[hlcoders] Steam Non-DEP Complient

2006-11-01 Thread Adam amckern Mckern
DEP (Data Execution prevention) is having a bitch about the latest steam client update, saying that it’s non-compliant when it try’s to go into offline mode. MS (As always) says to contact the developer. I am just sending this out to the community to see if their XP sp2 (Oct 2006 patch Tuesday)

Re[2]: [hlcoders] Steam HL1 custom menu

2006-09-12 Thread Vyacheslav Dzhura
Hello Jeffrey, Tuesday, September 12, 2006, 1:27:03 AM, you wrote: JbB From what I remember, there isn't any way to customise the menu JbB interface in HL1. Uhm I am talking about STEAM version of HL1, which has resource folder containing various .res files which can be modified and you can add

[hlcoders] Steam HL1 custom menu

2006-09-11 Thread Vyacheslav Dzhura
Hello! Is it possible to make custom menues for generic Steam Half-Life? For example I want to modify multiplayer create server menu so that it displays thumbs for maps, or actually resembles chapter selection window? -- Best regards, Slava mailto:[EMAIL

Re: [hlcoders] Steam HL1 custom menu

2006-09-11 Thread Frost bite
-- From: Jeffrey \botman\ Broome [EMAIL PROTECTED] Reply-To: hlcoders@list.valvesoftware.com To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam HL1 custom menu Date: Mon, 11 Sep 2006 17:27:03 -0500 MIME-Version: 1.0 Received: from

Re: [hlcoders] Steam HL1 custom menu

2006-09-11 Thread Jeffrey \botman\ Broome
Vyacheslav Dzhura wrote: Hello! Is it possible to make custom menues for generic Steam Half-Life? For example I want to modify multiplayer create server menu so that it displays thumbs for maps, or actually resembles chapter selection window? From what I remember, there isn't any way

Re: [hlcoders] steam issues

2006-06-07 Thread Jason Houston
-- [ Picked text/plain from multipart/alternative ] They tend to come out for really good questions, or pedantic bug reports (coughbloodykennycough :D) -- Draco -- ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re[2]: [hlcoders] steam issues

2006-06-07 Thread Vyacheslav Dzhura
Hello John, Wednesday, June 07, 2006, 7:27:46 AM, you wrote: JS Besides the risk of annoying a bunch of coders, you might also consider JS (preferbly before posting) that we really can't help you here. I perfectly know that! I wrote in beginning of my email that I am aware of what I am doing,

[hlcoders] steam issues

2006-06-06 Thread Vyacheslav Dzhura
Hello all, I perfectly know that this is programming forum, but I'll still post that here cos I already saw [and felt on myself] how Steam support works and maybe you guys (from Valve, or other) will read that and know the answer... 1. I've installed Steam at work and only on my

Re: [hlcoders] steam issues

2006-06-06 Thread Teddy
This isn't the valve hotline, it's a mailing list for mod programmers On 6/7/06, Vyacheslav Dzhura [EMAIL PROTECTED] wrote: Hello all, I perfectly know that this is programming forum, but I'll still post that here cos I already saw [and felt on myself] how Steam support works and maybe

Re: [hlcoders] steam issues

2006-06-06 Thread John Sheu
I perfectly know that this is programming forum, but I'll still post that here cos I already saw [and felt on myself] how Steam support works and maybe you guys (from Valve, or other) will read that and know the answer... Besides the risk of annoying a bunch of coders, you might also

Re: [hlcoders] Steam SDK dosnt work with Windows XP x64???

2006-01-29 Thread Skillet
-- [ Picked text/plain from multipart/alternative ] Try adding -32bit to the SDK's launch options. http://www.chatbear.com/board.plm?a=viewthreadt=428,1136490004,14719id=946641b=4986v=flatold On 1/28/06, Ratman2000 [EMAIL PROTECTED] wrote: Hello, i have Windows XP Pro x64 installed and when i

Re: [hlcoders] Steam SDK dosnt work with Windows XP x64???

