[hlcoders] Unique sci skins

2002-10-27 Thread brian c . strider
Hello, I was wondering if anyone knew how to edit a scientist entity so that he could have a different skin? I would like to have various scientists in the same level with different skins, would anyone know a way to code this in or is it allready possible and I'm just overlooking it. My guess

Re: [hlcoders] Unique sci skins

2002-10-27 Thread Cortex
The different scientists' skin are tied up into four submodels. So, in your code, you only have to do : SetBodygroup( void *pmodel, entvars_t *pev, int iGroup, int iValue ) with the correct pmodel, pev, iGroup and iValue. iValue should have a value between 0 and 3 (or 1 and 4, you'll have to

Re: [hlcoders] Unique sci skins

2002-10-27 Thread Ryan \Professional Victim\ Desgroseilliers
] Unique sci skins Hello, I was wondering if anyone knew how to edit a scientist entity so that he could have a different skin? I would like to have various scientists in the same level with different skins, would anyone know a way to code this in or is it allready possible and I'm just overlooking