DEP (Data Execution prevention) is having a bitch
about the latest steam client update, saying that its
non-compliant when it trys to go into offline mode.
MS (As always) says to contact the developer.
I am just sending this out to the community to see if
their XP sp2 (Oct 2006 patch Tuesday)
Hello Jeffrey,
Tuesday, September 12, 2006, 1:27:03 AM, you wrote:
JbB From what I remember, there isn't any way to customise the menu
JbB interface in HL1.
Uhm I am talking about STEAM version of HL1, which has resource
folder containing various .res files which can be modified and you can
add
Hello!
Is it possible to make custom menues for generic Steam Half-Life?
For example I want to modify multiplayer create server menu so that
it displays thumbs for maps, or actually resembles chapter selection
window?
--
Best regards,
Slava mailto:[EMAIL
--
From: Jeffrey \botman\ Broome [EMAIL PROTECTED]
Reply-To: hlcoders@list.valvesoftware.com
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Steam HL1 custom menu
Date: Mon, 11 Sep 2006 17:27:03 -0500
MIME-Version: 1.0
Received: from
Vyacheslav Dzhura wrote:
Hello!
Is it possible to make custom menues for generic Steam Half-Life?
For example I want to modify multiplayer create server menu so that
it displays thumbs for maps, or actually resembles chapter selection
window?
From what I remember, there isn't any way
--
[ Picked text/plain from multipart/alternative ]
They tend to come out for really good questions, or pedantic bug reports
(coughbloodykennycough :D)
--
Draco
--
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Hello John,
Wednesday, June 07, 2006, 7:27:46 AM, you wrote:
JS Besides the risk of annoying a bunch of coders, you might also consider
JS (preferbly before posting) that we really can't help you here.
I perfectly know that! I wrote in beginning of my email that I am
aware of what I am doing,
Hello all,
I perfectly know that this is programming forum, but I'll still post
that here cos I already saw [and felt on myself] how Steam support
works and maybe you guys (from Valve, or other) will read that and
know the answer...
1. I've installed Steam at work and only on my
This isn't the valve hotline, it's a mailing list for mod programmers
On 6/7/06, Vyacheslav Dzhura [EMAIL PROTECTED] wrote:
Hello all,
I perfectly know that this is programming forum, but I'll still post
that here cos I already saw [and felt on myself] how Steam support
works and maybe
I perfectly know that this is programming forum, but I'll still post
that here cos I already saw [and felt on myself] how Steam support
works and maybe you guys (from Valve, or other) will read that and
know the answer...
Besides the risk of annoying a bunch of coders, you might also
--
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Try adding -32bit to the SDK's launch options.
http://www.chatbear.com/board.plm?a=viewthreadt=428,1136490004,14719id=946641b=4986v=flatold
On 1/28/06, Ratman2000 [EMAIL PROTECTED] wrote:
Hello,
i have Windows XP Pro x64 installed and when i
--
[ Picked text/plain from multipart/alternative ]
If it all downloaded, you could extract it with GCFScape
http://nemesis.thewavelength.net/index.php?p=25
--
Draco
--
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, 2005 11:26 AM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Steam Service Closing Unexpectedly
We are looking into this. If I need help reproducing the problem I will
ping the list.
- Alfred
Matthew Lewis wrote:
I've also had multiple Steam icons sitting on my toolbar. This started
We are looking into this. If I need help reproducing the problem I will
ping the list.
- Alfred
Matthew Lewis wrote:
I've also had multiple Steam icons sitting on my toolbar. This started
about a weerk or so ago. It requires that all the instances be closed
and Steam restarted from scratch in
I've also had multiple Steam icons sitting on my toolbar. This started
about a weerk or so ago. It requires that all the instances be closed
and Steam restarted from scratch in order to launch anything.
___
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Any of you find folks notice Steam closing without warning? I've
noticed it two or three times since last update, and several of my
fellows have too.
It closed and I didn't notice it until Hammer started returning white
textures (cause it didn't have file system hooks anymore). The system
tray
Yep, I get the same.