2006-01-28 Thread Jason Houston
-- [ Picked text/plain from multipart/alternative ] If it all downloaded, you could extract it with GCFScape http://nemesis.thewavelength.net/index.php?p=25 -- Draco -- ___ To unsubscribe, edit your list preferences, or view the list archives, please

RE: [hlcoders] Steam Service Closing Unexpectedly

2005-11-27 Thread Scott Loyd
, 2005 11:26 AM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Steam Service Closing Unexpectedly We are looking into this. If I need help reproducing the problem I will ping the list. - Alfred Matthew Lewis wrote: I've also had multiple Steam icons sitting on my toolbar. This started

RE: [hlcoders] Steam Service Closing Unexpectedly

2005-11-23 Thread Alfred Reynolds
We are looking into this. If I need help reproducing the problem I will ping the list. - Alfred Matthew Lewis wrote: I've also had multiple Steam icons sitting on my toolbar. This started about a weerk or so ago. It requires that all the instances be closed and Steam restarted from scratch in

[hlcoders] Steam Service Closing Unexpectedly

2005-11-22 Thread Matthew Lewis
I've also had multiple Steam icons sitting on my toolbar. This started about a weerk or so ago. It requires that all the instances be closed and Steam restarted from scratch in order to launch anything. ___ To unsubscribe, edit your list preferences,

[hlcoders] Steam Service Closing Unexpectedly

2005-11-20 Thread Spektre
Any of you find folks notice Steam closing without warning? I've noticed it two or three times since last update, and several of my fellows have too. It closed and I didn't notice it until Hammer started returning white textures (cause it didn't have file system hooks anymore). The system tray

Re: [hlcoders] Steam Service Closing Unexpectedly

2005-11-20 Thread Neale Roberts
Yep, I get the same. Spektre wrote: Any of you find folks notice Steam closing without warning? I've noticed it two or three times since last update, and several of my fellows have too. It closed and I didn't notice it until Hammer started returning white textures (cause it didn't have file

Re: [hlcoders] Steam Service Closing Unexpectedly

2005-11-20 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] Can't say I have had it close on me. On 11/20/05, Neale Roberts [EMAIL PROTECTED] wrote: Yep, I get the same. Spektre wrote: Any of you find folks notice Steam closing without warning? I've noticed it two or three times since last

RE: [hlcoders] Steam Service Closing Unexpectedly

2005-11-20 Thread Scott Loyd
To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Steam Service Closing Unexpectedly Any of you find folks notice Steam closing without warning? I've noticed it two or three times since last update, and several of my fellows have too. It closed and I didn't notice it until Hammer started

Re: [hlcoders] Steam Service Closing Unexpectedly

2005-11-20 Thread Ondřej Hošek
PROTECTED] On Behalf Of Spektre Sent: Sunday, November 20, 2005 8:03 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Steam Service Closing Unexpectedly Any of you find folks notice Steam closing without warning? I've noticed it two or three times since last update, and several of my

[hlcoders] Steam UI Skinning

2005-11-15 Thread Ryan Versaw
-- [ Picked text/plain from multipart/alternative ] I don't know if this is the best place for it, but I have a couple of questions regarding the Steam UI. I was wondering if there is a hardcoded limit on what the minimum width of the mini games list can be. Is anyone aware if there is, or if I

Re: [hlcoders] Steam exception

2005-10-16 Thread Kamran
Thanks, worked. Tom Edwards wrote: Delete clientregistry.blob. Kamran wrote: I just started getting a Steam exception today: Steam.exe (main exception): Win32 StructuredException at 010BCF68 : Attempt to read from virtual address 0 without appropriate access rights. I get it when trying

[hlcoders] Steam exception

2005-10-15 Thread Kamran
I just started getting a Steam exception today: Steam.exe (main exception): Win32 StructuredException at 010BCF68 : Attempt to read from virtual address 0 without appropriate access rights. I get it when trying to start it up, I can't use Steam now... -- Kamran A Get Firefox! Safer, Faster,

Re: [hlcoders] Steam exception

2005-10-15 Thread Tom Edwards
Delete clientregistry.blob. Kamran wrote: I just started getting a Steam exception today: Steam.exe (main exception): Win32 StructuredException at 010BCF68 : Attempt to read from virtual address 0 without appropriate access rights. I get it when trying to start it up, I can't use Steam now...

