RE: [hlcoders] Half-Life 2 rendering api

2003-09-11 Thread Tony \omega\ Sergi
: September 11, 2003 11:45 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Half-Life 2 rendering api It sounds highly doubtful. The benchmarks haven't had anything to do with OpenGL. Which probably means there wont be any linux client :(. - Original Message - From: Vyacheslav Djura [EMAIL PROTECTED

Re: [hlcoders] Half-Life 2 rendering api

2003-09-11 Thread tei
__About Will be sad if HL2 will not have a linux dedicated servers. For perfomance, and popularity issues. __Some Guess___ But I guess Valve will have to fix a lot of mistakes that windows coders make: This is from a valve BSP file :

Re: [hlcoders] Half-Life 2 rendering api

2003-09-11 Thread Phantom
:) (this isnt imply that HL2 uses OGL, afaik its a pure DX engine, i just like to point these things out :)) - Original Message - From: tei [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, September 12, 2003 12:21 AM Subject: Re: [hlcoders] Half-Life 2 rendering api __About