Spektre wrote:
Any of you find folks notice Steam closing without warning? I've
noticed it two or three times since last update, and several of my
fellows have too.
It closed and I didn't notice it until Hammer started returning white
textures (cause it didn't have file
--
[ Picked text/plain from multipart/alternative ]
Can't say I have had it close on me.
On 11/20/05, Neale Roberts [EMAIL PROTECTED] wrote:
Yep, I get the same.
Spektre wrote:
Any of you find folks notice Steam closing without warning? I've
noticed it two or three times since last
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Steam Service Closing Unexpectedly
Any of you find folks notice Steam closing without warning? I've
noticed it two or three times since last update, and several of my
fellows have too.
It closed and I didn't notice it until Hammer started
PROTECTED] On Behalf Of Spektre
Sent: Sunday, November 20, 2005 8:03 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Steam Service Closing Unexpectedly
Any of you find folks notice Steam closing without warning? I've
noticed it two or three times since last update, and several of my
--
[ Picked text/plain from multipart/alternative ]
I don't know if this is the best place for it, but I have a couple of
questions regarding the Steam UI. I was wondering if there is a hardcoded
limit on what the minimum width of the mini games list can be. Is anyone
aware if there is, or if I
Thanks, worked.
Tom Edwards wrote:
Delete clientregistry.blob.
Kamran wrote:
I just started getting a Steam exception today:
Steam.exe (main exception): Win32 StructuredException at 010BCF68 :
Attempt to read from virtual address 0 without appropriate access
rights.
I get it when trying
I just started getting a Steam exception today:
Steam.exe (main exception): Win32 StructuredException at 010BCF68 :
Attempt to read from virtual address 0 without appropriate access rights.
I get it when trying to start it up, I can't use Steam now...
--
Kamran A
Get Firefox! Safer, Faster,
Delete clientregistry.blob.
Kamran wrote:
I just started getting a Steam exception today:
Steam.exe (main exception): Win32 StructuredException at 010BCF68 :
Attempt to read from virtual address 0 without appropriate access rights.
I get it when trying to start it up, I can't use Steam now...
Steam, or your mod?
If its steam, reinstall steam, and remove the blob
file from the root, it seems to fix it up most of the
time...
Adam
--- Kamran [EMAIL PROTECTED] wrote:
I just started getting a Steam exception today:
Steam.exe (main exception): Win32
StructuredException at 010BCF68 :
] Namens Artanis
Verzonden: donderdag 13 oktober 2005 19:00
Aan: hlcoders@list.valvesoftware.com
Onderwerp: Re: [hlcoders] Steam update broken HL2 mods?
Hi
I've noiced that when running mod map from Hammer everything works fine.
I think that Steam produces a problem here.
ie.
M:\Steam\steam.exe
Onderwerp: Re: [hlcoders] Steam update broken HL2 mods?
An even easier workaround is to create a shortcut to the mod, and edit
the -game path. Change the program files in the -game path to
progra~1 and it should work.
Example:
C:Program FilesSteamSteam.exe -applaunch 220 -game C:program
:[EMAIL PROTECTED] Namens Artanis
Verzonden: donderdag 13 oktober 2005 19:00
Aan: hlcoders@list.valvesoftware.com
Onderwerp: Re: [hlcoders] Steam update broken HL2 mods?
Hi
I've noiced that when running mod map from Hammer everything works fine.
I think that Steam produces a problem here.
ie.
M:\Steam
.
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds Sent: Tuesday, October 11, 2005 8:51 PM To:
hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Steam update
broken HL2 mods?
I am unable to reproduce this problem. Can someone try
--
[ Picked text/plain from multipart/alternative ]
Thanks alot mate, now I have an answer for anyone I see complaining about it
:)
Quoted your email 3 times now.
--
Draco
--
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--
[ Picked text/plain from multipart/alternative ]
An easier and less drastic solution is to create a desktop shortcut for the
mod.