Re: [hlcoders] Steam exception

2005-10-15 Thread Adam \amckern\ Mckern
Steam, or your mod? If its steam, reinstall steam, and remove the blob file from the root, it seems to fix it up most of the time... Adam --- Kamran [EMAIL PROTECTED] wrote: I just started getting a Steam exception today: Steam.exe (main exception): Win32 StructuredException at 010BCF68 :

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-14 Thread garry
] Namens Artanis Verzonden: donderdag 13 oktober 2005 19:00 Aan: hlcoders@list.valvesoftware.com Onderwerp: Re: [hlcoders] Steam update broken HL2 mods? Hi I've noiced that when running mod map from Hammer everything works fine. I think that Steam produces a problem here. ie. M:\Steam\steam.exe

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-13 Thread Artanis
Onderwerp: Re: [hlcoders] Steam update broken HL2 mods? An even easier workaround is to create a shortcut to the mod, and edit the -game path. Change the program files in the -game path to progra~1 and it should work. Example: C:Program FilesSteamSteam.exe -applaunch 220 -game C:program

RE: [hlcoders] Steam update broken HL2 mods?

2005-10-13 Thread Jurgen Knops
:[EMAIL PROTECTED] Namens Artanis Verzonden: donderdag 13 oktober 2005 19:00 Aan: hlcoders@list.valvesoftware.com Onderwerp: Re: [hlcoders] Steam update broken HL2 mods? Hi I've noiced that when running mod map from Hammer everything works fine. I think that Steam produces a problem here. ie. M:\Steam

RE: [hlcoders] Steam update broken HL2 mods?

2005-10-12 Thread Alfred Reynolds
. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Tuesday, October 11, 2005 8:51 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Steam update broken HL2 mods? I am unable to reproduce this problem. Can someone try

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-12 Thread Draco
-- [ Picked text/plain from multipart/alternative ] Thanks alot mate, now I have an answer for anyone I see complaining about it :) Quoted your email 3 times now. -- Draco -- ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-12 Thread Dan Stevens (IAmAI)
-- [ Picked text/plain from multipart/alternative ] An easier and less drastic solution is to create a desktop shortcut for the mod. On 12/10/05, Draco [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Thanks alot mate, now I have an answer for anyone I see

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-12 Thread Brandon Canary
-- [ Picked text/plain from multipart/alternative ] Just got the new updated and downloaded and third party games are still not launching :( On 10/12/05, Dan Stevens (IAmAI) [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] An easier and less drastic solution is to

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-12 Thread Teddy
I've been hearing the same from alot of our players, they still get the same error after patching. On 10/13/05, Brandon Canary [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Just got the new updated and downloaded and third party games are still not launching :(

RE: [hlcoders] Steam update broken HL2 mods?

2005-10-12 Thread Tony \omega\ Sergi
@list.valvesoftware.com Subject: Re: [hlcoders] Steam update broken HL2 mods? I've been hearing the same from alot of our players, they still get the same error after patching. On 10/13/05, Brandon Canary [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Just got the new updated

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-12 Thread Teddy
do anything. -Original Message- From: Teddy [mailto:[EMAIL PROTECTED] Sent: October 12, 2005 6:03 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam update broken HL2 mods? I've been hearing the same from alot of our players, they still get the same error after

Re: [hlcoders] Steam UI Update

2005-10-11 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] I think this has been a resounding success, valve probably would not have found all these bugs before releasing the update. Now this got me thinking, what if this optional command was extended to the actual engine? It would certainly help valve

RE: [hlcoders] Steam UI Update

2005-10-11 Thread Erik Johnson
. From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Benjamin Davison Sent: Tuesday, October 11, 2005 8:54 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam UI Update -- [ Picked text/plain from multipart/alternative ] I think this has been a resounding

RE: [hlcoders] Steam UI Update

2005-10-11 Thread Ben Everett
... Anyways, good work guys! -Original Message- From: Erik Johnson [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Date: Tue, 11 Oct 2005 10:17:47 -0700 Subject: RE: [hlcoders] Steam UI Update This is a multi-part message in MIME format. -- [ Picked text/plain from multipart

Re: [hlcoders] Steam UI Update

2005-10-11 Thread Ben Everett
- From: Sylvain Rochette [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Date: Tue, 11 Oct 2005 14:12:12 -0400 Subject: Re: [hlcoders] Steam UI Update I'm scared now! :) The problem is not the SDK release, the problem is the patch release 1 month before the SDK release! When your

Re: [hlcoders] Steam UI Update

2005-10-11 Thread Benjamin Davison
;-) -Smurf -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson Sent: Tue 11 October 2005 18:18 To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Steam UI Update This is a multi-part message in MIME format. -- [ Picked

