Converted text/html to text/plain ] I've been trying to help someone on the forums, and his question intrigues me. Is there any way to get the map name that is currently playing from the HL engine? I've seen it done in Admin mod (plugin_sank_consgreet), but we both cant work out how to do

Re: [hlcoders] Getting map names

2002-11-20 Thread Florian Zschocke
Steve Rukuts wrote: I've been trying to help someone on the forums, and his question intrigues me. Is there any way to get the map name that is currently playing from the HL engine? STRING(gpGlobals-mapname)); Florian. ___ To unsubscribe, edit

Re: [hlcoders] Getting map names

2002-11-20 Thread Cortex
Steve Rukuts wrote: I've been trying to help someone on the forums, and his question intrigues me. Is there any way to get the map name that is currently playing from the HL engine? I've seen it done in Admin mod (plugin_sank_consgreet), but we both cant work out how to do it in Half-Life.