[hlcoders] TimeLimit reset... where?

2008-12-02 Thread Yorg Kuijs
Hey list, my mod will use round based gameplay, and will use the general timelimit for the map and a roundtime so rounds dont last forever. Problem is I'm not really sure where the timelimit is reset when it starts a new round.. well it's more like, round won, maptimer CONTINUES, but when you

Re: [hlcoders] TimeLimit reset... where?

2008-12-02 Thread Yorg Kuijs
Never mind, think i found it, was just totally overlooking the initializers on the restarts, noticed them and removed them on the specific restart function for roundrestart. Also earlier I had a problem with sounds, now have ticking on the nades again and it's on the viewmodel as well, seems