RE: [hlcoders] Steam UI Update

2005-10-11 Thread Alfred Reynolds
You want us to put big yellow circles on the UI? ;-) - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Benjamin Davison Sent: Tuesday, October 11, 2005 1:15 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam UI Update

Re: [hlcoders] Steam UI Update

2005-10-11 Thread Benjamin Davison
Of Benjamin Davison Sent: Tuesday, October 11, 2005 1:15 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam UI Update -- [ Picked text/plain from multipart/alternative ] Because the wiki is giving me database errors every time I try to update it. Erik, if you could pass

RE: [hlcoders] Steam UI Update

2005-10-11 Thread Rice, Rick
, a very nice utility. Visually and aesthetically pleasing. Nice job to all at VALVe!! RR -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Tuesday, October 11, 2005 4:18 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders

RE: [hlcoders] Steam UI Update

2005-10-11 Thread stalker333
lol I hope not, that would be pretty damn ugly. I vote nay sir ;-) Kidding aside, what do you mean exactly? Maybe those circles were covering it up. -Smurf Subject: RE: [hlcoders] Steam UI Update Date: Tue, 11 Oct 2005 13:17:39 -0700 From: Alfred Reynolds [EMAIL PROTECTED] To: hlcoders

Re: [hlcoders] Steam UI Update

2005-10-11 Thread Jorge Rodriguez
Benjamin Davison wrote: Well basically, the grey area isn't 'rounded' and all the other areas are. SO WHAT. Let the man work on more important things. Not everything needs to be pretty and rounded. -- Jorge Vino Rodriguez ___ To unsubscribe, edit

Re: [hlcoders] Steam UI Update

2005-10-11 Thread Dan Stevens (IAmAI)
-- [ Picked text/plain from multipart/alternative ] I agree. Variance in design. On 11/10/05, Jorge Rodriguez [EMAIL PROTECTED] wrote: Benjamin Davison wrote: Well basically, the grey area isn't 'rounded' and all the other areas are. SO WHAT. Let the man work on more important things.

Re: [hlcoders] Steam UI Update

2005-10-11 Thread Jorge Rodriguez
Jeffrey botman Broome wrote: I *LIKE* things that are pretty and rounded. :) Me too. But I also like things that are completed and released in a timely manner. :) -- Jorge Vino Rodriguez ___ To unsubscribe, edit your list preferences, or view the

Re: [hlcoders] Steam UI Update

2005-10-11 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] SO WHAT? They wanted feedback, and i'm giving them a valid piece of feedback, how long do you think it takes them to round the edges? Not very long. This upgrade is as much about visuals as it is about bugs etc, so i'm going to give them

Re: [hlcoders] Steam UI Update

2005-10-11 Thread Austin Forsyth
-- [ Picked text/plain from multipart/alternative ] I would like a daisy-print skin, while you're rounding out corners, please. Thank you, A On 10/11/05, Benjamin Davison [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] SO WHAT? They wanted feedback, and i'm

Re: [hlcoders] Steam UI Update

2005-10-11 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] I can make a daisy chain necklace, would you like that instead? On 10/11/05, Austin Forsyth [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] I would like a daisy-print skin, while you're rounding out corners,

Re: [hlcoders] Steam UI Update

2005-10-11 Thread stalker333
Davison [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam UI Update Reply-To: hlcoders@list.valvesoftware.com -- [ Picked text/plain from multipart/alternative ] SO WHAT? They wanted feedback, and i'm giving them a valid piece of feedback, how long do you think

[hlcoders] Steam update broken HL2 mods?

2005-10-11 Thread Teddy
I've been getting reports from a few dozen of our players that they've been unable to run dystopia since the last Steam UI update. They've been getting the following error: AppName: hl2.exe AppVer: 0.0.0.0 ModName: filesystem_steam.dll ModVer: 0.0.0.0 Offset: e66f I'll just note that this

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-11 Thread Kevin Moore
-- [ Picked text/plain from multipart/alternative ] This appearntly happens on some Windows XP, Windows 98 / 2K systems. It affected some users on a September 27th upade, but was fixed. I guess its back now. I am too getting the error. A thread was posted on the Steam powered forums, with Valve

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-11 Thread Sylvain Rochette
: [hlcoders] Steam update broken HL2 mods? I've been getting reports from a few dozen of our players that they've been unable to run dystopia since the last Steam UI update. They've been getting the following error: AppName: hl2.exe AppVer: 0.0.0.0 ModName: filesystem_steam.dll ModVer: 0.0.0.0 Offset