On 12/10/05, Draco [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
Thanks alot mate, now I have an answer for anyone I see
--
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Just got the new updated and downloaded and third party games are still not
launching :(
On 10/12/05, Dan Stevens (IAmAI) [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
An easier and less drastic solution is to
I've been hearing the same from alot of our players, they still get
the same error after patching.
On 10/13/05, Brandon Canary [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
Just got the new updated and downloaded and third party games are still not
launching :(
@list.valvesoftware.com
Subject: Re: [hlcoders] Steam update broken HL2 mods?
I've been hearing the same from alot of our players, they still get
the same error after patching.
On 10/13/05, Brandon Canary [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
Just got the new updated
do anything.
-Original Message-
From: Teddy [mailto:[EMAIL PROTECTED]
Sent: October 12, 2005 6:03 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Steam update broken HL2 mods?
I've been hearing the same from alot of our players, they still get
the same error after
--
[ Picked text/plain from multipart/alternative ]
I think this has been a resounding success, valve probably would not have
found all these bugs before releasing the update.
Now this got me thinking, what if this optional command was extended to the
actual engine? It would certainly help valve
.
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Benjamin
Davison
Sent: Tuesday, October 11, 2005 8:54 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Steam UI Update
--
[ Picked text/plain from multipart/alternative ]
I think this has been a resounding
...
Anyways, good work guys!
-Original Message-
From: Erik Johnson [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Date: Tue, 11 Oct 2005 10:17:47 -0700
Subject: RE: [hlcoders] Steam UI Update
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart
-
From: Sylvain Rochette [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Date: Tue, 11 Oct 2005 14:12:12 -0400
Subject: Re: [hlcoders] Steam UI Update
I'm scared now! :)
The problem is not the SDK release, the problem is the patch release 1
month
before the SDK release!
When your
;-)
-Smurf
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Erik Johnson
Sent: Tue 11 October 2005 18:18
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Steam UI Update
This is a multi-part message in MIME format.
--
[ Picked
You want us to put big yellow circles on the UI? ;-)
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Benjamin
Davison Sent: Tuesday, October 11, 2005 1:15 PM To:
hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam UI Update
Of Benjamin
Davison Sent: Tuesday, October 11, 2005 1:15 PM To:
hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam UI Update
--
[ Picked text/plain from multipart/alternative ]
Because the wiki is giving me database errors every time I try to
update it.
Erik, if you could pass
, a very nice utility. Visually and aesthetically pleasing. Nice job
to all at VALVe!!
RR
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Tuesday, October 11, 2005 4:18 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders
lol I hope not, that would be pretty damn ugly. I vote nay sir ;-)
Kidding aside, what do you mean exactly? Maybe those circles were
covering it up.
-Smurf
Subject: RE: [hlcoders] Steam UI Update
Date: Tue, 11 Oct 2005 13:17:39 -0700
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlcoders
Benjamin Davison wrote:
Well basically, the grey area isn't 'rounded' and all the other areas are.
SO WHAT.
Let the man work on more important things. Not everything needs to be
pretty and rounded.
--
Jorge Vino Rodriguez
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--
[ Picked text/plain from multipart/alternative ]
I agree. Variance in design.
On 11/10/05, Jorge Rodriguez [EMAIL PROTECTED] wrote:
Benjamin Davison wrote:
Well basically, the grey area isn't 'rounded' and all the other areas
are.
SO WHAT.
Let the man work on more important things.
Jeffrey botman Broome wrote:
I *LIKE* things that are pretty and rounded. :)
Me too. But I also like things that are completed and released in a
timely manner. :)
--
Jorge Vino Rodriguez
___
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--
[ Picked text/plain from multipart/alternative ]
SO WHAT?
They wanted feedback, and i'm giving them a valid piece of feedback, how
long do you think it takes them to round the edges? Not very long.
This upgrade is as much about visuals as it is about bugs etc, so i'm going
to give them
--
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I would like a daisy-print skin, while you're rounding out corners, please.
Thank you,
A
On 10/11/05, Benjamin Davison [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
SO WHAT?
