Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread Ashley Cowey
DFS perhaps? -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Ben Tucker Sent: Thursday, June 25, 2009 4:29 AM To: HLCoders - Submit Subject: [hlcoders] Sharing a depot in perforce im having some perforce

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread botman
Ben Tucker wrote: im having some perforce troubles I have two computers on the same network, and both have perforce installed. I also have them sharing a netfolder ( a hard drive shared on the network ). I cant install perforce server on the netfolder because it isnt actually a server.

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread Garry Newman
Slightly off topic, but why do people use Perforce over SVN (besides 'cuz Valve does')? garry On Thu, Jun 25, 2009 at 4:25 PM, botman botman.hlcod...@gmail.com wrote: Ben Tucker wrote: im having some perforce troubles I have two computers on the same network, and both have perforce

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread botman
Garry Newman wrote: Slightly off topic, but why do people use Perforce over SVN (besides 'cuz Valve does')? garry Because Perforce has teh awesomes... http://maillist.perforce.com/pipermail/perforce-user/2006-May/018327.html :) -- Jeffrey botman Broome

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread botman
botman wrote: Garry Newman wrote: Slightly off topic, but why do people use Perforce over SVN (besides 'cuz Valve does')? garry Because Perforce has teh awesomes... http://maillist.perforce.com/pipermail/perforce-user/2006-May/018327.html :) More...

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread Tony Sergi
Perforce actually is a lot better, but because I don't wanna pay for it, I wouldn't use it for my personal team projects. It's also got a much higher learning curve. So tbh, svn is best for small projects, p4 is way better for huge ones, especially ones with multiple sub projects. -Tony

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread Garry Newman
TBH, that link makes me think SVN is better. I'm not convinced. At all. garry On Thu, Jun 25, 2009 at 4:47 PM, botman botman.hlcod...@gmail.com wrote: botman wrote: Garry Newman wrote: Slightly off topic, but why do people use Perforce over SVN (besides 'cuz Valve does')? garry

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread botman
Garry Newman wrote: TBH, that link makes me think SVN is better. I'm not convinced. At all. garry ...but...but...Perforce has TEH AWESOMES! :) -- Jeffrey botman Broome ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread Heimo Stieg
for coding projects i prefer git. ( okay the first checkout takes a while but after that ) Tony Sergi schrieb: Perforce actually is a lot better, but because I don't wanna pay for it, I wouldn't use it for my personal team projects. It's also got a much higher learning curve. So tbh,

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread James Gray
Git? If you go that route, I would say Mercurial is much better. On Jun 25, 2009, at 11:23 AM, Heimo Stieg gr...@corona-bytes.net wrote: for coding projects i prefer git. ( okay the first checkout takes a while but after that ) Tony Sergi schrieb: Perforce actually is a lot better,

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread botman
James Gray wrote: Git? If you go that route, I would say Mercurial is much better. ...and the source control wars have begun! Everyone grab your favorite weapon and come out fighting. :) -- Jeffrey botman Broome ___ To unsubscribe, edit your

Re: [hlcoders] generating a map overview image

2009-06-25 Thread Joel R.
It's possible to generate the image entirely with a single command. Source can read/write pixel data and save to a file, you generate the pixels by capturing the view, which to get a 4000px wide screen, would require several view captures, then just add the views into the pixel buffer

[hlcoders] VPKs

2009-06-25 Thread Yaakov Smith
Any chance a future SDK update will allow us to use VPKs in mods? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread Harry Jeffery
So ftp + notepad is a bad idea then? 2009/6/25 Yaakov Smith m4ngr...@gmail.com: Okay then. *grabs Shadow Copies* -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of botman Sent: Friday, 26 June 2009 3:41 AM

Re: [hlcoders] VPKs

2009-06-25 Thread Harry Jeffery
We dont need VPK's for mods. What is the advantage of using them? 2009/6/25 Yaakov Smith m4ngr...@gmail.com: Any chance a future SDK update will allow us to use VPKs in mods? ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread Yaakov Smith
Okay then. *grabs Shadow Copies* -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of botman Sent: Friday, 26 June 2009 3:41 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Sharing a depot in

Re: [hlcoders] Sharing a depot in perforce

2009-06-25 Thread ZuM
In my humble opinion I believe that SVN is one of the best solutions for source control available. But as we say here in Brazil: this subject is like an ass, everyone got theirs own and likes it differently. :) 2009/6/25, Harry Jeffery harry101jeff...@googlemail.com: So ftp + notepad is a bad