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-11 Thread Teddy
mod team cannot run any of the 3 rd party mod! I would like the update screwup the valve mod instead that would be more fun! - Original Message - From: Teddy [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, October 11, 2005 10:44 PM Subject: [hlcoders] Steam

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-11 Thread Kevin Moore
-- [ Picked text/plain from multipart/alternative ] Very nice, thanks Teddy! -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-11 Thread Spektre
! - Original Message - From: Teddy [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, October 11, 2005 10:44 PM Subject: [hlcoders] Steam update broken HL2 mods? I've been getting reports from a few dozen of our players that they've been unable to run dystopia since

Re: [hlcoders] Steam update broken HL2 mods?

2005-10-11 Thread Kevin Moore
-- [ Picked text/plain from multipart/alternative ] Maybe he doesn't have CSS installed? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

RE: [hlcoders] Steam update broken HL2 mods?

2005-10-11 Thread Alfred Reynolds
extension). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Spektre Sent: Tuesday, October 11, 2005 8:35 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam update broken HL2 mods? A friend who is having the problem just tried

Re: [hlcoders] Steam UI Update

2005-10-10 Thread Dan Stevens (IAmAI)
-- [ Picked text/plain from multipart/alternative ] http://www.cstrike-planet.com/steamskins/ So why does it have a skin menu in settings? On 10/10/05, Andrew Foss [EMAIL PROTECTED] wrote: Steam is not skinnable enough. On 10/9/05, Tim Holt [EMAIL PROTECTED] wrote: The irony is that before

Re: [hlcoders] Steam UI Update

2005-10-10 Thread Tim Holt
Interesting article about UI design paradigm changes. If you're into UI, this is a great website even if the author has pretty strong opinions. http://www.useit.com/alertbox/wysiwyg.html Quoting Dan Stevens (IAmAI) [EMAIL PROTECTED]: -- [ Picked text/plain from multipart/alternative ]

Re: [hlcoders] Steam UI Update

2005-10-09 Thread Dan Stevens (IAmAI)
-- [ Picked text/plain from multipart/alternative ] Of course it does - Steam has Windows, icons, menus, buttons, drop down lists and all sorts of standard Windows GUI elements. Of course, it does have its own visual style and there is nothing wrong with that. In addition, with the introduction of

Re: [hlcoders] Steam UI Update

2005-10-09 Thread Andrew (Bromfitsen)
-- [ Picked text/plain from multipart/alternative ] What's the point in having a program that follows windows Standards if 99.9% of the people using it would rather it not look like the THOUSANDS of generic, boring and uninspired applications that they already have installed? The new UI is much

Re: [hlcoders] Steam UI Update

2005-10-09 Thread Tim Holt
The irony is that before windows, people complained about inconsistent UI design, and found the Mac then Windows UI a blessing to unify things. Guess if you've watch things long enough you see it goes full circle. Frankly, I welcome our UI standard overlords! Quoting Andrew (Bromfitsen) [EMAIL

RE: [hlcoders] Steam UI Update

2005-10-08 Thread Alfred Reynolds
Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards Sent: Friday, October 07, 2005 11:30 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam UI Update Is it possible for mods to have custom icons, specific developer names and links in My Games

Re: [hlcoders] Steam UI Update

2005-10-08 Thread DAV
PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Saturday, October 08, 2005 7:16 AM Subject: RE: [hlcoders] Steam UI Update I have made a Wiki page with details on how to integrate your Mod into the SteamUI: http://developer.valvesoftware.com/wiki/Steam_3rd_Party_Mod_Support It contains

Re: [hlcoders] Steam UI Update

2005-10-08 Thread Adam \amckern\ Mckern
PROTECTED] DAV Levels: http://www.planetquake.com/davlevels/ - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Saturday, October 08, 2005 7:16 AM Subject: RE: [hlcoders] Steam UI Update I have made a Wiki page with details

Re: [hlcoders] Steam UI Update

2005-10-08 Thread DAV
@list.valvesoftware.com Sent: Saturday, October 08, 2005 1:01 PM Subject: Re: [hlcoders] Steam UI Update Looks like you did it, good job dav! Now one of my fave mods is at the wiki! Adam --- DAV [EMAIL PROTECTED] wrote: Ok, first sorry if this is not the currect place to ask this but I searched everywhere

