Perforce actually is a lot better, but because I don't wanna pay for it, I 
wouldn't use it for my personal team projects.
It's also got a much higher learning curve.

So tbh, svn is best for small projects, p4 is wayyyyy better for huge ones, 
especially ones with multiple sub projects.
 


-Tony

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Garry Newman
Sent: June-26-09 12:38 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Sharing a depot in perforce

Slightly off topic, but why do people use Perforce over SVN (besides 'cuz Valve 
does')?
garry

On Thu, Jun 25, 2009 at 4:25 PM, botman <[email protected]> wrote:

> Ben Tucker wrote:
> > im having some perforce troubles.... I have two computers on the 
> > same
> network, and both have perforce installed. I also have them sharing a 
> netfolder ( a hard drive shared on the network ). I cant install 
> perforce server on the netfolder because it isnt actually a server. Id 
> like to store a perforce depot on there that both the computers can access 
> and use.
> >
> > I have attempted this by defining a depot on both of the comps. I 
> > did
> this with MSDOS:
> > p4 depot lido
> > and then changed the map: field to the netfolder's path and where I 
> > had
> the depot folder. This half worked, as they both could put files up 
> there and do things with them. however, they could not detect the 
> other computers files, so they could not collaborate.
> >
> > anyone know how to fix this so they can collaborate on the same files?
> >
> You shouldn't be "sharing" files anywhere.  You install Perforce on 
> one machine and run it as the server...
>
>
> http://www.perforce.com/perforce/doc.082/manuals/p4sag/01_install.html
> #1049719
>
> You install Perforce on the other machine (the client) and run it as a 
> client.
>
> The server creates a depot using "p4 depot SomeDepotName"...
>
>
> http://www.perforce.com/perforce/doc.082/manuals/p4sag/03_superuser.ht
> ml#1044923
>
> ...and the client(s) access those files by creating a ClientSpec (or
> Workspace) that contains that depot.
>
> The client can then add new files to the depot or sync to revisions of 
> files in the depot.  The P4 server keeps track of which version of 
> each file a client has.  At no point should you "share" a file between 
> the server and client by putting on a shared network resource where 
> either machine can modify that file.
>
> --
> Jeffrey "botman" Broome
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to