Hey list,
my mod will use round based gameplay, and will use the general timelimit
for the map and a roundtime so rounds dont last forever.
Problem is I'm not really sure where the timelimit is reset when it
starts a new round.. well
it's more like, round won, maptimer CONTINUES, but when you
Never mind, think i found it, was just totally overlooking the
initializers on the restarts, noticed them and removed them on the
specific restart function for roundrestart.
Also earlier I had a problem with sounds, now have ticking on the nades
again and it's on the viewmodel as well, seems
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