RE: [hlcoders] Steam UI Update

2005-10-08 Thread Paul Kirby
Subject: RE: [hlcoders] Steam UI Update That last update fixed this problem :) Nice one :) Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Kirby Sent: Fri 07 October 2005 15:40 To: hlcoders@list.valvesoftware.com Subject: RE

[hlcoders] Steam UI Update side effect or other reason

2005-10-08 Thread Adam \amckern\ Mckern
I am runing the new steam ui, how ever, every time i load half life, i am geting a nice little mdmp in the half-life folder, at the moment i have around 300 of them, is there a reason why i'm collecting mdmp's when i am not crashing? Adam My Website http://www.ammahls.com Lead

Re: [hlcoders] Steam UI Update side effect or other reason

2005-10-08 Thread Christopher Beale
I'm also getting this problem, my half-life folder is full of mdmp's since i've been using the new UI. Adam amckern Mckern wrote: I am runing the new steam ui, how ever, every time i load half life, i am geting a nice little mdmp in the half-life folder, at the moment i have around 300 of

Re: [hlcoders] Steam UI Update

2005-10-08 Thread kenny
again the clients does not meet any windows gui standards! i want to have my default windows design. steam is a windows application and it should look like a windows application. Erik Johnson wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative

Re: [hlcoders] Steam UI Update

2005-10-08 Thread Alexander Galerakis
: [hlcoders] Steam UI Update again the clients does not meet any windows gui standards! i want to have my default windows design. steam is a windows application and it should look like a windows application. Erik Johnson wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from

RE: [hlcoders] Steam UI Update

2005-10-07 Thread Paul Kirby
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson Sent: Thu 06 October 2005 22:18 To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Steam UI Update This is a multi-part message in MIME format. -- [ Picked text/plain from multipart

RE: [hlcoders] Steam UI Update

2005-10-07 Thread Paul Kirby
Update: This is also happens when you get the properties for those as well. Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Kirby Sent: Fri 07 October 2005 15:15 To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Steam UI

Re: [hlcoders] Steam UI Update

2005-10-07 Thread Tom Edwards
Is it possible for mods to have custom icons, specific developer names and links in My Games? Erik Johnson wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] The beta is available now for people to take a look at the update coming to Steam

RE: [hlcoders] Steam UI Update

2005-10-07 Thread Paul Kirby
That last update fixed this problem :) Nice one :) Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Kirby Sent: Fri 07 October 2005 15:40 To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Steam UI Update Update: This is also

[hlcoders] Steam UI Update

2005-10-06 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] The beta is available now for people to take a look at the update coming to Steam that changes the look and feel to accommodate more games. If your MOD is in the list, take a look at the text and

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Michael A. Hobson
Erik, Thank you and the rest of the guys at Valve. This new STEAM UI is really slick, IMO. Erik Johnson said: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] The beta is available now for people to take a look at the update coming to Steam

Re: [hlcoders] Steam UI Update - Minor Bug

2005-10-06 Thread Michael A. Hobson
Erik, Spotted a buglet already - 3rd Party Mod names are being truncated by one one character (last character is missing). Erik Johnson said: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] The beta is available now for people to take a look

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Draco
-- [ Picked text/plain from multipart/alternative ] What do we do if we have an active goldsource and source version of our mod (Battlegrounds)? Having screenshots of both would look kind of confusing, though having 2 BG things on the games list would be a bit inpractical :/ I'll go nag the

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Slash
New UI looks ok, except it crashes Cedega if I try clicking on anything. Looks like I won't be on Steam again for a while :[ On 10/6/05, Draco [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] What do we do if we have an active goldsource and source version of our

RE: [hlcoders] Steam UI Update

2005-10-06 Thread Erik Johnson
: Thursday, October 06, 2005 2:50 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam UI Update -- [ Picked text/plain from multipart/alternative ] What do we do if we have an active goldsource and source version of our mod (Battlegrounds)? Having screenshots of both would look kind

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Kamran
Lookin' good. Erik Johnson wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] The beta is available now for people to take a look at the update coming to Steam that changes the look and feel to accommodate more games. If your MOD is in the

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Sylvain Rochette
PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Thursday, October 06, 2005 5:18 PM Subject: [hlcoders] Steam UI Update This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] The beta is available now for people to take a look at the update coming to Steam

