for coding projects i prefer git. ( okay the first checkout takes a 
while but after that .... )

Tony Sergi schrieb:
> Perforce actually is a lot better, but because I don't wanna pay for it, I 
> wouldn't use it for my personal team projects.
> It's also got a much higher learning curve.
>
> So tbh, svn is best for small projects, p4 is wayyyyy better for huge ones, 
> especially ones with multiple sub projects.
>  
>
>
> -Tony
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Garry Newman
> Sent: June-26-09 12:38 AM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] Sharing a depot in perforce
>
> Slightly off topic, but why do people use Perforce over SVN (besides 'cuz 
> Valve does')?
> garry
>
> On Thu, Jun 25, 2009 at 4:25 PM, botman <[email protected]> wrote:
>
>   
>> Ben Tucker wrote:
>>     
>>> im having some perforce troubles.... I have two computers on the 
>>> same
>>>       
>> network, and both have perforce installed. I also have them sharing a 
>> netfolder ( a hard drive shared on the network ). I cant install 
>> perforce server on the netfolder because it isnt actually a server. Id 
>> like to store a perforce depot on there that both the computers can access 
>> and use.
>>     
>>> I have attempted this by defining a depot on both of the comps. I 
>>> did
>>>       
>> this with MSDOS:
>>     
>>> p4 depot lido
>>> and then changed the map: field to the netfolder's path and where I 
>>> had
>>>       
>> the depot folder. This half worked, as they both could put files up 
>> there and do things with them. however, they could not detect the 
>> other computers files, so they could not collaborate.
>>     
>>> anyone know how to fix this so they can collaborate on the same files?
>>>
>>>       
>> You shouldn't be "sharing" files anywhere.  You install Perforce on 
>> one machine and run it as the server...
>>
>>
>> http://www.perforce.com/perforce/doc.082/manuals/p4sag/01_install.html
>> #1049719
>>
>> You install Perforce on the other machine (the client) and run it as a 
>> client.
>>
>> The server creates a depot using "p4 depot SomeDepotName"...
>>
>>
>> http://www.perforce.com/perforce/doc.082/manuals/p4sag/03_superuser.ht
>> ml#1044923
>>
>> ...and the client(s) access those files by creating a ClientSpec (or
>> Workspace) that contains that depot.
>>
>> The client can then add new files to the depot or sync to revisions of 
>> files in the depot.  The P4 server keeps track of which version of 
>> each file a client has.  At no point should you "share" a file between 
>> the server and client by putting on a shared network resource where 
>> either machine can modify that file.
>>
>> --
>> Jeffrey "botman" Broome
>>
>>
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>>
>>
>>     
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