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Ok, Im still fooling around with this model thing. I link the entity/model to world
with SET_MODEL
then I go into the game realizing that the model is not solid. I go back to code to
fix this and I
Johansson [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, April 25, 2002 10:09 PM
Subject: [hlcoders] UTIL_SetSize
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Ok, Im still fooling around with this model thing. I link the entity/model
Ok, Im still fooling around with this model thing. I link the entity/model to
world with SET_MODEL then I go into the game realizing that the model is not
solid. I go back to code to fix this and I have now come to the conclusion
that you need to set a size for the model to be solid. Now my
ok, thanks I'll give it a shot :)
thanks again!
- Original Message -
From: _Phantom_ [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, April 25, 2002 11:25 PM
Subject: Re: [hlcoders] UTIL_SetSize
this is the code used for func_dave (dont ask) in the Erads mod, which is
basical
]
Subject: Re: [hlcoders] UTIL_SetSize
Ok, Im still fooling around with this model thing. I link the entity/model
to
world with SET_MODEL then I go into the game realizing that the model is
not
solid. I go back to code to fix this and I have now come to the conclusion
that you need to set a size
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