Re: [hlcoders] Steam UI Update

2005-10-06 Thread George \Devgru Seal\
. This is not really usefull,add this new bug! Can we put our custom mod logo now on this steam? - Original Message - From: Erik Johnson [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Thursday, October 06, 2005 5:18 PM Subject: [hlcoders] Steam UI Update This is a multi-part

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Jorge Rodriguez
These are my thoughts on the Steam UI update, for what they are worth. Bugs: - As Micheal Hobson says, the last letter in some mod names are cut off. - Some games have squares in the Update column instead of a News link. - More then half of the last game on the list can be covered up by the

RE: [hlcoders] Steam UI Update

2005-10-06 Thread Erik Johnson
Of Jorge Rodriguez Sent: Thursday, October 06, 2005 3:17 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam UI Update These are my thoughts on the Steam UI update, for what they are worth. Bugs: - As Micheal Hobson says, the last letter in some mod names are cut off. - Some games

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Sylvain Rochette
Another good option will be to have the posibility to remove the game you dont want. Like a Hide Game or someting. - Original Message - From: Jorge Rodriguez [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Thursday, October 06, 2005 6:16 PM Subject: Re: [hlcoders] Steam UI

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Kingsley Foreman
does it still have the monitor page? or is that gone now. Kingsley Jorge Rodriguez wrote: These are my thoughts on the Steam UI update, for what they are worth. Bugs: - As Micheal Hobson says, the last letter in some mod names are cut off. - Some games have squares in the Update column

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Tim Holt
. - Original Message - From: Jorge Rodriguez [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Thursday, October 06, 2005 6:16 PM Subject: Re: [hlcoders] Steam UI Update These are my thoughts on the Steam UI update, for what they are worth. Bugs: - As Micheal

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Kamran
I like the percentage by the games better. Kingsley Foreman wrote: does it still have the monitor page? or is that gone now. Kingsley Jorge Rodriguez wrote: These are my thoughts on the Steam UI update, for what they are worth. Bugs: - As Micheal Hobson says, the last letter in some

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Jorge Rodriguez
Erik Johnson wrote: Can you add items like this to the Wiki page here: http://developer.valvesoftware.com/wiki/UIBugs Oh yeah! Sorry, I'll do that now. -- Jorge Vino Rodriguez ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Teddy
The only bug I can see is there's a few mods missing from the most popular list... namely Garry's mod and Dystopia (according to http://steampowered.com/status/game_stats.html On 10/7/05, Erik Johnson [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Kingsley Foreman
yer I just noticed that :) thats pretty cool Kamran wrote: I like the percentage by the games better. Kingsley Foreman wrote: does it still have the monitor page? or is that gone now. Kingsley Jorge Rodriguez wrote: These are my thoughts on the Steam UI update, for what they are

RE: [hlcoders] Steam UI Update

2005-10-06 Thread stalker333
part* HL2(listed 11 times under the HL logo) HL2 (listed 10 times under the CS logo) and HL2 (listed 8 times under the TFC logo) I think a screenshot would do better, so here ya go... http://img221.imageshack.us/my.php?image=steamui5tq.jpg -TheJointChief Subject: RE: [hlcoders] Steam UI Update

RE: [hlcoders] Steam UI Update

2005-10-06 Thread stalker333
is the weird part* HL2(listed 11 times under the HL logo) HL2 (listed 10 times under the CS logo) and HL2 (listed 8 times under the TFC logo) I think a screenshot would do better, so here ya go... http://img221.imageshack.us/my.php?image=steamui5tq.jpg -TheJointChief Subject: RE: [hlcoders] Steam UI

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Benjamin Davison
under the TFC logo) I think a screenshot would do better, so here ya go... http://img221.imageshack.us/my.php?image=steamui5tq.jpg -TheJointChief Subject: RE: [hlcoders] Steam UI Update Date: Thu, 6 Oct 2005 15:26:05 -0700 From: Erik Johnson [EMAIL PROTECTED] To: hlcoders

RE: [hlcoders] Steam UI Update

2005-10-06 Thread Erik Johnson
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson Sent: Thursday, October 06, 2005 3:26 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Steam UI Update This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Can you add

Re: [hlcoders] Steam UI Update

2005-10-06 Thread Benjamin Davison
- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson Sent: Thursday, October 06, 2005 3:26 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Steam UI Update This is a multi-part message in MIME format. -- [ Picked text/plain from

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