They wanted feedback, and i'm
--
[ Picked text/plain from multipart/alternative ]
I can make a daisy chain necklace, would you like that instead?
On 10/11/05, Austin Forsyth [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
I would like a daisy-print skin, while you're rounding out corners,
Davison [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Steam UI Update
Reply-To: hlcoders@list.valvesoftware.com
--
[ Picked text/plain from multipart/alternative ]
SO WHAT?
They wanted feedback, and i'm giving them a valid piece of feedback, how
long do you think
I've been getting reports from a few dozen of our players that they've
been unable to run dystopia since the last Steam UI update. They've
been getting the following error:
AppName: hl2.exe AppVer: 0.0.0.0 ModName: filesystem_steam.dll
ModVer: 0.0.0.0 Offset: e66f
I'll just note that this
--
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This appearntly happens on some Windows XP, Windows 98 / 2K systems. It
affected some users on a September 27th upade, but was fixed. I guess its
back now. I am too getting the error. A thread was posted on the Steam
powered forums, with Valve
: [hlcoders] Steam update broken HL2 mods?
I've been getting reports from a few dozen of our players that they've
been unable to run dystopia since the last Steam UI update. They've
been getting the following error:
AppName: hl2.exe AppVer: 0.0.0.0 ModName: filesystem_steam.dll
ModVer: 0.0.0.0 Offset
mod team cannot run any of the 3 rd party mod!
I would like the update screwup the valve mod instead that would be more
fun!
- Original Message -
From: Teddy [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, October 11, 2005 10:44 PM
Subject: [hlcoders] Steam
--
[ Picked text/plain from multipart/alternative ]
Very nice, thanks Teddy!
--
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visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
!
- Original Message -
From: Teddy [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, October 11, 2005 10:44 PM
Subject: [hlcoders] Steam update broken HL2 mods?
I've been getting reports from a few dozen of our players that they've
been unable to run dystopia since
--
[ Picked text/plain from multipart/alternative ]
Maybe he doesn't have CSS installed?
--
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visit:
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extension).
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Spektre
Sent: Tuesday, October 11, 2005 8:35 PM To:
hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam update
broken HL2 mods?
A friend who is having the problem just tried
--
[ Picked text/plain from multipart/alternative ]
http://www.cstrike-planet.com/steamskins/
So why does it have a skin menu in settings?
On 10/10/05, Andrew Foss [EMAIL PROTECTED] wrote:
Steam is not skinnable enough.
On 10/9/05, Tim Holt [EMAIL PROTECTED] wrote:
The irony is that before
Interesting article about UI design paradigm changes. If you're into UI, this
is a great website even if the author has pretty strong opinions.
http://www.useit.com/alertbox/wysiwyg.html
Quoting Dan Stevens (IAmAI) [EMAIL PROTECTED]:
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--
[ Picked text/plain from multipart/alternative ]
Of course it does - Steam has Windows, icons, menus, buttons, drop down
lists and all sorts of standard Windows GUI elements. Of course, it does
have its own visual style and there is nothing wrong with that. In addition,
with the introduction of
--
[ Picked text/plain from multipart/alternative ]
What's the point in having a program that follows windows Standards if
99.9% of the people using it would rather it not look like the THOUSANDS of
generic, boring and uninspired applications that they already have
installed? The new UI is much
The irony is that before windows, people complained about inconsistent UI
design, and found the Mac then Windows UI a blessing to unify things. Guess if
you've watch things long enough you see it goes full circle. Frankly, I welcome
our UI standard overlords!
