Re: [hlcoders] DMC GLOW

2002-01-22 Thread [EMAIL PROTECTED]
); MESSAGE_END(); Add in gamerules after spawn. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of [EMAIL PROTECTED] Sent: den 15 januari 2002 16:50 To: [EMAIL PROTECTED] Subject: Re: [hlcoders] DMC GLOW This is a client-side effect, and needs code on both

RE: [hlcoders] DMC GLOW

2002-01-19 Thread Martin Webrant
PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of [EMAIL PROTECTED] Sent: den 15 januari 2002 16:50 To: [EMAIL PROTECTED] Subject: Re: [hlcoders] DMC GLOW This is a client-side effect, and needs code on both the client and server side. On the server side, look for g_usPowerUp in client.cpp, combat.cpp