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I've been trying to help someone on the forums, and his question intrigues me.
Is there any way to get the map name that is currently playing from the HL
engine?
I've seen it done in Admin mod (plugin_sank_consgreet), but we both cant work
out how to do
Steve Rukuts wrote:
I've been trying to help someone on the forums, and his question intrigues me.
Is there any way to get the map name that is currently playing from the HL
engine?
STRING(gpGlobals-mapname));
Florian.
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Steve Rukuts wrote:
I've been trying to help someone on the forums, and his question intrigues
me.
Is there any way to get the map name that is currently playing from the HL
engine?
I've seen it done in Admin mod (plugin_sank_consgreet), but we both cant
work
out how to do it in Half-Life.
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