Quoting Andrew (Bromfitsen) [EMAIL
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards
Sent: Friday, October 07, 2005 11:30 AM To:
hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam UI Update
Is it possible for mods to have custom icons, specific developer names
and links in My Games
PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, October 08, 2005 7:16 AM
Subject: RE: [hlcoders] Steam UI Update
I have made a Wiki page with details on how to integrate your Mod into
the SteamUI:
http://developer.valvesoftware.com/wiki/Steam_3rd_Party_Mod_Support
It contains
PROTECTED]
DAV Levels: http://www.planetquake.com/davlevels/
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, October 08, 2005 7:16 AM
Subject: RE: [hlcoders] Steam UI Update
I have made a Wiki page with details
@list.valvesoftware.com
Sent: Saturday, October 08, 2005 1:01 PM
Subject: Re: [hlcoders] Steam UI Update
Looks like you did it, good job dav!
Now one of my fave mods is at the wiki!
Adam
--- DAV [EMAIL PROTECTED] wrote:
Ok, first sorry if this is not the currect place to
ask this but I searched
everywhere
Subject: RE: [hlcoders] Steam UI Update
That last update fixed this problem :)
Nice one :)
Paul
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Paul Kirby
Sent: Fri 07 October 2005 15:40
To: hlcoders@list.valvesoftware.com
Subject: RE
I am runing the new steam ui, how ever, every time i
load half life, i am geting a nice little mdmp in the
half-life folder, at the moment i have around 300 of
them, is there a reason why i'm collecting mdmp's when
i am not crashing?
Adam
My Website http://www.ammahls.com
Lead
I'm also getting this problem, my half-life folder is full of mdmp's
since i've been using the new UI.
Adam amckern Mckern wrote:
I am runing the new steam ui, how ever, every time i
load half life, i am geting a nice little mdmp in the
half-life folder, at the moment i have around 300 of
again the clients does not meet any windows gui standards!
i want to have my default windows design.
steam is a windows application and it should look like a windows
application.
Erik Johnson wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative
: [hlcoders] Steam UI Update
again the clients does not meet any windows gui standards!
i want to have my default windows design.
steam is a windows application and it should look like a windows
application.
Erik Johnson wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Erik Johnson
Sent: Thu 06 October 2005 22:18
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Steam UI Update
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart
Update:
This is also happens when you get the properties for those as well.
Thanks
Paul
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul Kirby
Sent: Fri 07 October 2005 15:15
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Steam UI
Is it possible for mods to have custom icons, specific developer names
and links in My Games?
Erik Johnson wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
The beta is available now for people to take a look at the update coming
to Steam
That last update fixed this problem :)
Nice one :)
Paul
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul Kirby
Sent: Fri 07 October 2005 15:40
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Steam UI Update
Update:
This is also
This is a multi-part message in MIME format.
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The beta is available now for people to take a look at the update coming
to Steam that changes the look and feel to accommodate more games. If
your MOD is in the list, take a look at the text and
Erik,
Thank you and the rest of the guys at Valve.
This new STEAM UI is really slick, IMO.
Erik Johnson said:
This is a multi-part message in MIME format.
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The beta is available now for people to take a look at the update coming
to Steam
Erik,
Spotted a buglet already - 3rd Party Mod names are being truncated by
one one character (last character is missing).
Erik Johnson said:
This is a multi-part message in MIME format.
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The beta is available now for people to take a look
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What do we do if we have an active goldsource and source version of our mod
(Battlegrounds)? Having screenshots of both would look kind of confusing,
though having 2 BG things on the games list would be a bit inpractical :/
I'll go nag the
New UI looks ok, except it crashes Cedega if I try clicking on
anything. Looks like I won't be on Steam again for a while :[
On 10/6/05, Draco [EMAIL PROTECTED] wrote:
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What do we do if we have an active goldsource and source version of our
: Thursday, October 06, 2005 2:50 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Steam UI Update
--
[ Picked text/plain from multipart/alternative ]
What do we do if we have an active goldsource and source version of our
mod
(Battlegrounds)? Having screenshots of both would look kind
Lookin' good.
Erik Johnson wrote:
This is a multi-part message in MIME format.
--
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The beta is available now for people to take a look at the update coming
to Steam that changes the look and feel to accommodate more games. If
your MOD is in the
PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Thursday, October 06, 2005 5:18 PM
Subject: [hlcoders] Steam UI Update
This is a multi-part message in MIME format.
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The beta is available now for people to take a look at the update coming
to Steam
.
This
is not really usefull,add this new bug!
Can we put our custom mod logo now on this steam?
- Original Message -
From: Erik Johnson [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Thursday, October 06, 2005 5:18 PM
Subject: [hlcoders] Steam UI Update
This is a multi-part
These are my thoughts on the Steam UI update, for what they are worth.
Bugs:
- As Micheal Hobson says, the last letter in some mod names are cut off.
- Some games have squares in the Update column instead of a News link.
- More then half of the last game on the list can be covered up by the
Of Jorge
Rodriguez
Sent: Thursday, October 06, 2005 3:17 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Steam UI Update
These are my thoughts on the Steam UI update, for what they are worth.
Bugs:
- As Micheal Hobson says, the last letter in some mod names are cut off.
- Some games
Another good option will be to have the posibility to remove the game you
dont want. Like a Hide Game or someting.
- Original Message -
From: Jorge Rodriguez [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Thursday, October 06, 2005 6:16 PM
Subject: Re: [hlcoders] Steam UI
does it still have the monitor page?
or is that gone now.
Kingsley
Jorge Rodriguez wrote:
These are my thoughts on the Steam UI update, for what they are worth.
Bugs:
- As Micheal Hobson says, the last letter in some mod names are cut off.
- Some games have squares in the Update column
.
- Original Message -
From: Jorge Rodriguez [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Thursday, October 06, 2005 6:16 PM
Subject: Re: [hlcoders] Steam UI Update
These are my thoughts on the Steam UI update, for what they are worth.
Bugs:
- As Micheal
I like the percentage by the games better.
Kingsley Foreman wrote:
does it still have the monitor page?
or is that gone now.
Kingsley
Jorge Rodriguez wrote:
These are my thoughts on the Steam UI update, for what they are worth.
Bugs:
- As Micheal Hobson says, the last letter in some
Erik Johnson wrote:
Can you add items like this to the Wiki page here:
http://developer.valvesoftware.com/wiki/UIBugs
Oh yeah! Sorry, I'll do that now.
--
Jorge Vino Rodriguez
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The only bug I can see is there's a few mods missing from the most
popular list... namely Garry's mod and Dystopia (according to
http://steampowered.com/status/game_stats.html
On 10/7/05, Erik Johnson [EMAIL PROTECTED] wrote:
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yer I just noticed that :)
thats pretty cool
Kamran wrote:
I like the percentage by the games better.
Kingsley Foreman wrote:
does it still have the monitor page?
or is that gone now.
Kingsley
Jorge Rodriguez wrote:
These are my thoughts on the Steam UI update, for what they are
part*
HL2(listed 11 times under the HL logo)
HL2 (listed 10 times under the CS logo)
and HL2 (listed 8 times under the TFC logo)
I think a screenshot would do better, so here ya go...
http://img221.imageshack.us/my.php?image=steamui5tq.jpg
-TheJointChief
Subject: RE: [hlcoders] Steam UI Update
is the weird part*
HL2(listed 11 times under the HL logo)
HL2 (listed 10 times under the CS logo)
and HL2 (listed 8 times under the TFC logo)
I think a screenshot would do better, so here ya go...
http://img221.imageshack.us/my.php?image=steamui5tq.jpg
-TheJointChief
Subject: RE: [hlcoders] Steam UI
under the TFC logo)
I think a screenshot would do better, so here ya go...
http://img221.imageshack.us/my.php?image=steamui5tq.jpg
-TheJointChief
Subject: RE: [hlcoders] Steam UI Update
Date: Thu, 6 Oct 2005 15:26:05 -0700
From: Erik Johnson [EMAIL PROTECTED]
To: hlcoders
: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson
Sent: Thursday, October 06, 2005 3:26 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Steam UI Update
This is a multi-part message in MIME format.
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Can you add
-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson
Sent: Thursday, October 06, 2005 3:26 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Steam UI Update
This is a multi-part message in MIME format.
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